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authorCampbell Barton <ideasman42@gmail.com>2011-01-19 00:51:54 +0300
committerCampbell Barton <ideasman42@gmail.com>2011-01-19 00:51:54 +0300
commit67e425a4dbd33476d0004c6f6d4f2a26e3da9078 (patch)
treea6cb55a14815daa5c7178c49055a1c7d45b4439c /render_povray
parent5f49fdf9d660b3fb3041ae9f926cf44835d1f236 (diff)
use slicing in more places.
Diffstat (limited to 'render_povray')
-rw-r--r--render_povray/render.py34
1 files changed, 17 insertions, 17 deletions
diff --git a/render_povray/render.py b/render_povray/render.py
index 6150cc4f..e6c65758 100644
--- a/render_povray/render.py
+++ b/render_povray/render.py
@@ -391,7 +391,7 @@ def write_pov(filename, scene=None, info_callback=None):
raytrace_mirror = material.raytrace_mirror
if raytrace_mirror.reflect_factor:
tabWrite('reflection {\n')
- tabWrite('rgb <%.3g, %.3g, %.3g>' % tuple(material.mirror_color))
+ tabWrite('rgb <%.3g, %.3g, %.3g>' % material.mirror_color[:])
if material.pov_mirror_metallic:
tabWrite('metallic %.3g' % (raytrace_mirror.reflect_factor))
if material.pov_mirror_use_IOR: #WORKING ?
@@ -693,8 +693,8 @@ def write_pov(filename, scene=None, info_callback=None):
vcol_layer = None
faces_verts = [f.vertices[:] for f in me_faces]
- faces_normals = [tuple(f.normal) for f in me_faces]
- verts_normals = [tuple(v.normal) for v in me.vertices]
+ faces_normals = [f.normal[:] for f in me_faces]
+ verts_normals = [v.normal[:] for v in me.vertices]
# quads incur an extra face
quadCount = sum(1 for f in faces_verts if len(f) == 4)
@@ -708,7 +708,7 @@ def write_pov(filename, scene=None, info_callback=None):
for v in me.vertices:
file.write(',\n')
- tabWrite('<%.6f, %.6f, %.6f>' % tuple(v.co)) # vert count
+ tabWrite('<%.6f, %.6f, %.6f>' % v.co[:]) # vert count
file.write('\n')
tabWrite('}\n')
@@ -795,7 +795,7 @@ def write_pov(filename, scene=None, info_callback=None):
else:
if material:
- diffuse_color = tuple(material.diffuse_color)
+ diffuse_color = material.diffuse_color[:]
key = diffuse_color[0], diffuse_color[1], diffuse_color[2], material_index
vertCols[key] = [-1]
@@ -805,7 +805,7 @@ def write_pov(filename, scene=None, info_callback=None):
for i, material in enumerate(me_materials):
if material:
- diffuse_color = tuple(material.diffuse_color)
+ diffuse_color = material.diffuse_color[:]
key = diffuse_color[0], diffuse_color[1], diffuse_color[2], i # i == f.mat
vertCols[key] = [-1]
@@ -1187,13 +1187,13 @@ def write_pov(filename, scene=None, info_callback=None):
if not world.use_sky_blend:
#Non fully transparent background could premultiply alpha and avoid anti-aliasing display issue:
if render.alpha_mode == 'PREMUL' or render.alpha_mode == 'PREMUL' :
- tabWrite('background {rgbt<%.3g, %.3g, %.3g, 0.75>}\n' % (tuple(world.horizon_color)))
+ tabWrite('background {rgbt<%.3g, %.3g, %.3g, 0.75>}\n' % (world.horizon_color[:]))
#Currently using no alpha with Sky option:
elif render.alpha_mode == 'SKY':
- tabWrite('background {rgbt<%.3g, %.3g, %.3g, 0>}\n' % (tuple(world.horizon_color)))
+ tabWrite('background {rgbt<%.3g, %.3g, %.3g, 0>}\n' % (world.horizon_color[:]))
#StraightAlpha:
else:
- tabWrite('background {rgbt<%.3g, %.3g, %.3g, 1>}\n' % (tuple(world.horizon_color)))
+ tabWrite('background {rgbt<%.3g, %.3g, %.3g, 1>}\n' % (world.horizon_color[:]))
worldTexCount=0
@@ -1234,14 +1234,14 @@ def write_pov(filename, scene=None, info_callback=None):
tabWrite('gradient y\n')#maybe Should follow the advice of POV doc about replacing gradient for skysphere..5.5
tabWrite('color_map {\n')
if render.alpha_mode == 'STRAIGHT':
- tabWrite('[0.0 rgbt<%.3g, %.3g, %.3g, 1>]\n' % (tuple(world.horizon_color)))
- tabWrite('[1.0 rgbt<%.3g, %.3g, %.3g, 1>]\n' % (tuple(world.zenith_color)))
+ tabWrite('[0.0 rgbt<%.3g, %.3g, %.3g, 1>]\n' % (world.horizon_color[:]))
+ tabWrite('[1.0 rgbt<%.3g, %.3g, %.3g, 1>]\n' % (world.zenith_color[:]))
elif render.alpha_mode == 'PREMUL':
- tabWrite('[0.0 rgbt<%.3g, %.3g, %.3g, 0.99>]\n' % (tuple(world.horizon_color)))
- tabWrite('[1.0 rgbt<%.3g, %.3g, %.3g, 0.99>]\n' % (tuple(world.zenith_color))) #aa premult not solved with transmit 1
+ tabWrite('[0.0 rgbt<%.3g, %.3g, %.3g, 0.99>]\n' % (world.horizon_color[:]))
+ tabWrite('[1.0 rgbt<%.3g, %.3g, %.3g, 0.99>]\n' % (world.zenith_color[:])) #aa premult not solved with transmit 1
else:
- tabWrite('[0.0 rgbt<%.3g, %.3g, %.3g, 0>]\n' % (tuple(world.horizon_color)))
- tabWrite('[1.0 rgbt<%.3g, %.3g, %.3g, 0>]\n' % (tuple(world.zenith_color)))
+ tabWrite('[0.0 rgbt<%.3g, %.3g, %.3g, 0>]\n' % (world.horizon_color[:]))
+ tabWrite('[1.0 rgbt<%.3g, %.3g, %.3g, 0>]\n' % (world.zenith_color[:]))
tabWrite('}\n')
tabWrite('}\n')
tabWrite('}\n')
@@ -1261,7 +1261,7 @@ def write_pov(filename, scene=None, info_callback=None):
if mist.use_mist:
tabWrite('fog {\n')
tabWrite('distance %.6f\n' % mist.depth)
- tabWrite('color rgbt<%.3g, %.3g, %.3g, %.3g>\n' % (tuple(world.horizon_color) + (1 - mist.intensity,)))
+ tabWrite('color rgbt<%.3g, %.3g, %.3g, %.3g>\n' % (world.horizon_color[:] + (1 - mist.intensity,)))
#tabWrite('fog_offset %.6f\n' % mist.start)
#tabWrite('fog_alt 5\n')
#tabWrite('turbulence 0.2\n')
@@ -1304,7 +1304,7 @@ def write_pov(filename, scene=None, info_callback=None):
once=0 #In POV-Ray, the scale factor for all subsurface shaders needs to be the same
if world:
- tabWrite('ambient_light rgb<%.3g, %.3g, %.3g>\n' % tuple(world.ambient_color))
+ tabWrite('ambient_light rgb<%.3g, %.3g, %.3g>\n' % world.ambient_color[:])
if material.pov_photons_refraction or material.pov_photons_reflection:
tabWrite('photons {\n')