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authorMaurice Raybaud <mauriceraybaud@hotmail.fr>2017-08-16 02:05:23 +0300
committerMaurice Raybaud <mauriceraybaud@hotmail.fr>2017-08-16 02:05:23 +0300
commit795b722bde29f07d062c82c0942d75db9e3d3221 (patch)
tree9f75bb25704cdad8178ccbcca0789332e495739e /render_povray/__init__.py
parent0bd045ebafa881fa7637cff77a7f20bcb635c857 (diff)
*Added capsule Metaball as cylinder blob pov primitive
*Added the following pov keywords to object properties tab: hollow, double_illuminate, sturm (for Metaballs and lathe), no_shadow, no_image, no_reflection, no_radiosity, inverse, hierarchy *fixed hair location bug.
Diffstat (limited to 'render_povray/__init__.py')
-rw-r--r--render_povray/__init__.py3
1 files changed, 2 insertions, 1 deletions
diff --git a/render_povray/__init__.py b/render_povray/__init__.py
index 0c0aee46..1b222665 100644
--- a/render_povray/__init__.py
+++ b/render_povray/__init__.py
@@ -1664,7 +1664,8 @@ class RenderPovSettingsObject(PropertyGroup):
default=(0.0, 0.0, 2.0))
unlock_parameters = BoolProperty(name="Lock",default = False)
-
+
+ # not in UI yet but used for sor (lathe) / prism... pov primitives
curveshape = EnumProperty(
name="Povray Shape Type",
items=(("birail", "Birail", ""),