diff options
author | Campbell Barton <ideasman42@gmail.com> | 2017-03-30 04:27:14 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2017-03-30 04:27:36 +0300 |
commit | f53017167bdd9854a65690c23cbc90cf1f9d37ea (patch) | |
tree | 75da45a520bed7e8464c255fb2cf5952c767bd34 /render_povray | |
parent | fba8c3db998fb8deb2e85037581b748ee895952c (diff) |
Cleanup: warnings in descriptions (end with '.')
Diffstat (limited to 'render_povray')
-rw-r--r-- | render_povray/__init__.py | 26 | ||||
-rw-r--r-- | render_povray/nodes.py | 62 |
2 files changed, 53 insertions, 35 deletions
diff --git a/render_povray/__init__.py b/render_povray/__init__.py index 12f291a5..e66e44c2 100644 --- a/render_povray/__init__.py +++ b/render_povray/__init__.py @@ -238,10 +238,11 @@ class RenderPovSettingsScene(PropertyGroup): default=False) ambient_light = FloatVectorProperty( - name="Ambient Light", description="Ambient light is used to simulate the effect of inter-diffuse reflection", + name="Ambient Light", + description="Ambient light is used to simulate the effect of inter-diffuse reflection", precision=4, step=0.01, min=0, soft_max=1, - default=(1, 1, 1), options={'ANIMATABLE'}, subtype='COLOR') - + default=(1, 1, 1), options={'ANIMATABLE'}, subtype='COLOR', + ) global_settings_advanced = BoolProperty( name="Advanced", description="", @@ -253,13 +254,17 @@ class RenderPovSettingsScene(PropertyGroup): default=False) irid_wavelength = FloatVectorProperty( - name="Irid Wavelength", description="Iridescence calculations depend upon the dominant wavelengths of the primary colors of red, green and blue light.", + name="Irid Wavelength", + description=( + "Iridescence calculations depend upon the dominant " + "wavelengths of the primary colors of red, green and blue light" + ), precision=4, step=0.01, min=0, soft_max=1, default=(0.25,0.18,0.14), options={'ANIMATABLE'}, subtype='COLOR') charset = EnumProperty( name="Charset", - description="This allows you to specify the assumed character set of all text strings.", + description="This allows you to specify the assumed character set of all text strings", items=(("ascii", "ASCII", ""), ("utf8", "UTF-8", ""), ("sys", "SYS", "")), @@ -272,7 +277,7 @@ class RenderPovSettingsScene(PropertyGroup): max_intersections = IntProperty( name="Max Intersections", - description="POV-Ray uses a set of internal stacks to collect ray/object intersection points.", + description="POV-Ray uses a set of internal stacks to collect ray/object intersection points", min=2, max=1024, default=64) number_of_waves_enable = BoolProperty( @@ -282,7 +287,10 @@ class RenderPovSettingsScene(PropertyGroup): number_of_waves = IntProperty( name="Number Waves", - description="The waves and ripples patterns are generated by summing a series of waves, each with a slightly different center and size.", + description=( + "The waves and ripples patterns are generated by summing a series of waves, " + "each with a slightly different center and size" + ), min=1, max=10, default=1000) noise_generator_enable = BoolProperty( @@ -292,7 +300,7 @@ class RenderPovSettingsScene(PropertyGroup): noise_generator = IntProperty( name="Noise Generator", - description="There are three noise generators implemented.", + description="There are three noise generators implemented", min=1, max=3, default=2) ########################### PHOTONS ####################################### @@ -423,7 +431,7 @@ class RenderPovSettingsScene(PropertyGroup): radio_maximum_reuse = FloatProperty( name="Maximum Reuse", description="The maximum reuse parameter works in conjunction with, and is similar to that of minimum reuse, " - "the only difference being that it is an upper bound rather than a lower one.", + "the only difference being that it is an upper bound rather than a lower one", min=0.0, max=1.0,default=0.2, precision=3) radio_nearest_count = IntProperty( diff --git a/render_povray/nodes.py b/render_povray/nodes.py index e6ba843d..ef185473 100644 --- a/render_povray/nodes.py +++ b/render_povray/nodes.py @@ -476,20 +476,22 @@ class PovrayColorImageNode(Node, ObjectNodeTree): name="Map type", description="", items=( ('uv_mapping', "UV", ""), - ('0', "Planar", "Default planar mapping."), - ('1', "Spherical", "Spherical mapping."), - ('2', "Cylindrical", "Cylindrical mapping."), - ('5', "Torroidal", "Torus or donut shaped mapping.")), + ('0', "Planar", "Default planar mapping"), + ('1', "Spherical", "Spherical mapping"), + ('2', "Cylindrical", "Cylindrical mapping"), + ('5', "Torroidal", "Torus or donut shaped mapping")), default='0') image = StringProperty(maxlen=1024) # , subtype="FILE_PATH" interpolate = EnumProperty( name="Interpolate", - description="Adding the interpolate keyword can smooth the jagged look of a bitmap.", - items=(('2', "Bilinear", "Gives bilinear interpolation."), - ('4', "Normalized", "Gives normalized distance.")), + description="Adding the interpolate keyword can smooth the jagged look of a bitmap", + items=( + ('2', "Bilinear", "Gives bilinear interpolation"), + ('4', "Normalized", "Gives normalized distance"), + ), default='2') premultiplied = BoolProperty(default=False) - once = BoolProperty(description="Not to repeat.", default=False) + once = BoolProperty(description="Not to repeat", default=False) def init(self, context): @@ -554,20 +556,24 @@ class PovrayBumpMapNode(Node, ObjectNodeTree): map_type = bpy.props.EnumProperty( name="Map type", description="", - items=( ('uv_mapping', "UV", ""), - ('0', "Planar", "Default planar mapping."), - ('1', "Spherical", "Spherical mapping."), - ('2', "Cylindrical", "Cylindrical mapping."), - ('5', "Torroidal", "Torus or donut shaped mapping.")), + items=( + ('uv_mapping', "UV", ""), + ('0', "Planar", "Default planar mapping"), + ('1', "Spherical", "Spherical mapping"), + ('2', "Cylindrical", "Cylindrical mapping"), + ('5', "Torroidal", "Torus or donut shaped mapping") + ), default='0') image = StringProperty(maxlen=1024) # , subtype="FILE_PATH" interpolate = EnumProperty( name="Interpolate", - description="Adding the interpolate keyword can smooth the jagged look of a bitmap.", - items=(('2', "Bilinear", "Gives bilinear interpolation."), - ('4', "Normalized", "Gives normalized distance.")), + description="Adding the interpolate keyword can smooth the jagged look of a bitmap", + items=( + ('2', "Bilinear", "Gives bilinear interpolation"), + ('4', "Normalized", "Gives normalized distance"), + ), default='2') - once = BoolProperty(description="Not to repeat.", default=False) + once = BoolProperty(description="Not to repeat", default=False) def init(self, context): @@ -626,21 +632,25 @@ class PovrayImagePatternNode(Node, ObjectNodeTree): map_type = bpy.props.EnumProperty( name="Map type", description="", - items=( ('uv_mapping', "UV", ""), - ('0', "Planar", "Default planar mapping."), - ('1', "Spherical", "Spherical mapping."), - ('2', "Cylindrical", "Cylindrical mapping."), - ('5', "Torroidal", "Torus or donut shaped mapping.")), + items=( + ('uv_mapping', "UV", ""), + ('0', "Planar", "Default planar mapping"), + ('1', "Spherical", "Spherical mapping"), + ('2', "Cylindrical", "Cylindrical mapping"), + ('5', "Torroidal", "Torus or donut shaped mapping"), + ), default='0') image = StringProperty(maxlen=1024) # , subtype="FILE_PATH" interpolate = EnumProperty( name="Interpolate", - description="Adding the interpolate keyword can smooth the jagged look of a bitmap.", - items=(('2', "Bilinear", "Gives bilinear interpolation."), - ('4', "Normalized", "Gives normalized distance.")), + description="Adding the interpolate keyword can smooth the jagged look of a bitmap", + items=( + ('2', "Bilinear", "Gives bilinear interpolation"), + ('4', "Normalized", "Gives normalized distance"), + ), default='2') premultiplied = BoolProperty(default=False) - once = BoolProperty(description="Not to repeat.", default=False) + once = BoolProperty(description="Not to repeat", default=False) use_alpha = BoolProperty(default=True) def init(self, context): |