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authornutti <nutti.metro@gmail.com>2019-01-15 08:56:07 +0300
committernutti <nutti.metro@gmail.com>2019-01-15 08:56:07 +0300
commit4fd7be071b037562c23cf4711abd54dffb667fdf (patch)
tree1126cadc9e97cbb9a2c6c437bb621e7bc6c2c00a /uv_magic_uv/op/world_scale_uv.py
parentd3ab0ed74a2532faec5cc87dbd2b93d59fbbdae0 (diff)
Magic UV: Fix error raised at UserPreferences and remove legacy codes.
Diffstat (limited to 'uv_magic_uv/op/world_scale_uv.py')
-rw-r--r--uv_magic_uv/op/world_scale_uv.py384
1 files changed, 336 insertions, 48 deletions
diff --git a/uv_magic_uv/op/world_scale_uv.py b/uv_magic_uv/op/world_scale_uv.py
index a957d5d4..ae46e4a9 100644
--- a/uv_magic_uv/op/world_scale_uv.py
+++ b/uv_magic_uv/op/world_scale_uv.py
@@ -23,6 +23,7 @@ __status__ = "production"
__version__ = "5.2"
__date__ = "17 Nov 2018"
+from math import sqrt
import bpy
from bpy.props import (
@@ -31,14 +32,153 @@ from bpy.props import (
IntVectorProperty,
BoolProperty,
)
+import bmesh
+from mathutils import Vector
+from .. import common
from ..utils.bl_class_registry import BlClassRegistry
from ..utils.property_class_registry import PropertyClassRegistry
-from ..impl import world_scale_uv_impl as impl
+from ..utils import compatibility as compat
+
+
+def _is_valid_context(context):
+ obj = context.object
+
+ # only edit mode is allowed to execute
+ if obj is None:
+ return False
+ if obj.type != 'MESH':
+ return False
+ if context.object.mode != 'EDIT':
+ return False
+
+ # only 'VIEW_3D' space is allowed to execute
+ for space in context.area.spaces:
+ if space.type == 'VIEW_3D':
+ break
+ else:
+ return False
+
+ return True
+
+
+def _measure_wsuv_info(obj, tex_size=None):
+ mesh_area = common.measure_mesh_area(obj)
+ uv_area = common.measure_uv_area(obj, tex_size)
+
+ if not uv_area:
+ return None, mesh_area, None
+
+ if mesh_area == 0.0:
+ density = 0.0
+ else:
+ density = sqrt(uv_area) / sqrt(mesh_area)
+
+ return uv_area, mesh_area, density
+
+
+def _apply(obj, origin, factor):
+ bm = bmesh.from_edit_mesh(obj.data)
+ if common.check_version(2, 73, 0) >= 0:
+ bm.verts.ensure_lookup_table()
+ bm.edges.ensure_lookup_table()
+ bm.faces.ensure_lookup_table()
+
+ sel_faces = [f for f in bm.faces if f.select]
+
+ uv_layer = bm.loops.layers.uv.verify()
+
+ # calculate origin
+ if origin == 'CENTER':
+ origin = Vector((0.0, 0.0))
+ num = 0
+ for f in sel_faces:
+ for l in f.loops:
+ uv = l[uv_layer].uv
+ origin = origin + uv
+ num = num + 1
+ origin = origin / num
+ elif origin == 'LEFT_TOP':
+ origin = Vector((100000.0, -100000.0))
+ for f in sel_faces:
+ for l in f.loops:
+ uv = l[uv_layer].uv
+ origin.x = min(origin.x, uv.x)
+ origin.y = max(origin.y, uv.y)
+ elif origin == 'LEFT_CENTER':
+ origin = Vector((100000.0, 0.0))
+ num = 0
+ for f in sel_faces:
+ for l in f.loops:
+ uv = l[uv_layer].uv
+ origin.x = min(origin.x, uv.x)
+ origin.y = origin.y + uv.y
+ num = num + 1
+ origin.y = origin.y / num
+ elif origin == 'LEFT_BOTTOM':
+ origin = Vector((100000.0, 100000.0))
+ for f in sel_faces:
+ for l in f.loops:
+ uv = l[uv_layer].uv
+ origin.x = min(origin.x, uv.x)
+ origin.y = min(origin.y, uv.y)
+ elif origin == 'CENTER_TOP':
+ origin = Vector((0.0, -100000.0))
+ num = 0
+ for f in sel_faces:
+ for l in f.loops:
+ uv = l[uv_layer].uv
+ origin.x = origin.x + uv.x
+ origin.y = max(origin.y, uv.y)
+ num = num + 1
+ origin.x = origin.x / num
+ elif origin == 'CENTER_BOTTOM':
+ origin = Vector((0.0, 100000.0))
+ num = 0
+ for f in sel_faces:
+ for l in f.loops:
+ uv = l[uv_layer].uv
+ origin.x = origin.x + uv.x
+ origin.y = min(origin.y, uv.y)
+ num = num + 1
+ origin.x = origin.x / num
+ elif origin == 'RIGHT_TOP':
+ origin = Vector((-100000.0, -100000.0))
+ for f in sel_faces:
+ for l in f.loops:
+ uv = l[uv_layer].uv
+ origin.x = max(origin.x, uv.x)
+ origin.y = max(origin.y, uv.y)
+ elif origin == 'RIGHT_CENTER':
+ origin = Vector((-100000.0, 0.0))
+ num = 0
+ for f in sel_faces:
+ for l in f.loops:
+ uv = l[uv_layer].uv
+ origin.x = max(origin.x, uv.x)
+ origin.y = origin.y + uv.y
+ num = num + 1
+ origin.y = origin.y / num
+ elif origin == 'RIGHT_BOTTOM':
+ origin = Vector((-100000.0, 100000.0))
+ for f in sel_faces:
+ for l in f.loops:
+ uv = l[uv_layer].uv
+ origin.x = max(origin.x, uv.x)
+ origin.y = min(origin.y, uv.y)
+
+ # update UV coordinate
+ for f in sel_faces:
+ for l in f.loops:
+ uv = l[uv_layer].uv
+ diff = uv - origin
+ l[uv_layer].uv = origin + diff * factor
+
+ bmesh.update_edit_mesh(obj.data)
@PropertyClassRegistry()
-class Properties:
+class _Properties:
idname = "world_scale_uv"
@classmethod
@@ -140,18 +280,35 @@ class MUV_OT_WorldScaleUV_Measure(bpy.types.Operator):
bl_description = "Measure face size for scale calculation"
bl_options = {'REGISTER', 'UNDO'}
- def __init__(self):
- self.__impl = impl.MeasureImpl()
-
@classmethod
def poll(cls, context):
- return impl.MeasureImpl.poll(context)
+ # we can not get area/space/region from console
+ if common.is_console_mode():
+ return True
+ return _is_valid_context(context)
def execute(self, context):
- return self.__impl.execute(self, context)
+ sc = context.scene
+ obj = context.active_object
+
+ uv_area, mesh_area, density = _measure_wsuv_info(obj)
+ if not uv_area:
+ self.report({'WARNING'},
+ "Object must have more than one UV map and texture")
+ return {'CANCELLED'}
+
+ sc.muv_world_scale_uv_src_uv_area = uv_area
+ sc.muv_world_scale_uv_src_mesh_area = mesh_area
+ sc.muv_world_scale_uv_src_density = density
+
+ self.report({'INFO'}, "UV Area: {0}, Mesh Area: {1}, Texel Density: {2}"
+ .format(uv_area, mesh_area, density))
+
+ return {'FINISHED'}
@BlClassRegistry()
+@compat.make_annotations
class MUV_OT_WorldScaleUV_ApplyManual(bpy.types.Operator):
"""
Operation class: Apply scaled UV (Manual)
@@ -162,20 +319,20 @@ class MUV_OT_WorldScaleUV_ApplyManual(bpy.types.Operator):
bl_description = "Apply scaled UV based on user specification"
bl_options = {'REGISTER', 'UNDO'}
- tgt_density: FloatProperty(
+ tgt_density = FloatProperty(
name="Density",
description="Target Texel Density",
default=1.0,
min=0.0
)
- tgt_texture_size: IntVectorProperty(
+ tgt_texture_size = IntVectorProperty(
name="Texture Size",
size=2,
min=1,
soft_max=10240,
default=(1024, 1024),
)
- origin: EnumProperty(
+ origin = EnumProperty(
name="Origin",
description="Aspect Origin",
items=[
@@ -192,31 +349,64 @@ class MUV_OT_WorldScaleUV_ApplyManual(bpy.types.Operator):
],
default='CENTER'
)
- show_dialog: BoolProperty(
+ show_dialog = BoolProperty(
name="Show Diaglog Menu",
description="Show dialog menu if true",
default=True,
options={'HIDDEN', 'SKIP_SAVE'}
)
- def __init__(self):
- self.__impl = impl.ApplyManualImpl()
-
@classmethod
def poll(cls, context):
- return impl.ApplyManualImpl.poll(context)
+ # we can not get area/space/region from console
+ if common.is_console_mode():
+ return True
+ return _is_valid_context(context)
+
+ def __apply_manual(self, context):
+ obj = context.active_object
+ bm = bmesh.from_edit_mesh(obj.data)
+ if common.check_version(2, 73, 0) >= 0:
+ bm.verts.ensure_lookup_table()
+ bm.edges.ensure_lookup_table()
+ bm.faces.ensure_lookup_table()
+
+ tex_size = self.tgt_texture_size
+ uv_area, _, density = _measure_wsuv_info(obj, tex_size)
+ if not uv_area:
+ self.report({'WARNING'}, "Object must have more than one UV map")
+ return {'CANCELLED'}
+
+ tgt_density = self.tgt_density
+ factor = tgt_density / density
+
+ _apply(context.active_object, self.origin, factor)
+ self.report({'INFO'}, "Scaling factor: {0}".format(factor))
+
+ return {'FINISHED'}
- def draw(self, context):
- self.__impl.draw(self, context)
+ def draw(self, _):
+ layout = self.layout
- def invoke(self, context, event):
- return self.__impl.invoke(self, context, event)
+ layout.prop(self, "tgt_density")
+ layout.prop(self, "tgt_texture_size")
+ layout.prop(self, "origin")
+
+ layout.separator()
+
+ def invoke(self, context, _):
+ if self.show_dialog:
+ wm = context.window_manager
+ return wm.invoke_props_dialog(self)
+
+ return self.execute(context)
def execute(self, context):
- return self.__impl.execute(self, context)
+ return self.__apply_manual(context)
@BlClassRegistry()
+@compat.make_annotations
class MUV_OT_WorldScaleUV_ApplyScalingDensity(bpy.types.Operator):
"""
Operation class: Apply scaled UV (Scaling Density)
@@ -227,13 +417,13 @@ class MUV_OT_WorldScaleUV_ApplyScalingDensity(bpy.types.Operator):
bl_description = "Apply scaled UV with scaling density"
bl_options = {'REGISTER', 'UNDO'}
- tgt_scaling_factor: FloatProperty(
+ tgt_scaling_factor = FloatProperty(
name="Scaling Factor",
default=1.0,
max=1000.0,
min=0.00001
)
- origin: EnumProperty(
+ origin = EnumProperty(
name="Origin",
description="Aspect Origin",
items=[
@@ -250,44 +440,97 @@ class MUV_OT_WorldScaleUV_ApplyScalingDensity(bpy.types.Operator):
],
default='CENTER'
)
- src_density: FloatProperty(
+ src_density = FloatProperty(
name="Density",
description="Source Texel Density",
default=0.0,
min=0.0,
options={'HIDDEN'}
)
- same_density: BoolProperty(
+ same_density = BoolProperty(
name="Same Density",
description="Apply same density",
default=False,
options={'HIDDEN'}
)
- show_dialog: BoolProperty(
+ show_dialog = BoolProperty(
name="Show Diaglog Menu",
description="Show dialog menu if true",
default=True,
options={'HIDDEN', 'SKIP_SAVE'}
)
- def __init__(self):
- self.__impl = impl.ApplyScalingDensityImpl()
-
@classmethod
def poll(cls, context):
- return impl.ApplyScalingDensityImpl.poll(context)
+ # we can not get area/space/region from console
+ if common.is_console_mode():
+ return True
+ return _is_valid_context(context)
+
+ def __apply_scaling_density(self, context):
+ obj = context.active_object
+ bm = bmesh.from_edit_mesh(obj.data)
+ if common.check_version(2, 73, 0) >= 0:
+ bm.verts.ensure_lookup_table()
+ bm.edges.ensure_lookup_table()
+ bm.faces.ensure_lookup_table()
+
+ uv_area, _, density = _measure_wsuv_info(obj)
+ if not uv_area:
+ self.report({'WARNING'},
+ "Object must have more than one UV map and texture")
+ return {'CANCELLED'}
+
+ tgt_density = self.src_density * self.tgt_scaling_factor
+ factor = tgt_density / density
+
+ _apply(context.active_object, self.origin, factor)
+ self.report({'INFO'}, "Scaling factor: {0}".format(factor))
+
+ return {'FINISHED'}
+
+ def draw(self, _):
+ layout = self.layout
- def draw(self, context):
- self.__impl.draw(self, context)
+ layout.label(text="Source:")
+ col = layout.column()
+ col.prop(self, "src_density")
+ col.enabled = False
- def invoke(self, context, event):
- return self.__impl.invoke(self, context, event)
+ layout.separator()
+
+ if not self.same_density:
+ layout.prop(self, "tgt_scaling_factor")
+ layout.prop(self, "origin")
+
+ layout.separator()
+
+ def invoke(self, context, _):
+ sc = context.scene
+
+ if self.show_dialog:
+ wm = context.window_manager
+
+ if self.same_density:
+ self.tgt_scaling_factor = 1.0
+ else:
+ self.tgt_scaling_factor = \
+ sc.muv_world_scale_uv_tgt_scaling_factor
+ self.src_density = sc.muv_world_scale_uv_src_density
+
+ return wm.invoke_props_dialog(self)
+
+ return self.execute(context)
def execute(self, context):
- return self.__impl.execute(self, context)
+ if self.same_density:
+ self.tgt_scaling_factor = 1.0
+
+ return self.__apply_scaling_density(context)
@BlClassRegistry()
+@compat.make_annotations
class MUV_OT_WorldScaleUV_ApplyProportionalToMesh(bpy.types.Operator):
"""
Operation class: Apply scaled UV (Proportional to mesh)
@@ -298,7 +541,7 @@ class MUV_OT_WorldScaleUV_ApplyProportionalToMesh(bpy.types.Operator):
bl_description = "Apply scaled UV proportionaled to mesh"
bl_options = {'REGISTER', 'UNDO'}
- origin: EnumProperty(
+ origin = EnumProperty(
name="Origin",
description="Aspect Origin",
items=[
@@ -315,46 +558,91 @@ class MUV_OT_WorldScaleUV_ApplyProportionalToMesh(bpy.types.Operator):
],
default='CENTER'
)
- src_density: FloatProperty(
+ src_density = FloatProperty(
name="Source Density",
description="Source Texel Density",
default=0.0,
min=0.0,
options={'HIDDEN'}
)
- src_uv_area: FloatProperty(
+ src_uv_area = FloatProperty(
name="Source UV Area",
description="Source UV Area",
default=0.0,
min=0.0,
options={'HIDDEN'}
)
- src_mesh_area: FloatProperty(
+ src_mesh_area = FloatProperty(
name="Source Mesh Area",
description="Source Mesh Area",
default=0.0,
min=0.0,
options={'HIDDEN'}
)
- show_dialog: BoolProperty(
+ show_dialog = BoolProperty(
name="Show Diaglog Menu",
description="Show dialog menu if true",
default=True,
options={'HIDDEN', 'SKIP_SAVE'}
)
- def __init__(self):
- self.__impl = impl.ApplyProportionalToMeshImpl()
-
@classmethod
def poll(cls, context):
- return impl.ApplyProportionalToMeshImpl.poll(context)
+ # we can not get area/space/region from console
+ if common.is_console_mode():
+ return True
+ return _is_valid_context(context)
+
+ def __apply_proportional_to_mesh(self, context):
+ obj = context.active_object
+ bm = bmesh.from_edit_mesh(obj.data)
+ if common.check_version(2, 73, 0) >= 0:
+ bm.verts.ensure_lookup_table()
+ bm.edges.ensure_lookup_table()
+ bm.faces.ensure_lookup_table()
+
+ uv_area, mesh_area, density = _measure_wsuv_info(obj)
+ if not uv_area:
+ self.report({'WARNING'},
+ "Object must have more than one UV map and texture")
+ return {'CANCELLED'}
+
+ tgt_density = self.src_density * sqrt(mesh_area) / sqrt(
+ self.src_mesh_area)
+
+ factor = tgt_density / density
+
+ _apply(context.active_object, self.origin, factor)
+ self.report({'INFO'}, "Scaling factor: {0}".format(factor))
+
+ return {'FINISHED'}
+
+ def draw(self, _):
+ layout = self.layout
+
+ layout.label(text="Source:")
+ col = layout.column(align=True)
+ col.prop(self, "src_density")
+ col.prop(self, "src_uv_area")
+ col.prop(self, "src_mesh_area")
+ col.enabled = False
+
+ layout.separator()
+ layout.prop(self, "origin")
+
+ layout.separator()
+
+ def invoke(self, context, _):
+ if self.show_dialog:
+ wm = context.window_manager
+ sc = context.scene
+
+ self.src_density = sc.muv_world_scale_uv_src_density
+ self.src_mesh_area = sc.muv_world_scale_uv_src_mesh_area
- def draw(self, context):
- self.__impl.draw(self, context)
+ return wm.invoke_props_dialog(self)
- def invoke(self, context, event):
- return self.__impl.invoke(self, context, event)
+ return self.execute(context)
def execute(self, context):
- return self.__impl.execute(self, context)
+ return self.__apply_proportional_to_mesh(context)