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authorMaurice Raybaud <mauriceraybaud@hotmail.fr>2019-07-30 03:24:07 +0300
committerMaurice Raybaud <mauriceraybaud@hotmail.fr>2019-07-30 03:24:07 +0300
commit5209139cc7b0b8cb8fa9d96561ec6ace69438a1b (patch)
treeebb6f02e51b96e832c1683401fa3d4ea86b2fcaf /render_povray
parent37a8bdc661649cb6197e73b5eb96481cd5fb0c5e (diff)
dummy commit test with simple comment edit: Set my old machine back up with mesa opengl32.DLL as it no longer ran blender 2.8 for lack of opengl 3.
Diffstat (limited to 'render_povray')
-rw-r--r--render_povray/render.py3
1 files changed, 2 insertions, 1 deletions
diff --git a/render_povray/render.py b/render_povray/render.py
index 755b9953..a845d102 100644
--- a/render_povray/render.py
+++ b/render_povray/render.py
@@ -4180,7 +4180,8 @@ class PovrayRender(bpy.types.RenderEngine):
data = b""
last_line = ""
while _test_wait():
- # POV in Windows does not output its stdout/stderr, it displays them in its GUI
+ # POV in Windows did not output its stdout/stderr, it displayed them in its GUI
+ # But now writes file
if self._is_windows:
self.update_stats("", "POV-Ray 3.7: Rendering File")
else: