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authorAlexander Gavrilov <angavrilov@gmail.com>2022-07-12 19:15:22 +0300
committerAlexander Gavrilov <angavrilov@gmail.com>2022-07-12 19:15:22 +0300
commit4082824096f47fc358c6bd9a7e184d1ac6f38373 (patch)
tree0e95332a0b8f5a1fae081f3ef567870d256604de /rigify/__init__.py
parent144dbedd9f72b80793541703f3041daae81e3c4f (diff)
Rigify: clarify the New vs Overwrite choice in the new UI.
Group the three reference fields that have to be cleared to generate a completely new rig in a box. Also clarify the name and tooltip for Force Widget Update.
Diffstat (limited to 'rigify/__init__.py')
-rw-r--r--rigify/__init__.py4
1 files changed, 2 insertions, 2 deletions
diff --git a/rigify/__init__.py b/rigify/__init__.py
index 8a45ae05..386c8055 100644
--- a/rigify/__init__.py
+++ b/rigify/__init__.py
@@ -539,8 +539,8 @@ def register():
IDStore.rigify_types = CollectionProperty(type=RigifyName)
IDStore.rigify_active_type = IntProperty(name="Rigify Active Type", description="The selected rig type")
- bpy.types.Armature.rigify_force_widget_update = BoolProperty(name="Force Widget Update",
- description="Forces Rigify to delete and rebuild all the rig widgets. if unset, only missing widgets will be created",
+ bpy.types.Armature.rigify_force_widget_update = BoolProperty(name="Overwrite Widget Meshes",
+ description="Forces Rigify to delete and rebuild all of the rig widget objects. By default, already existing widgets are reused as-is to facilitate manual editing",
default=False)
bpy.types.Armature.rigify_mirror_widgets = BoolProperty(name="Mirror Widgets",