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authorMaurice Raybaud <mauriceraybaud@hotmail.fr>2011-01-16 02:50:10 +0300
committerMaurice Raybaud <mauriceraybaud@hotmail.fr>2011-01-16 02:50:10 +0300
commit107935b5725b7ab6cc5cb643c1b156b9b2267445 (patch)
tree153bc70bd57cc4dc38c776001d2ed249555d80a3 /render_povray
parent9d96ea82d9cf7dc9af8b8cdb48a97500ef51482a (diff)
Commented out a forbidden scene property change. There might be others. We need to find a proper way to translate blender properties to pov ones that are different but achieve the same purpose
Diffstat (limited to 'render_povray')
-rw-r--r--render_povray/render.py9
1 files changed, 5 insertions, 4 deletions
diff --git a/render_povray/render.py b/render_povray/render.py
index 97225e44..ba5edc22 100644
--- a/render_povray/render.py
+++ b/render_povray/render.py
@@ -1229,11 +1229,12 @@ def write_pov(filename, scene=None, info_callback=None):
tabWrite('}\n')
#sky_sphere alpha (transmit) is not translating into image alpha the same way as 'background'
- if world.light_settings.use_indirect_light:
- scene.pov_radio_enable=1
+ #if world.light_settings.use_indirect_light:
+ # scene.pov_radio_enable=1
- #Maybe change the above to scene.pov_radio_enable = world.light_settings.use_indirect_light ?
-
+ #Maybe change the above to a funtion copyInternalRenderer settings when user pushes a button, then:
+ #scene.pov_radio_enable = world.light_settings.use_indirect_light
+ #and other such translations but maybe this would not be allowed either?
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