diff options
author | Nutti <nutti.metro@gmail.com> | 2018-02-16 15:04:36 +0300 |
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committer | Nutti <nutti.metro@gmail.com> | 2018-02-16 15:04:36 +0300 |
commit | fdc914d653d4cf9e8c6ad5ea3d71fdefb9529491 (patch) | |
tree | f06d9e4b851a39c62ee8d4308a3587211df23bfa /uv_magic_uv/ui/view3d_uv_mapping.py | |
parent | bfab29085ca84ad74125aa18a26a0025a1e09ace (diff) |
Magic UV: Release v5.0
* Add features
- Align UV Cursor
- UV Cursor Location
- Align UV
- Smooth UV
- UV Inspection
- Select UV
- Texture Wrap
- UV Sculpt
* Improve features
- Copy/Paste UV: Add menu to UV/Image Editor
- World Scale UV: Add information about Texel Density
- UV Bounding Box: Add option "Bound"
- Texture Projection: Add option "Assign UVMap"
- UVW: Add option "Assign UVMap"
* Improve UI
* Fixed bugs
* Optimization/Refactoring
Diffstat (limited to 'uv_magic_uv/ui/view3d_uv_mapping.py')
-rw-r--r-- | uv_magic_uv/ui/view3d_uv_mapping.py | 99 |
1 files changed, 99 insertions, 0 deletions
diff --git a/uv_magic_uv/ui/view3d_uv_mapping.py b/uv_magic_uv/ui/view3d_uv_mapping.py new file mode 100644 index 00000000..77c60c9e --- /dev/null +++ b/uv_magic_uv/ui/view3d_uv_mapping.py @@ -0,0 +1,99 @@ +# <pep8-80 compliant> + +# ##### BEGIN GPL LICENSE BLOCK ##### +# +# This program is free software; you can redistribute it and/or +# modify it under the terms of the GNU General Public License +# as published by the Free Software Foundation; either version 2 +# of the License, or (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program; if not, write to the Free Software Foundation, +# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +# +# ##### END GPL LICENSE BLOCK ##### + +__author__ = "Nutti <nutti.metro@gmail.com>" +__status__ = "production" +__version__ = "5.0" +__date__ = "16 Feb 2018" + +import bpy + +from ..op import texture_projection +from ..op import unwrap_constraint +from ..op import uvw + + +class OBJECT_PT_MUV_UVMapping(bpy.types.Panel): + """ + Panel class: UV Mapping on Property Panel on View3D + """ + + bl_space_type = 'VIEW_3D' + bl_region_type = 'TOOLS' + bl_label = "UV Mapping" + bl_category = "Magic UV" + bl_context = 'mesh_edit' + bl_options = {'DEFAULT_CLOSED'} + + def draw_header(self, _): + layout = self.layout + layout.label(text="", icon='IMAGE_COL') + + def draw(self, context): + sc = context.scene + props = sc.muv_props + layout = self.layout + + box = layout.box() + box.prop(sc, "muv_unwrapconst_enabled", text="Unwrap Constraint") + if sc.muv_unwrapconst_enabled: + ops = box.operator( + unwrap_constraint.MUV_UnwrapConstraint.bl_idname, + text="Unwrap") + ops.u_const = sc.muv_unwrapconst_u_const + ops.v_const = sc.muv_unwrapconst_v_const + row = box.row(align=True) + row.prop(sc, "muv_unwrapconst_u_const", text="U-Constraint") + row.prop(sc, "muv_unwrapconst_v_const", text="V-Constraint") + + box = layout.box() + box.prop(sc, "muv_texproj_enabled", text="Texture Projection") + if sc.muv_texproj_enabled: + row = box.row() + if not props.texproj.running: + row.operator(texture_projection.MUV_TexProjStart.bl_idname, + text="Start", icon='PLAY') + else: + row.operator(texture_projection.MUV_TexProjStop.bl_idname, + text="Stop", icon='PAUSE') + row.prop(sc, "muv_texproj_tex_image", text="") + box.prop(sc, "muv_texproj_tex_transparency", text="Transparency") + col = box.column(align=True) + row = col.row() + row.prop(sc, "muv_texproj_adjust_window", text="Adjust Window") + if not sc.muv_texproj_adjust_window: + row.prop(sc, "muv_texproj_tex_magnitude", text="Magnitude") + col.prop(sc, "muv_texproj_apply_tex_aspect", + text="Texture Aspect Ratio") + col.prop(sc, "muv_texproj_assign_uvmap", text="Assign UVMap") + if props.texproj.running: + box.operator(texture_projection.MUV_TexProjProject.bl_idname, + text="Project") + + box = layout.box() + box.prop(sc, "muv_uvw_enabled", text="UVW") + if sc.muv_uvw_enabled: + row = box.row(align=True) + ops = row.operator(uvw.MUV_UVWBoxMap.bl_idname, text="Box") + ops.assign_uvmap = sc.muv_uvw_assign_uvmap + ops = row.operator(uvw.MUV_UVWBestPlanerMap.bl_idname, + text="Best Planner") + ops.assign_uvmap = sc.muv_uvw_assign_uvmap + box.prop(sc, "muv_uvw_assign_uvmap", text="Assign UVMap") |