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authorlijenstina <lijenstina@gmail.com>2017-06-06 22:53:03 +0300
committerlijenstina <lijenstina@gmail.com>2017-06-06 22:53:03 +0300
commit800dc7e3306413effcd1b683f7eeca0d602a78cf (patch)
treef23443eee822a61fffa1f4948e43ab82d51b76bc /uv_magic_uv/muv_props.py
parent473d074b34b66d6f674bb2f06153533c9b636fd1 (diff)
Magic UV: Replace deprecated imp call, mode fix
Bump version to 4.3.1 Replace the deprecated imp calls with importlib Imports as tuples Some minor cleanup Fix crash with MUV_TexProjProject by checking for edit mode, add a poll for active object of type Mesh Fix crash with MUV_PreserveUVAspect not having an image in the faces loop tex data in certain cases
Diffstat (limited to 'uv_magic_uv/muv_props.py')
-rw-r--r--uv_magic_uv/muv_props.py19
1 files changed, 11 insertions, 8 deletions
diff --git a/uv_magic_uv/muv_props.py b/uv_magic_uv/muv_props.py
index 10e14614..3fdbdf00 100644
--- a/uv_magic_uv/muv_props.py
+++ b/uv_magic_uv/muv_props.py
@@ -20,12 +20,15 @@
__author__ = "Nutti <nutti.metro@gmail.com>"
__status__ = "production"
-__version__ = "4.3"
-__date__ = "1 Apr 2017"
-
+__version__ = "4.3.1"
+__date__ = "6 June 2017"
import bpy
-from bpy.props import FloatProperty, EnumProperty, BoolProperty
+from bpy.props import (
+ FloatProperty,
+ EnumProperty,
+ BoolProperty,
+ )
DEBUG = False
@@ -109,13 +112,13 @@ def init_props(scene):
default=False)
scene.muv_texproj_tex_magnitude = FloatProperty(
name="Magnitude",
- description="Texture Magnitude.",
+ description="Texture Magnitude",
default=0.5,
min=0.0,
max=100.0)
scene.muv_texproj_tex_image = EnumProperty(
name="Image",
- description="Texture Image.",
+ description="Texture Image",
items=get_loaded_texture_name)
scene.muv_texproj_tex_transparency = FloatProperty(
name="Transparency",
@@ -125,11 +128,11 @@ def init_props(scene):
max=1.0)
scene.muv_texproj_adjust_window = BoolProperty(
name="Adjust Window",
- description="Size of renderered texture is fitted to window.",
+ description="Size of renderered texture is fitted to window",
default=True)
scene.muv_texproj_apply_tex_aspect = BoolProperty(
name="Texture Aspect Ratio",
- description="Apply Texture Aspect ratio to displayed texture.",
+ description="Apply Texture Aspect ratio to displayed texture",
default=True)