diff options
author | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2019-10-01 21:13:26 +0300 |
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committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2019-10-01 21:13:26 +0300 |
commit | ed161459d14a31fd237cd1f65a7070113ae3300f (patch) | |
tree | 375a2763bf4fa7135aa4e64c92fccaaa335a4034 /render_povray | |
parent | 50c493fb22869e0e08936c4b7a44624887b1de58 (diff) |
Fix typos in source comments and descriptions
Patch contributed by luzpaz.
Differential Revision: https://developer.blender.org/D5800
Diffstat (limited to 'render_povray')
-rw-r--r-- | render_povray/__init__.py | 4 | ||||
-rw-r--r-- | render_povray/render.py | 2 |
2 files changed, 3 insertions, 3 deletions
diff --git a/render_povray/__init__.py b/render_povray/__init__.py index 7eb3d92e..02d08cec 100644 --- a/render_povray/__init__.py +++ b/render_povray/__init__.py @@ -1196,9 +1196,9 @@ class RenderPovSettingsMaterial(PropertyGroup): name="Type", description="Material type defining how the object is rendered", items=(("SURFACE", "Surface", "Render object as a surface"), - ("WIRE", "Wire", "Render the edges of faces as wires (not supported in raytracing)"),#TO UPDATE > USE MACRO AND CHNGE DESCRIPTION + ("WIRE", "Wire", "Render the edges of faces as wires (not supported in raytracing)"),#TO UPDATE > USE MACRO AND CHANGE DESCRIPTION ("VOLUME", "Volume", "Render object as a volume"), - ("‘HALO’", "Halo", "Render object as halo particles")), #TO UPDATE > USE MACRO AND CHNGE DESCRIPTION + ("‘HALO’", "Halo", "Render object as halo particles")), #TO UPDATE > USE MACRO AND CHANGE DESCRIPTION default="SURFACE") use_cast_shadows: BoolProperty( diff --git a/render_povray/render.py b/render_povray/render.py index 3bc314bb..56251988 100644 --- a/render_povray/render.py +++ b/render_povray/render.py @@ -34,7 +34,7 @@ from imghdr import what #imghdr is a python lib to identify image file types from bpy.utils import register_class from . import df3 # for smoke rendering -from . import shading # for BI POV haders emulation +from . import shading # for BI POV shaders emulation from . import primitives # for import and export of POV specific primitives from . import nodes # for POV specific nodes ##############################SF########################### |