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author | Howard Trickey <howard.trickey@gmail.com> | 2019-02-19 04:50:21 +0300 |
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committer | Howard Trickey <howard.trickey@gmail.com> | 2019-02-19 04:55:35 +0300 |
commit | 0b2d51126c5fbeebb313ebd791fbbbf79b927f8d (patch) | |
tree | 0c87bf636e0e342c1c00c079dd1915b76a53f188 /space_view3d_pie_menus | |
parent | 0921d493d620e27d47f4869e6a2e238f0c7cf8e4 (diff) |
Update mesh_inset (alternate inset using straight skeleton) for 2.8.
Update also made it modal, with interaction mode as in built-in inset,
where mouse movement adjusts amount and holding control makes mouse
movement affext height. Also renamed from "Inset Polygon" to
"Inset Straight Skeleton" to lessen confusion with built-in one and
emphasizing why this one is different.
Recommend binding mesh.insetstraightskeleton to a key, like Alt-i
Diffstat (limited to 'space_view3d_pie_menus')
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