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authorMaurice Raybaud <mauriceraybaud@hotmail.fr>2011-09-20 01:47:16 +0400
committerMaurice Raybaud <mauriceraybaud@hotmail.fr>2011-09-20 01:47:16 +0400
commit8bcdc221d9214474d55d884c12b43f9b3d6d315f (patch)
tree797b2608c816c6508df52e19dff1b7c33c8368a7 /render_povray
parent1d1482044b46c98f86c33945a1bd1cf4edc7bb36 (diff)
rectangular area lights had wrong coordinates (probably achievable with proper matrix but swapping and negating axis seems ok for now)
Diffstat (limited to 'render_povray')
-rw-r--r--render_povray/render.py6
1 files changed, 3 insertions, 3 deletions
diff --git a/render_povray/render.py b/render_povray/render.py
index 24e333d6..6d2a4746 100644
--- a/render_povray/render.py
+++ b/render_povray/render.py
@@ -629,8 +629,8 @@ def write_pov(filename, scene=None, info_callback=None):
size_y = lamp.size_y
samples_y = lamp.shadow_ray_samples_y
- tabWrite("area_light <%.6f,0,0>,<0,0,%.6f> %d, %d\n" % \
- (size_x, size_y, samples_x, samples_y))
+ tabWrite("area_light <%.6f,0,0>,<0,%.6f,0> %d, %d\n" % \
+ (size_x, -size_y, samples_x, samples_y))
if lamp.shadow_ray_sample_method == 'CONSTANT_JITTERED':
if lamp.jitter:
tabWrite("jitter\n")
@@ -651,7 +651,7 @@ def write_pov(filename, scene=None, info_callback=None):
tabWrite("fade_power %d\n" % 2) # Use blenders lamp quad equivalent
elif lamp.falloff_type == 'INVERSE_LINEAR':
tabWrite("fade_power %d\n" % 1) # Use blenders lamp linear
- # upposing using no fade power keyword would default to constant, no attenuation.
+ # supposing using no fade power keyword would default to constant, no attenuation.
elif lamp.falloff_type == 'CONSTANT':
pass
# Using Custom curve for fade power 3 for now.