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authorMaurice Raybaud <mauriceraybaud@hotmail.fr>2019-10-05 05:37:58 +0300
committerMaurice Raybaud <mauriceraybaud@hotmail.fr>2019-10-05 05:37:58 +0300
commitd7262c9be0bb04b93348e111be53b48b226b72e5 (patch)
tree2ba7892de82ce15d152075bd21fb3768163c8e08 /render_povray
parent04bee5da6bde2a745da16efbb1fc96efcaafc43a (diff)
Fixed perfect POV Sphere (no polygons)
post 2.8 API has broken many primitives
Diffstat (limited to 'render_povray')
-rw-r--r--render_povray/primitives.py4
-rw-r--r--render_povray/ui.py4
2 files changed, 4 insertions, 4 deletions
diff --git a/render_povray/primitives.py b/render_povray/primitives.py
index 547da240..29897fe3 100644
--- a/render_povray/primitives.py
+++ b/render_povray/primitives.py
@@ -750,7 +750,7 @@ def pov_sphere_define(context, op, ob, loc):
bpy.ops.mesh.reveal()
bpy.ops.mesh.select_all(action='SELECT')
bpy.ops.mesh.delete(type='VERT')
- bpy.ops.mesh.primitive_ico_sphere_add(subdivisions=4, size=ob.pov.sphere_radius, location=loc, rotation=obrot)
+ bpy.ops.mesh.primitive_ico_sphere_add(subdivisions=4, radius=ob.pov.sphere_radius, location=loc, rotation=obrot)
#bpy.ops.transform.rotate(axis=obrot,orient_type='GLOBAL')
bpy.ops.transform.resize(value=obscale)
#bpy.ops.transform.rotate(axis=obrot, proportional_size=1)
@@ -762,7 +762,7 @@ def pov_sphere_define(context, op, ob, loc):
#bpy.ops.transform.rotate(axis=obrot,orient_type='GLOBAL')
if not ob:
- bpy.ops.mesh.primitive_ico_sphere_add(subdivisions=4, size=R, location=loc)
+ bpy.ops.mesh.primitive_ico_sphere_add(subdivisions=4, radius=R, location=loc)
ob = context.object
ob.name = ob.data.name = "PovSphere"
ob.pov.object_as = "SPHERE"
diff --git a/render_povray/ui.py b/render_povray/ui.py
index 2a31fd36..5f415727 100644
--- a/render_povray/ui.py
+++ b/render_povray/ui.py
@@ -2574,7 +2574,7 @@ class OBJECT_PT_povray_obj_sphere(PovDataButtonsPanel, Panel):
col.active = obj.pov.unlock_parameters
- layout.operator("pov.sphere_update", text="Update",icon="SOLID")
+ layout.operator("pov.sphere_update", text="Update",icon="SHADING_RENDERED")
#col.label(text="Parameters:")
col.prop(obj.pov, "sphere_radius", text="Radius of Sphere")
@@ -2868,7 +2868,7 @@ class BasicShapesMenu(bpy.types.Menu):
layout.operator_context = 'INVOKE_REGION_WIN'
layout.operator("pov.addplane", text="Infinite Plane",icon = 'MESH_PLANE')
layout.operator("pov.addbox", text="Box",icon = 'MESH_CUBE')
- layout.operator("pov.addsphere", text="Sphere",icon = 'SOLID')
+ layout.operator("pov.addsphere", text="Sphere",icon = 'SHADING_RENDERED')
layout.operator("pov.addcylinder", text="Cylinder",icon="MESH_CYLINDER")
layout.operator("pov.cone_add", text="Cone",icon="MESH_CONE")
layout.operator("pov.addtorus", text="Torus",icon = 'MESH_TORUS')