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authorCampbell Barton <ideasman42@gmail.com>2020-03-05 04:32:28 +0300
committerCampbell Barton <ideasman42@gmail.com>2020-03-05 04:32:28 +0300
commitaec5a36c12a3ec1d068adb8270017e509087dff6 (patch)
treedcc0408cf538f1fb39a41dd84c775342863b8a32 /space_view3d_spacebar_menu/edit_mesh.py
parent353492b181e08663b8cd3bc5733920b6fcdbcbe4 (diff)
Cleanup: tabs -> spaces
Diffstat (limited to 'space_view3d_spacebar_menu/edit_mesh.py')
-rw-r--r--space_view3d_spacebar_menu/edit_mesh.py302
1 files changed, 151 insertions, 151 deletions
diff --git a/space_view3d_spacebar_menu/edit_mesh.py b/space_view3d_spacebar_menu/edit_mesh.py
index eff16c0d..c7098c69 100644
--- a/space_view3d_spacebar_menu/edit_mesh.py
+++ b/space_view3d_spacebar_menu/edit_mesh.py
@@ -20,13 +20,13 @@
import bpy
from bpy.types import (
- Operator,
- Menu,
- )
+ Operator,
+ Menu,
+ )
from bpy.props import (
- BoolProperty,
- StringProperty,
- )
+ BoolProperty,
+ StringProperty,
+ )
from .object_menus import *
from .snap_origin_cursor import *
@@ -36,210 +36,210 @@ from .snap_origin_cursor import *
# ********** Edit Multiselect **********
class VIEW3D_MT_Edit_Multi(Menu):
- bl_label = "Mode Select"
+ bl_label = "Mode Select"
- def draw(self, context):
- layout = self.layout
+ def draw(self, context):
+ layout = self.layout
- layout.operator("selectedit.vertex", text="Vertex", icon='VERTEXSEL')
- layout.operator("selectedit.edge", text="Edge", icon='EDGESEL')
- layout.operator("selectedit.face", text="Face", icon='FACESEL')
- layout.operator("selectedit.vertsfaces", text="Vertex/Faces", icon='VERTEXSEL')
- layout.operator("selectedit.vertsedges", text="Vertex/Edges", icon='EDGESEL')
- layout.operator("selectedit.edgesfaces", text="Edges/Faces", icon='FACESEL')
- layout.operator("selectedit.vertsedgesfaces", text="Vertex/Edges/Faces", icon='OBJECT_DATAMODE')
+ layout.operator("selectedit.vertex", text="Vertex", icon='VERTEXSEL')
+ layout.operator("selectedit.edge", text="Edge", icon='EDGESEL')
+ layout.operator("selectedit.face", text="Face", icon='FACESEL')
+ layout.operator("selectedit.vertsfaces", text="Vertex/Faces", icon='VERTEXSEL')
+ layout.operator("selectedit.vertsedges", text="Vertex/Edges", icon='EDGESEL')
+ layout.operator("selectedit.edgesfaces", text="Edges/Faces", icon='FACESEL')
+ layout.operator("selectedit.vertsedgesfaces", text="Vertex/Edges/Faces", icon='OBJECT_DATAMODE')
# ********** Edit Mesh Edge **********
class VIEW3D_MT_EditM_Edge(Menu):
- bl_label = "Edges"
+ bl_label = "Edges"
- def draw(self, context):
- layout = self.layout
- layout.operator_context = 'INVOKE_REGION_WIN'
+ def draw(self, context):
+ layout = self.layout
+ layout.operator_context = 'INVOKE_REGION_WIN'
- layout.operator("mesh.mark_seam")
- layout.operator("mesh.mark_seam", text="Clear Seam").clear = True
- layout.separator()
+ layout.operator("mesh.mark_seam")
+ layout.operator("mesh.mark_seam", text="Clear Seam").clear = True
+ layout.separator()
- layout.operator("mesh.mark_sharp")
- layout.operator("mesh.mark_sharp", text="Clear Sharp").clear = True
- layout.operator("mesh.extrude_move_along_normals", text="Extrude")
- layout.separator()
+ layout.operator("mesh.mark_sharp")
+ layout.operator("mesh.mark_sharp", text="Clear Sharp").clear = True
+ layout.operator("mesh.extrude_move_along_normals", text="Extrude")
+ layout.separator()
- layout.operator("mesh.edge_rotate",
- text="Rotate Edge CW").direction = 'CW'
- layout.operator("mesh.edge_rotate",
- text="Rotate Edge CCW").direction = 'CCW'
- layout.separator()
+ layout.operator("mesh.edge_rotate",
+ text="Rotate Edge CW").direction = 'CW'
+ layout.operator("mesh.edge_rotate",
+ text="Rotate Edge CCW").direction = 'CCW'
+ layout.separator()
- layout.operator("TFM_OT_edge_slide", text="Edge Slide")
- layout.operator("mesh.loop_multi_select", text="Edge Loop")
- layout.operator("mesh.loop_multi_select", text="Edge Ring").ring = True
- layout.operator("mesh.loop_to_region")
- layout.operator("mesh.region_to_loop")
+ layout.operator("TFM_OT_edge_slide", text="Edge Slide")
+ layout.operator("mesh.loop_multi_select", text="Edge Loop")
+ layout.operator("mesh.loop_multi_select", text="Edge Ring").ring = True
+ layout.operator("mesh.loop_to_region")
+ layout.operator("mesh.region_to_loop")
# multiple edit select modes.
class VIEW3D_OT_selecteditVertex(Operator):
- bl_idname = "selectedit.vertex"
- bl_label = "Vertex Mode"
- bl_description = "Vert Select"
- bl_options = {'REGISTER', 'UNDO'}
+ bl_idname = "selectedit.vertex"
+ bl_label = "Vertex Mode"
+ bl_description = "Vert Select"
+ bl_options = {'REGISTER', 'UNDO'}
- def execute(self, context):
- if context.object.mode != "EDIT":
- bpy.ops.object.mode_set(mode="EDIT")
- bpy.ops.mesh.select_mode(use_extend=False, use_expand=False, type='VERT')
- if bpy.ops.mesh.select_mode != "EDGE, FACE":
- bpy.ops.mesh.select_mode(use_extend=False, use_expand=False, type='VERT')
- return {'FINISHED'}
+ def execute(self, context):
+ if context.object.mode != "EDIT":
+ bpy.ops.object.mode_set(mode="EDIT")
+ bpy.ops.mesh.select_mode(use_extend=False, use_expand=False, type='VERT')
+ if bpy.ops.mesh.select_mode != "EDGE, FACE":
+ bpy.ops.mesh.select_mode(use_extend=False, use_expand=False, type='VERT')
+ return {'FINISHED'}
class VIEW3D_OT_selecteditEdge(Operator):
- bl_idname = "selectedit.edge"
- bl_label = "Edge Mode"
- bl_description = "Edge Select"
- bl_options = {'REGISTER', 'UNDO'}
+ bl_idname = "selectedit.edge"
+ bl_label = "Edge Mode"
+ bl_description = "Edge Select"
+ bl_options = {'REGISTER', 'UNDO'}
- def execute(self, context):
- if context.object.mode != "EDIT":
- bpy.ops.object.mode_set(mode="EDIT")
- bpy.ops.mesh.select_mode(use_extend=False, use_expand=False, type='EDGE')
- if bpy.ops.mesh.select_mode != "VERT, FACE":
- bpy.ops.mesh.select_mode(use_extend=False, use_expand=False, type='EDGE')
- return {'FINISHED'}
+ def execute(self, context):
+ if context.object.mode != "EDIT":
+ bpy.ops.object.mode_set(mode="EDIT")
+ bpy.ops.mesh.select_mode(use_extend=False, use_expand=False, type='EDGE')
+ if bpy.ops.mesh.select_mode != "VERT, FACE":
+ bpy.ops.mesh.select_mode(use_extend=False, use_expand=False, type='EDGE')
+ return {'FINISHED'}
class VIEW3D_OT_selecteditFace(Operator):
- bl_idname = "selectedit.face"
- bl_label = "Multiedit Face"
- bl_description = "Face Mode"
- bl_options = {'REGISTER', 'UNDO'}
+ bl_idname = "selectedit.face"
+ bl_label = "Multiedit Face"
+ bl_description = "Face Mode"
+ bl_options = {'REGISTER', 'UNDO'}
- def execute(self, context):
- if context.object.mode != "EDIT":
- bpy.ops.object.mode_set(mode="EDIT")
- bpy.ops.mesh.select_mode(use_extend=False, use_expand=False, type='FACE')
- if bpy.ops.mesh.select_mode != "VERT, EDGE":
- bpy.ops.mesh.select_mode(use_extend=False, use_expand=False, type='FACE')
- return {'FINISHED'}
+ def execute(self, context):
+ if context.object.mode != "EDIT":
+ bpy.ops.object.mode_set(mode="EDIT")
+ bpy.ops.mesh.select_mode(use_extend=False, use_expand=False, type='FACE')
+ if bpy.ops.mesh.select_mode != "VERT, EDGE":
+ bpy.ops.mesh.select_mode(use_extend=False, use_expand=False, type='FACE')
+ return {'FINISHED'}
# Components Multi Selection Mode
class VIEW3D_OT_selecteditVertsEdges(Operator):
- bl_idname = "selectedit.vertsedges"
- bl_label = "Verts Edges Mode"
- bl_description = "Vert/Edge Select"
- bl_options = {'REGISTER', 'UNDO'}
-
- def execute(self, context):
- if context.object.mode != "EDIT":
- bpy.ops.object.mode_set(mode="EDIT")
- bpy.ops.mesh.select_mode(use_extend=False, use_expand=False, type='VERT')
- if bpy.ops.mesh.select_mode != "VERT, EDGE, FACE":
- bpy.ops.object.mode_set(mode="EDIT")
- bpy.ops.mesh.select_mode(use_extend=False, use_expand=False, type='VERT')
- bpy.ops.mesh.select_mode(use_extend=True, use_expand=False, type='EDGE')
- return {'FINISHED'}
+ bl_idname = "selectedit.vertsedges"
+ bl_label = "Verts Edges Mode"
+ bl_description = "Vert/Edge Select"
+ bl_options = {'REGISTER', 'UNDO'}
+
+ def execute(self, context):
+ if context.object.mode != "EDIT":
+ bpy.ops.object.mode_set(mode="EDIT")
+ bpy.ops.mesh.select_mode(use_extend=False, use_expand=False, type='VERT')
+ if bpy.ops.mesh.select_mode != "VERT, EDGE, FACE":
+ bpy.ops.object.mode_set(mode="EDIT")
+ bpy.ops.mesh.select_mode(use_extend=False, use_expand=False, type='VERT')
+ bpy.ops.mesh.select_mode(use_extend=True, use_expand=False, type='EDGE')
+ return {'FINISHED'}
class VIEW3D_OT_selecteditEdgesFaces(Operator):
- bl_idname = "selectedit.edgesfaces"
- bl_label = "Edges Faces Mode"
- bl_description = "Edge/Face Select"
- bl_options = {'REGISTER', 'UNDO'}
-
- def execute(self, context):
- if context.object.mode != "EDIT":
- bpy.ops.object.mode_set(mode="EDIT")
- bpy.ops.mesh.select_mode(use_extend=False, use_expand=False, type='EDGE')
- if bpy.ops.mesh.select_mode != "VERT, EDGE, FACE":
- bpy.ops.object.mode_set(mode="EDIT")
- bpy.ops.mesh.select_mode(use_extend=False, use_expand=False, type='EDGE')
- bpy.ops.mesh.select_mode(use_extend=True, use_expand=False, type='FACE')
- return {'FINISHED'}
+ bl_idname = "selectedit.edgesfaces"
+ bl_label = "Edges Faces Mode"
+ bl_description = "Edge/Face Select"
+ bl_options = {'REGISTER', 'UNDO'}
+
+ def execute(self, context):
+ if context.object.mode != "EDIT":
+ bpy.ops.object.mode_set(mode="EDIT")
+ bpy.ops.mesh.select_mode(use_extend=False, use_expand=False, type='EDGE')
+ if bpy.ops.mesh.select_mode != "VERT, EDGE, FACE":
+ bpy.ops.object.mode_set(mode="EDIT")
+ bpy.ops.mesh.select_mode(use_extend=False, use_expand=False, type='EDGE')
+ bpy.ops.mesh.select_mode(use_extend=True, use_expand=False, type='FACE')
+ return {'FINISHED'}
class VIEW3D_OT_selecteditVertsFaces(Operator):
- bl_idname = "selectedit.vertsfaces"
- bl_label = "Verts Faces Mode"
- bl_description = "Vert/Face Select"
- bl_options = {'REGISTER', 'UNDO'}
-
- def execute(self, context):
- if context.object.mode != "EDIT":
- bpy.ops.object.mode_set(mode="EDIT")
- bpy.ops.mesh.select_mode(use_extend=False, use_expand=False, type='VERT')
- if bpy.ops.mesh.select_mode != "VERT, EDGE, FACE":
- bpy.ops.object.mode_set(mode="EDIT")
- bpy.ops.mesh.select_mode(use_extend=False, use_expand=False, type='VERT')
- bpy.ops.mesh.select_mode(use_extend=True, use_expand=False, type='FACE')
- return {'FINISHED'}
+ bl_idname = "selectedit.vertsfaces"
+ bl_label = "Verts Faces Mode"
+ bl_description = "Vert/Face Select"
+ bl_options = {'REGISTER', 'UNDO'}
+
+ def execute(self, context):
+ if context.object.mode != "EDIT":
+ bpy.ops.object.mode_set(mode="EDIT")
+ bpy.ops.mesh.select_mode(use_extend=False, use_expand=False, type='VERT')
+ if bpy.ops.mesh.select_mode != "VERT, EDGE, FACE":
+ bpy.ops.object.mode_set(mode="EDIT")
+ bpy.ops.mesh.select_mode(use_extend=False, use_expand=False, type='VERT')
+ bpy.ops.mesh.select_mode(use_extend=True, use_expand=False, type='FACE')
+ return {'FINISHED'}
class VIEW3D_OT_selecteditVertsEdgesFaces(Operator):
- bl_idname = "selectedit.vertsedgesfaces"
- bl_label = "Verts Edges Faces Mode"
- bl_description = "Vert/Edge/Face Select"
- bl_options = {'REGISTER', 'UNDO'}
-
- def execute(self, context):
- if context.object.mode != "EDIT":
- bpy.ops.object.mode_set(mode="EDIT")
- bpy.ops.mesh.select_mode(use_extend=False, use_expand=False, type='VERT')
- if bpy.ops.mesh.select_mode != "VERT, EDGE, FACE":
- bpy.ops.object.mode_set(mode="EDIT")
- bpy.ops.mesh.select_mode(use_extend=False, use_expand=False, type='VERT')
- bpy.ops.mesh.select_mode(use_extend=True, use_expand=False, type='EDGE')
- bpy.ops.mesh.select_mode(use_extend=True, use_expand=False, type='FACE')
- return {'FINISHED'}
+ bl_idname = "selectedit.vertsedgesfaces"
+ bl_label = "Verts Edges Faces Mode"
+ bl_description = "Vert/Edge/Face Select"
+ bl_options = {'REGISTER', 'UNDO'}
+
+ def execute(self, context):
+ if context.object.mode != "EDIT":
+ bpy.ops.object.mode_set(mode="EDIT")
+ bpy.ops.mesh.select_mode(use_extend=False, use_expand=False, type='VERT')
+ if bpy.ops.mesh.select_mode != "VERT, EDGE, FACE":
+ bpy.ops.object.mode_set(mode="EDIT")
+ bpy.ops.mesh.select_mode(use_extend=False, use_expand=False, type='VERT')
+ bpy.ops.mesh.select_mode(use_extend=True, use_expand=False, type='EDGE')
+ bpy.ops.mesh.select_mode(use_extend=True, use_expand=False, type='FACE')
+ return {'FINISHED'}
# ********** Normals / Auto Smooth Menu **********
# Thanks to marvin.k.breuer for the Autosmooth part of the menu
def menu_func(self, context):
- layout = self.layout
- obj = context.object
- obj_data = context.active_object.data
- layout.separator()
- layout.prop(obj_data, "use_auto_smooth", text="Normals: Auto Smooth")
+ layout = self.layout
+ obj = context.object
+ obj_data = context.active_object.data
+ layout.separator()
+ layout.prop(obj_data, "use_auto_smooth", text="Normals: Auto Smooth")
- # Auto Smooth Angle - two tab spaces to align it with the rest of the menu
- layout.prop(obj_data, "auto_smooth_angle",
- text=" Auto Smooth Angle")
+ # Auto Smooth Angle - two tab spaces to align it with the rest of the menu
+ layout.prop(obj_data, "auto_smooth_angle",
+ text=" Auto Smooth Angle")
# List The Classes #
classes = (
- VIEW3D_MT_Edit_Multi,
- VIEW3D_MT_EditM_Edge,
- VIEW3D_OT_selecteditVertex,
- VIEW3D_OT_selecteditEdge,
- VIEW3D_OT_selecteditFace,
- VIEW3D_OT_selecteditVertsEdges,
- VIEW3D_OT_selecteditEdgesFaces,
- VIEW3D_OT_selecteditVertsFaces,
- VIEW3D_OT_selecteditVertsEdgesFaces,
+ VIEW3D_MT_Edit_Multi,
+ VIEW3D_MT_EditM_Edge,
+ VIEW3D_OT_selecteditVertex,
+ VIEW3D_OT_selecteditEdge,
+ VIEW3D_OT_selecteditFace,
+ VIEW3D_OT_selecteditVertsEdges,
+ VIEW3D_OT_selecteditEdgesFaces,
+ VIEW3D_OT_selecteditVertsFaces,
+ VIEW3D_OT_selecteditVertsEdgesFaces,
)
# Register Classes & Hotkeys #
def register():
- for cls in classes:
- bpy.utils.register_class(cls)
+ for cls in classes:
+ bpy.utils.register_class(cls)
- bpy.types.VIEW3D_MT_edit_mesh_normals.append(menu_func)
+ bpy.types.VIEW3D_MT_edit_mesh_normals.append(menu_func)
# Unregister Classes & Hotkeys #
def unregister():
- for cls in reversed(classes):
- bpy.utils.unregister_class(cls)
+ for cls in reversed(classes):
+ bpy.utils.unregister_class(cls)
- bpy.types.VIEW3D_MT_edit_mesh_normals.remove(menu_func)
+ bpy.types.VIEW3D_MT_edit_mesh_normals.remove(menu_func)
if __name__ == "__main__":
- register()
+ register()