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authorCampbell Barton <ideasman42@gmail.com>2019-04-29 05:22:49 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-04-29 05:22:49 +0300
commite059588947d55de88c4472abd65b187da621cdfa (patch)
tree0469a059ec177a137c77a891e1ba64687481f200 /render_povray
parent352254d5c84eec8b2ef1922e9ccec25516f6d8c2 (diff)
Fix T63955: label text not used as a keyword arg
Diffstat (limited to 'render_povray')
-rw-r--r--render_povray/nodes.py24
-rw-r--r--render_povray/ui.py21
2 files changed, 22 insertions, 23 deletions
diff --git a/render_povray/nodes.py b/render_povray/nodes.py
index a3267565..afacfc82 100644
--- a/render_povray/nodes.py
+++ b/render_povray/nodes.py
@@ -364,7 +364,7 @@ class PovrayMultiplyNode(Node, ObjectNodeTree):
def draw_buttons(self, context, layout):
column=layout.column()
- column.label("Amount")
+ column.label(text="Amount")
row=column.row(align=True)
row.prop(self,"amount_x")
row.prop(self,"amount_y")
@@ -373,7 +373,7 @@ class PovrayMultiplyNode(Node, ObjectNodeTree):
def draw_buttons_ext(self, context, layout):
column=layout.column()
- column.label("Amount")
+ column.label(text="Amount")
row=column.row(align=True)
row.prop(self,"amount_x")
row.prop(self,"amount_y")
@@ -773,7 +773,7 @@ class ShaderPatternNode(Node, ObjectNodeTree):
if self.pattern=='crackle':
layout.prop(self, "crackle_metric")
layout.prop(self, "crackle_solid")
- layout.label("Form:")
+ layout.label(text="Form:")
layout.prop(self, "crackle_form_x")
layout.prop(self, "crackle_form_y")
layout.prop(self, "crackle_form_z")
@@ -890,7 +890,7 @@ class ShaderNormalMapNode(Node, ObjectNodeTree):
if self.inputs[0].default_value =='brick':
layout.prop(self, "brick_mortar")
- layout.label("Brick size:")
+ layout.label(text="Brick size:")
layout.prop(self, "brick_size_x")
layout.prop(self, "brick_size_y")
layout.prop(self, "brick_size_z")
@@ -899,7 +899,7 @@ class ShaderNormalMapNode(Node, ObjectNodeTree):
if self.inputs[0].default_value =='brick':
layout.prop(self, "brick_mortar")
- layout.label("Brick size:")
+ layout.label(text="Brick size:")
layout.prop(self, "brick_size_x")
layout.prop(self, "brick_size_y")
layout.prop(self, "brick_size_z")
@@ -984,17 +984,17 @@ class PovraySlopeNode(Node, TextureNodeTree):
layout.operator("pov.nodeinputadd")
row = layout.row()
- row.label('Value')
- row.label('Height')
- row.label('Slope')
+ row.label(text='Value')
+ row.label(text='Height')
+ row.label(text='Slope')
def draw_buttons_ext(self, context, layout):
layout.operator("pov.nodeinputadd")
row = layout.row()
- row.label('Value')
- row.label('Height')
- row.label('Slope')
+ row.label(text='Value')
+ row.label(text='Height')
+ row.label(text='Slope')
def draw_label(self):
return "Slope Map"
@@ -1359,4 +1359,4 @@ def unregister():
from bpy.utils import unregister_class
for cls in classes:
- unregister_class(cls) \ No newline at end of file
+ unregister_class(cls)
diff --git a/render_povray/ui.py b/render_povray/ui.py
index f033da53..c67606fc 100644
--- a/render_povray/ui.py
+++ b/render_povray/ui.py
@@ -253,7 +253,7 @@ del properties_particle
def check_material(mat):
if mat is not None:
if mat.use_nodes:
- if not mat.node_tree: #FORMERLY : #mat.active_node_material is not None:
+ if not mat.node_tree: #FORMERLY : #mat.active_node_material is not None:
return True
return False
return True
@@ -573,7 +573,7 @@ class LIGHT_PT_POV_sunsky(PovLampButtonsPanel, bpy.types.Panel):
draw = properties_data_light.DATA_PT_sunsky.draw
-
+
class LIGHT_PT_POV_shadow(PovLampButtonsPanel, bpy.types.Panel):
bl_label = properties_data_light.DATA_PT_shadow.bl_label
@@ -669,8 +669,8 @@ class WORLD_PT_POV_world(WorldButtonsPanel, bpy.types.Panel):
row.menu(POV_WORLD_MT_presets.__name__, text=POV_WORLD_MT_presets.bl_label)
row.operator(AddPresetWorld.bl_idname, text="", icon='ADD')
row.operator(AddPresetWorld.bl_idname, text="", icon='REMOVE').remove_active = True
-
- row = layout.row()
+
+ row = layout.row()
row.prop(world, "use_sky_paper")
row.prop(world, "use_sky_blend")
row.prop(world, "use_sky_real")
@@ -1093,7 +1093,7 @@ class AddPresetSSS(AddPresetBase, bpy.types.Operator):
# where to store the preset
preset_subdir = "pov/material/sss"
-
+
class MATERIAL_PT_POV_sss(MaterialButtonsPanel, bpy.types.Panel):
bl_label = "Subsurface Scattering"
bl_options = {'DEFAULT_CLOSED'}
@@ -1144,7 +1144,7 @@ class MATERIAL_PT_POV_sss(MaterialButtonsPanel, bpy.types.Panel):
sub.prop(sss, "back")
col.separator()
col.prop(sss, "error_threshold", text="Error")
-
+
class MATERIAL_PT_povray_activate_node(MaterialButtonsPanel, bpy.types.Panel):
bl_label = "Activate Node Settings"
bl_context = "material"
@@ -1216,7 +1216,7 @@ class MATERIAL_PT_povray_active_node(MaterialButtonsPanel, bpy.types.Panel):
socket.draw(context, row, node, socket.name)
else:
layout.label(text="No active nodes!")
-
+
class MATERIAL_PT_POV_mirror(MaterialButtonsPanel, bpy.types.Panel):
bl_label = "Mirror"
bl_options = {'DEFAULT_CLOSED'}
@@ -2300,7 +2300,7 @@ class TEXT_PT_povray_custom_code(TextButtonsPanel, bpy.types.Panel):
if text:
box = layout.box()
- box.label('Source to render:', icon='RENDER_STILL')
+ box.label(text='Source to render:', icon='RENDER_STILL')
row = box.row()
row.prop(text.pov, "custom_code",expand = True)
if text.pov.custom_code in {'3dview'}:
@@ -2417,7 +2417,7 @@ def register():
for cls in classes:
register_class(cls)
-
+
bpy.types.VIEW3D_MT_add.prepend(menu_func_add)
bpy.types.TOPBAR_MT_file_import.append(menu_func_import)
bpy.types.TEXT_MT_templates.append(menu_func_templates)
@@ -2441,7 +2441,6 @@ def unregister():
bpy.types.TEXT_MT_templates.remove(menu_func_templates)
bpy.types.TOPBAR_MT_file_import.remove(menu_func_import)
bpy.types.VIEW3D_MT_add.remove(menu_func_add)
-
+
for cls in reversed(classes):
unregister_class(cls)
- \ No newline at end of file