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authorBrecht Van Lommel <brecht@blender.org>2022-01-05 17:27:33 +0300
committerBrecht Van Lommel <brecht@blender.org>2022-01-05 17:46:41 +0300
commitd68dca98ce6705dd69285692f3cdc1dbf2213c1d (patch)
tree293ad05d82522964478ddacb22e56f831194043c /render_povray
parentb1cec919ec7d255c29d31bc21c91d98e0d118182 (diff)
Cleanup: fix typos in source code
Contributed by luzpaz. Differential Revision: https://developer.blender.org/D5801
Diffstat (limited to 'render_povray')
-rwxr-xr-xrender_povray/object_curve_topology.py8
-rwxr-xr-xrender_povray/object_gui.py2
-rwxr-xr-xrender_povray/object_mesh_topology.py4
-rwxr-xr-xrender_povray/render.py4
-rwxr-xr-xrender_povray/render_gui.py2
-rwxr-xr-xrender_povray/update_files.py2
6 files changed, 11 insertions, 11 deletions
diff --git a/render_povray/object_curve_topology.py b/render_povray/object_curve_topology.py
index 876952e2..a51ef83e 100755
--- a/render_povray/object_curve_topology.py
+++ b/render_povray/object_curve_topology.py
@@ -32,13 +32,13 @@ from .shading import write_object_material_interior
def export_curves(file, ob, string_strip_hyphen, global_matrix, tab_write):
"""write all curves based POV primitives to exported file """
- # name_orig = "OB" + ob.name # XXX Unused, check instanciation
+ # name_orig = "OB" + ob.name # XXX Unused, check instantiation
dataname_orig = "DATA" + ob.data.name
- # name = string_strip_hyphen(bpy.path.clean_name(name_orig)) # XXX Unused, check instanciation
+ # name = string_strip_hyphen(bpy.path.clean_name(name_orig)) # XXX Unused, check instantiation
dataname = string_strip_hyphen(bpy.path.clean_name(dataname_orig))
- # matrix = global_matrix @ ob.matrix_world # XXX Unused, check instanciation
+ # matrix = global_matrix @ ob.matrix_world # XXX Unused, check instantiation
bezier_sweep = False
if ob.pov.curveshape == 'sphere_sweep':
# TODO: Check radius ; shorten lines, may use tab_write() ? > fstrings since py 2.9
@@ -962,7 +962,7 @@ def export_curves(file, ob, string_strip_hyphen, global_matrix, tab_write):
if ob.pov.curveshape in {'birail'}:
splines = '%s1,%s2,%s3,%s4' % (dataname, dataname, dataname, dataname)
tab_write('object {Coons(%s, %s, %s, "")\n' % (splines, ob.pov.res_u, ob.pov.res_v))
- # pov_mat_name = "Default_texture" # XXX! Unused, check instanciation
+ # pov_mat_name = "Default_texture" # XXX! Unused, check instantiation
if ob.active_material:
# pov_mat_name = string_strip_hyphen(bpy.path.clean_name(ob.active_material.name))
try:
diff --git a/render_povray/object_gui.py b/render_povray/object_gui.py
index aebaa311..fa33fc65 100755
--- a/render_povray/object_gui.py
+++ b/render_povray/object_gui.py
@@ -605,7 +605,7 @@ def check_add_mesh_extra_objects():
"""Test if Add mesh extra objects addon is activated
This addon is currently used to generate the proxy for POV parametric
- surface which is almost the same priciple as its Math xyz surface
+ surface which is almost the same principle as its Math xyz surface
"""
if "add_mesh_extra_objects" in bpy.context.preferences.addons.keys():
return True
diff --git a/render_povray/object_mesh_topology.py b/render_povray/object_mesh_topology.py
index 1599d6d1..cd98a6f4 100755
--- a/render_povray/object_mesh_topology.py
+++ b/render_povray/object_mesh_topology.py
@@ -32,7 +32,7 @@ from .scenography import export_smoke
def matrix_as_pov_string(matrix):
- """Translate some tranform matrix from Blender UI
+ """Translate some transform matrix from Blender UI
to POV syntax and return that string """
matrix_string = (
"matrix <%.6f, %.6f, %.6f, %.6f, %.6f, %.6f, %.6f, %.6f, %.6f, %.6f, %.6f, %.6f>\n"
@@ -720,7 +720,7 @@ def export_meshes(
if not ob.is_instancer:
# except duplis which should be instances groups for now but all duplis later
if ob.type == 'EMPTY':
- # XXX Should we only write this once and instanciate the same for every
+ # XXX Should we only write this once and instantiate the same for every
# empty in the final matrix writing, or even no marix and just a comment
# with empty object transforms ?
tab_write("\n//dummy sphere to represent Empty location\n")
diff --git a/render_povray/render.py b/render_povray/render.py
index 76bdf7c4..25e0697c 100755
--- a/render_povray/render.py
+++ b/render_povray/render.py
@@ -18,7 +18,7 @@
# <pep8 compliant>
-"""Wirte the POV file using this file's functions and some from other modules then render it."""
+"""Write the POV file using this file's functions and some from other modules then render it."""
import bpy
import subprocess
@@ -285,7 +285,7 @@ def write_pov(filename, scene=None, info_callback=None):
return name
def write_matrix(matrix):
- """Translate some tranform matrix from Blender UI
+ """Translate some transform matrix from Blender UI
to POV syntax and write to exported file """
tab_write(
"matrix <%.6f, %.6f, %.6f, %.6f, %.6f, %.6f, %.6f, %.6f, %.6f, %.6f, %.6f, %.6f>\n"
diff --git a/render_povray/render_gui.py b/render_povray/render_gui.py
index ff5e20ec..e527511f 100755
--- a/render_povray/render_gui.py
+++ b/render_povray/render_gui.py
@@ -96,7 +96,7 @@ class RenderButtonsPanel:
class RENDER_PT_POV_export_settings(RenderButtonsPanel, Panel):
- """Use this class to define pov ini settingss buttons."""
+ """Use this class to define pov ini settings buttons."""
bl_options = {'DEFAULT_CLOSED'}
bl_label = "Auto Start"
diff --git a/render_povray/update_files.py b/render_povray/update_files.py
index f9696f8f..0082ff83 100755
--- a/render_povray/update_files.py
+++ b/render_povray/update_files.py
@@ -37,7 +37,7 @@ from bpy.props import (
# *update this file to just cover 2.79 to 3.xx and ui it from a Blender internal to pov menu
# *as well as update from older pov > switch to QMC when pov 3.8 is out ?
# *filter if possible files built in pre 2.79 versions. tell user their file is too old and may
-# be salvaged from older vesion of this operator from within latest stable blender 2.79 version.
+# be salvaged from older version of this operator from within latest stable blender 2.79 version.
# else if bpy.app.version[0] == 2 and bpy.app.version[1] <= 92 and and bpy.app.version[1] >= 79:
# warn users to update blender to 3.xx for creating their newer files then try to salvage
# using this script