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author | Maurice Raybaud <mauriceraybaud@hotmail.fr> | 2019-10-15 00:37:02 +0300 |
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committer | Maurice Raybaud <mauriceraybaud@hotmail.fr> | 2019-10-15 00:37:02 +0300 |
commit | 9dcfa9d13a1617e05b13bb4ea4d364242b48fdbe (patch) | |
tree | 79d7bb59bc8ead2291628201efcc290b69e23f48 /render_povray/ui.py | |
parent | d6934b4a5121b907c9f8d4157f632c677a9d57a9 (diff) |
Add back Ouput Properties panel
Ouput panel was gone since 2.8 UI refactoring
Diffstat (limited to 'render_povray/ui.py')
-rw-r--r-- | render_povray/ui.py | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/render_povray/ui.py b/render_povray/ui.py index 5f415727..aedccf77 100644 --- a/render_povray/ui.py +++ b/render_povray/ui.py @@ -214,6 +214,15 @@ for member in dir(properties_particle): # add all "particle" panels from blende pass del properties_particle +# Example of wrapping every class 'as is' +from bl_ui import properties_output +for member in dir(properties_output): + subclass = getattr(properties_output, member) + try: + subclass.COMPAT_ENGINES.add('POVRAY_RENDER') + except: + pass +del properties_output class POV_WORLD_MT_presets(bpy.types.Menu): bl_label = "World Presets" |