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author | Maurice Raybaud <mauriceraybaud@hotmail.fr> | 2019-07-30 20:56:13 +0300 |
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committer | Maurice Raybaud <mauriceraybaud@hotmail.fr> | 2019-07-30 20:57:05 +0300 |
commit | c03650a2e92c1c243e2f50fe9c66154719d58b40 (patch) | |
tree | 9871cc2f94d8bc46d950981745cac5bf4eb117c9 /render_povray | |
parent | 87e00386cf191674a42d320a4cbe18ddae2a94e0 (diff) |
Some slightly more agnostic UI panel naming
Diffstat (limited to 'render_povray')
-rw-r--r-- | render_povray/ui.py | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/render_povray/ui.py b/render_povray/ui.py index 19bcfe0a..dff42e80 100644 --- a/render_povray/ui.py +++ b/render_povray/ui.py @@ -831,7 +831,7 @@ class WORLD_PT_POV_mist(WorldButtonsPanel, Panel): layout.prop(world.mist_settings, "falloff") class RENDER_PT_povray_export_settings(RenderButtonsPanel, Panel): - bl_label = "INI Options" + bl_label = "Start Options" bl_options = {'DEFAULT_CLOSED'} COMPAT_ENGINES = {'POVRAY_RENDER'} @@ -878,7 +878,7 @@ class RENDER_PT_povray_export_settings(RenderButtonsPanel, Panel): class RENDER_PT_povray_render_settings(RenderButtonsPanel, Panel): - bl_label = "Render Settings" + bl_label = "Global Settings" bl_icon = 'SETTINGS' bl_options = {'DEFAULT_CLOSED'} COMPAT_ENGINES = {'POVRAY_RENDER'} @@ -886,9 +886,9 @@ class RENDER_PT_povray_render_settings(RenderButtonsPanel, Panel): def draw_header(self, context): scene = context.scene if scene.pov.global_settings_advanced: - self.layout.prop(scene.pov, "global_settings_advanced", text="", icon='PREFERENCES') - else: self.layout.prop(scene.pov, "global_settings_advanced", text="", icon='SETTINGS') + else: + self.layout.prop(scene.pov, "global_settings_advanced", text="", icon='PREFERENCES') def draw(self, context): layout = self.layout @@ -900,7 +900,7 @@ class RENDER_PT_povray_render_settings(RenderButtonsPanel, Panel): layout.prop(scene.pov, "sdl_window_enable", text="POV-Ray SDL Window") col = layout.column() - col.label(text="Global Settings:") + col.label(text="Main Path Tracing:") col.prop(scene.pov, "max_trace_level", text="Ray Depth") align = True layout.active = scene.pov.global_settings_advanced @@ -1031,7 +1031,7 @@ class RENDER_PT_povray_antialias(RenderButtonsPanel, Panel): class RENDER_PT_povray_radiosity(RenderButtonsPanel, Panel): - bl_label = "Radiosity" + bl_label = "Diffuse Radiosity" bl_options = {'DEFAULT_CLOSED'} COMPAT_ENGINES = {'POVRAY_RENDER'} def draw_header(self, context): |