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author | Maurice Raybaud <mauriceraybaud@hotmail.fr> | 2022-05-01 19:45:27 +0300 |
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committer | Maurice Raybaud <mauriceraybaud@hotmail.fr> | 2022-05-01 19:45:27 +0300 |
commit | 015248ed8d989a6d17c1969035ad0011285cd24c (patch) | |
tree | 66b9891e920110b11867b9122d7f32d7ebefd22e /render_povray/__init__.py | |
parent | 478f0466d51e15e6b8b681056e90ac00b5e832b8 (diff) |
POV: Fix POV specific primitives
Using object.update_tag() as pov specific object typing property set from python would not be visible from depsgraph before file save, causing mesh proxies to export rather than their pure untesselated pov shapes.
Diffstat (limited to 'render_povray/__init__.py')
-rwxr-xr-x | render_povray/__init__.py | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/render_povray/__init__.py b/render_povray/__init__.py index fb7ccb28..d72d023e 100755 --- a/render_povray/__init__.py +++ b/render_povray/__init__.py @@ -27,13 +27,13 @@ render_gui.py : Display properties from render_properties.py for user to change them render.py : - Translate render properties (Blender and POV native) to POV, ini file and bash + Translate render properties (Blender and POV native) to POV, ini file and CLI __------------------Z__ _--¨¨] | __ __ _____________|| _-¨7____/ | | °|° | □□□ □□□ □□□ || (===========|=| | |=============|| - `-(@)@)--------------------(@)(@)-' + `-,_(@)(@)----------------(@)(@)-' ############################################# LAYOUT ############################################## scenography_properties.py @@ -49,7 +49,7 @@ scenography.py _--¨¨] | __ __ _____________|||____________________| _-¨7____/ | | °|° | □□□ □□□ □□□ ||| □□□ □□□ □□□ □□□ □□ | (===========|=| | |=============|||====================| - `-(@)@)--------------------(@)(@)-^-(@)(@)--------(@)(@)- + `-,_(@)(@)----------------(@)(@)-'^-(@)(@)--------(@)(@)' ############################################### MODEL ############################################# model_properties.py : @@ -80,7 +80,7 @@ model_primitives_topology.py : _--¨¨] | __ __ _____________|||____________________|||____________________ _-¨7____/ | | °|° | □□□ □□□ □□□ ||| □□□ □□□ □□□ □□□ □□ ||| □□□ □□□ □□□ □□□ □□ (===========|=| | |=============|||====================|||==================== - `-(@)@)--------------------(@)(@)-^-(@)(@)--------(@)(@)-^-(@)(@)--------(@)(@) + `-,_(@)(@)----------------(@)(@)-'^-(@)(@)--------(@)(@)-^-(@)(@)--------(@)(@) ############################################ SHADING ############################################# shading_properties.py : @@ -111,7 +111,7 @@ texturing_procedural.py : _--¨¨] | __ __ _____________|||____________________|||____________________|||________________ _-¨7____/ | | °|° | □□□ □□□ □□□ ||| □□□ □□□ □□□ □□□ □□ ||| □□□ □□□ □□□ □□□ □□ ||| □□□ □□□ □□□ □□□ (===========|=| | |=============|||====================|||====================|||================ - `-(@)@)--------------------(@)(@)-^-(@)(@)--------(@)(@)-^-(@)(@)--------(@)(@)-^-(@)(@)---------- + `-,_(@)(@)----------------(@)(@)-'^-(@)(@)--------(@)(@)-^-(@)(@)--------(@)(@)-^-(@)(@)---------- ############################################ VFX/TECH ############################################# particles_properties.py : |