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author | Maurice Raybaud <mauriceraybaud@hotmail.fr> | 2010-11-21 21:58:34 +0300 |
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committer | Maurice Raybaud <mauriceraybaud@hotmail.fr> | 2010-11-21 21:58:34 +0300 |
commit | c9addfe496e8ba70e52088096ca5ea6be71e4597 (patch) | |
tree | 0845bfb3a8a6e172fbb0d78db38f6ee93ec85a7b /render_povray/ui.py | |
parent | 75963e4c2c896d35c8907f5e36f1edc79b213678 (diff) |
-Added more control over Straight/Premul Alpha,
-Added Distance based Depth of Field (not object based yet)
-Noticed a bug when parts of an object are flat shaded and other parts smooth shaded, not solved this yet.
Diffstat (limited to 'render_povray/ui.py')
-rw-r--r-- | render_povray/ui.py | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/render_povray/ui.py b/render_povray/ui.py index 390a5e2b..a81e40ab 100644 --- a/render_povray/ui.py +++ b/render_povray/ui.py @@ -23,6 +23,7 @@ import properties_render properties_render.RENDER_PT_render.COMPAT_ENGINES.add('POVRAY_RENDER') properties_render.RENDER_PT_dimensions.COMPAT_ENGINES.add('POVRAY_RENDER') properties_render.RENDER_PT_antialiasing.COMPAT_ENGINES.add('POVRAY_RENDER') +properties_render.RENDER_PT_shading.COMPAT_ENGINES.add('POVRAY_RENDER') properties_render.RENDER_PT_output.COMPAT_ENGINES.add('POVRAY_RENDER') del properties_render |