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authorDalai Felinto <dfelinto@gmail.com>2018-10-22 18:13:13 +0300
committerDalai Felinto <dfelinto@gmail.com>2018-10-22 19:24:10 +0300
commit816407649aedfaa7836e3aca7629842db732e279 (patch)
tree201c08308821382d6847f10a0c03902faeb88870 /rigify/__init__.py
parent0e0e8de0de6022c23729e2d139b9aa47324d7122 (diff)
Rigify: More updates for 2.8 API
With those changes the addon is working in some functional state. Thus I'm bumping its version to 2.80. TODOS: * Handle collections (put all the new objects in a collection). * We should also replace the old WGT_LAYERS with subcollections. * Move toolshelf operators out of there (make tools or move to sidebar).
Diffstat (limited to 'rigify/__init__.py')
-rw-r--r--rigify/__init__.py2
1 files changed, 1 insertions, 1 deletions
diff --git a/rigify/__init__.py b/rigify/__init__.py
index f4504c79..3c0efdfd 100644
--- a/rigify/__init__.py
+++ b/rigify/__init__.py
@@ -22,7 +22,7 @@ bl_info = {
"name": "Rigify",
"version": (0, 5),
"author": "Nathan Vegdahl, Lucio Rossi, Ivan Cappiello",
- "blender": (2, 79, 0),
+ "blender": (2, 80, 0),
"description": "Automatic rigging from building-block components",
"location": "Armature properties, Bone properties, View3d tools panel, Armature Add menu",
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.5/Py/"