diff options
author | Alexander Gavrilov <angavrilov@gmail.com> | 2019-05-28 22:57:36 +0300 |
---|---|---|
committer | Alexander Gavrilov <angavrilov@gmail.com> | 2019-05-29 10:37:28 +0300 |
commit | 011f7afde41efc6fa16084e0f406f5287dc3c481 (patch) | |
tree | 3151da38ff4fffcd11483186af24cbcc400be4a1 /rigify/ui.py | |
parent | 68bb42ef065c5c95a21493ebd5469b8a21af75ae (diff) |
Rigify: refactor feature sets to avoid modifying global path.
Instead of adding the feature set installation directory
to the global path, and thus inserting the modules into
the top level namespace, add an empty rigify.feature_sets
package and use __path__ to redirect the module loader
to read its sub-modules from the feature set directory.
Now feature set modules are effectively installed into
that package and loaded as 'rigify.feature_sets.foo'.
As an aside, clean up loading code to avoid weird path
manipulations, add more safety checks when installing sets,
and add a way for sets to expose a user-friendly name.
Diffstat (limited to 'rigify/ui.py')
-rw-r--r-- | rigify/ui.py | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/rigify/ui.py b/rigify/ui.py index 48f34e0e..35b9c847 100644 --- a/rigify/ui.py +++ b/rigify/ui.py @@ -38,7 +38,7 @@ from .rigs.utils import get_limb_generated_names from . import rig_lists from . import generate from . import rot_mode -from . import feature_sets +from . import feature_set_list def build_type_list(context, rigify_types): @@ -46,7 +46,7 @@ def build_type_list(context, rigify_types): for r in sorted(rig_lists.rigs): if (context.object.data.active_feature_set in ('all', rig_lists.rigs[r]['feature_set']) - or len(feature_sets.feature_set_items(context.scene, context)) == 2 + or len(feature_set_list.feature_set_items(context.scene, context)) == 2 ): a = rigify_types.add() a.name = r @@ -185,7 +185,7 @@ class DATA_PT_rigify_buttons(bpy.types.Panel): id_store.rigify_active_type = 0 # Rig type list - if len(feature_sets.feature_set_items(context.scene, context)) > 2: + if len(feature_set_list.feature_set_items(context.scene, context)) > 2: row = layout.row() row.prop(context.object.data, "active_feature_set") row = layout.row() @@ -598,7 +598,7 @@ class BONE_PT_rigify_buttons(bpy.types.Panel): build_type_list(context, id_store.rigify_types) # Rig type field - if len(feature_sets.feature_set_items(context.scene, context)) > 2: + if len(feature_set_list.feature_set_items(context.scene, context)) > 2: row = layout.row() row.prop(context.object.data, "active_feature_set") row = layout.row() |