diff options
-rw-r--r-- | animation_add_corrective_shape_key.py | 4 | ||||
-rw-r--r-- | io_export_directx_x.py | 6 | ||||
-rw-r--r-- | io_export_pc2.py | 4 | ||||
-rw-r--r-- | io_mesh_ply/export_ply.py | 2 | ||||
-rw-r--r-- | io_mesh_raw/export_raw.py | 2 | ||||
-rw-r--r-- | io_mesh_stl/blender_utils.py | 3 | ||||
-rw-r--r-- | io_scene_3ds/export_3ds.py | 2 | ||||
-rw-r--r-- | io_scene_fbx/export_fbx.py | 8 | ||||
-rw-r--r-- | io_scene_obj/export_obj.py | 6 | ||||
-rw-r--r-- | io_scene_x3d/export_x3d.py | 2 | ||||
-rw-r--r-- | io_shape_mdd/export_mdd.py | 4 | ||||
-rw-r--r-- | light_field_tools/light_field_tools.py | 2 | ||||
-rw-r--r-- | object_fracture/fracture_ops.py | 2 | ||||
-rw-r--r-- | render_povray/render.py | 2 |
14 files changed, 24 insertions, 25 deletions
diff --git a/animation_add_corrective_shape_key.py b/animation_add_corrective_shape_key.py index 41d34aae..4dda54bd 100644 --- a/animation_add_corrective_shape_key.py +++ b/animation_add_corrective_shape_key.py @@ -101,7 +101,7 @@ def extractX_2(ob, mesh): def extractMappedX(ob, mesh): totvert = len(mesh) - mesh = ob.create_mesh( bpy.context.scene, True, 'PREVIEW' ) + mesh = ob.to_mesh( bpy.context.scene, True, 'PREVIEW' ) x = [] @@ -246,7 +246,7 @@ class add_corrective_pose_shape(bpy.types.Operator): return {'FINISHED'} def func_object_duplicate_flatten_modifiers(ob, scene): - mesh = ob.create_mesh( bpy.context.scene, True, 'PREVIEW' ) + mesh = ob.to_mesh( bpy.context.scene, True, 'PREVIEW' ) name = ob.name + "_clean" new_object = bpy.data.objects.new( name, mesh) new_object.data = mesh diff --git a/io_export_directx_x.py b/io_export_directx_x.py index b204b4ea..e51ec37d 100644 --- a/io_export_directx_x.py +++ b/io_export_directx_x.py @@ -274,11 +274,11 @@ def WriteObjects(Config, ObjectList): Object2 = Object.copy() for Modifier in [Modifier for Modifier in Object2.modifiers if Modifier.type == "ARMATURE"]: Object2.modifiers.remove(Modifier) - Mesh = Object2.create_mesh(bpy.context.scene, True, "PREVIEW") + Mesh = Object2.to_mesh(bpy.context.scene, True, "PREVIEW") else: - Mesh = Object.create_mesh(bpy.context.scene, True, "PREVIEW") + Mesh = Object.to_mesh(bpy.context.scene, True, "PREVIEW") else: - Mesh = Object.create_mesh(bpy.context.scene, False, "PREVIEW") + Mesh = Object.to_mesh(bpy.context.scene, False, "PREVIEW") if Config.Verbose: print(" Done") print(" Writing Mesh...") diff --git a/io_export_pc2.py b/io_export_pc2.py index a739def8..cb9cb4ae 100644 --- a/io_export_pc2.py +++ b/io_export_pc2.py @@ -60,7 +60,7 @@ def do_export(context, props, filepath): end = props.range_end sampling = float(props.sampling) apply_modifiers = props.apply_modifiers - me = ob.create_mesh(sc, apply_modifiers, 'PREVIEW') + me = ob.to_mesh(sc, apply_modifiers, 'PREVIEW') vertCount = len(me.vertices) sampletimes = getSampling(start, end, sampling) sampleCount = len(sampletimes) @@ -75,7 +75,7 @@ def do_export(context, props, filepath): for frame in sampletimes: sc.frame_set(frame) - me = ob.create_mesh(sc, apply_modifiers, 'PREVIEW') + me = ob.to_mesh(sc, apply_modifiers, 'PREVIEW') if len(me.vertices) != vertCount: file.close() diff --git a/io_mesh_ply/export_ply.py b/io_mesh_ply/export_ply.py index 11a16438..6e2f43db 100644 --- a/io_mesh_ply/export_ply.py +++ b/io_mesh_ply/export_ply.py @@ -51,7 +51,7 @@ def save(operator, context, filepath="", use_modifiers=True, use_normals=True, u bpy.ops.object.mode_set(mode='OBJECT') if use_modifiers: - mesh = obj.create_mesh(scene, True, 'PREVIEW') + mesh = obj.to_mesh(scene, True, 'PREVIEW') else: mesh = obj.data diff --git a/io_mesh_raw/export_raw.py b/io_mesh_raw/export_raw.py index 67b6a892..3bc79461 100644 --- a/io_mesh_raw/export_raw.py +++ b/io_mesh_raw/export_raw.py @@ -68,7 +68,7 @@ def export_raw(filepath, applyMods, triangulate): matrix = obj.matrix_world if (applyMods): - me = obj.create_mesh(bpy.context.scene, True, "PREVIEW") + me = obj.to_mesh(bpy.context.scene, True, "PREVIEW") else: me = obj.data diff --git a/io_mesh_stl/blender_utils.py b/io_mesh_stl/blender_utils.py index eb31e86a..1058064b 100644 --- a/io_mesh_stl/blender_utils.py +++ b/io_mesh_stl/blender_utils.py @@ -54,8 +54,7 @@ def faces_from_mesh(ob, apply_modifier=False, triangulate=True): # get the modifiers try: - mesh = ob.create_mesh(bpy.context.scene, - apply_modifier, "PREVIEW") + mesh = ob.to_mesh(bpy.context.scene, apply_modifier, "PREVIEW") except RuntimeError: return () diff --git a/io_scene_3ds/export_3ds.py b/io_scene_3ds/export_3ds.py index 1a85c5e2..5926506d 100644 --- a/io_scene_3ds/export_3ds.py +++ b/io_scene_3ds/export_3ds.py @@ -926,7 +926,7 @@ def save(operator, context, filepath="", continue try: - data = ob_derived.create_mesh(scene, True, 'PREVIEW') + data = ob_derived.to_mesh(scene, True, 'PREVIEW') except: data = None diff --git a/io_scene_fbx/export_fbx.py b/io_scene_fbx/export_fbx.py index 4dc76a93..c6c91869 100644 --- a/io_scene_fbx/export_fbx.py +++ b/io_scene_fbx/export_fbx.py @@ -1856,7 +1856,7 @@ def save_single(operator, scene, filepath="", obs = [(ob_base, ob_base.matrix_world)] if ob_base.dupli_type != 'NONE': - ob_base.create_dupli_list(scene) + ob_base.dupli_list_create(scene) obs = [(dob.object, dob.matrix) for dob in ob_base.dupli_list] for ob, mtx in obs: @@ -1881,7 +1881,7 @@ def save_single(operator, scene, filepath="", origData = True if tmp_ob_type != 'MESH': try: - me = ob.create_mesh(scene, True, 'PREVIEW') + me = ob.to_mesh(scene, True, 'PREVIEW') except: me = None @@ -1892,7 +1892,7 @@ def save_single(operator, scene, filepath="", else: # Mesh Type! if EXP_MESH_APPLY_MOD: - me = ob.create_mesh(scene, True, 'PREVIEW') + me = ob.to_mesh(scene, True, 'PREVIEW') # print ob, me, me.getVertGroupNames() meshes_to_clear.append(me) @@ -1983,7 +1983,7 @@ def save_single(operator, scene, filepath="", # not forgetting to free dupli_list if ob_base.dupli_list: - ob_base.free_dupli_list() + ob_base.dupli_list_clear() if EXP_ARMATURE: # now we have the meshes, restore the rest arm position diff --git a/io_scene_obj/export_obj.py b/io_scene_obj/export_obj.py index d3fd917e..73e426e7 100644 --- a/io_scene_obj/export_obj.py +++ b/io_scene_obj/export_obj.py @@ -358,7 +358,7 @@ def write_file(filepath, objects, scene, if ob_main.dupli_type != 'NONE': # XXX print('creating dupli_list on', ob_main.name) - ob_main.create_dupli_list(scene) + ob_main.dupli_list_create(scene) obs = [(dob.object, dob.matrix) for dob in ob_main.dupli_list] @@ -380,7 +380,7 @@ def write_file(filepath, objects, scene, if ob.type != 'MESH': continue - me = ob.create_mesh(scene, EXPORT_APPLY_MODIFIERS, 'PREVIEW') + me = ob.to_mesh(scene, EXPORT_APPLY_MODIFIERS, 'PREVIEW') if EXPORT_ROTX90: me.transform(mat_xrot90 * ob_mat) @@ -674,7 +674,7 @@ def write_file(filepath, objects, scene, bpy.data.meshes.remove(me) if ob_main.dupli_type != 'NONE': - ob_main.free_dupli_list() + ob_main.dupli_list_clear() file.close() diff --git a/io_scene_x3d/export_x3d.py b/io_scene_x3d/export_x3d.py index f7bba662..10347658 100644 --- a/io_scene_x3d/export_x3d.py +++ b/io_scene_x3d/export_x3d.py @@ -725,7 +725,7 @@ class x3d_class: elif objType in ('MESH', 'CURVE', 'SURF', 'FONT'): if use_apply_modifiers or objType != 'MESH': try: - me = ob.create_mesh(scene, use_apply_modifiers, 'PREVIEW') + me = ob.to_mesh(scene, use_apply_modifiers, 'PREVIEW') except: me = None else: diff --git a/io_shape_mdd/export_mdd.py b/io_shape_mdd/export_mdd.py index 42795d45..85163280 100644 --- a/io_shape_mdd/export_mdd.py +++ b/io_shape_mdd/export_mdd.py @@ -70,7 +70,7 @@ def save(operator, context, filepath="", frame_start=1, frame_end=300, fps=25): orig_frame = scene.frame_current scene.frame_set(frame_start) - me = obj.create_mesh(scene, True, 'PREVIEW') + me = obj.to_mesh(scene, True, 'PREVIEW') #Flip y and z mat_flip = mathutils.Matrix(((1.0, 0.0, 0.0, 0.0), \ @@ -108,7 +108,7 @@ def save(operator, context, filepath="", frame_start=1, frame_end=300, fps=25): """ scene.frame_set(frame) - me = obj.create_mesh(scene, True, 'PREVIEW') + me = obj.to_mesh(scene, True, 'PREVIEW') check_vertcount(me, numverts) me.transform(mat_flip * obj.matrix_world) diff --git a/light_field_tools/light_field_tools.py b/light_field_tools/light_field_tools.py index 2f3957db..e6bd0083 100644 --- a/light_field_tools/light_field_tools.py +++ b/light_field_tools/light_field_tools.py @@ -104,7 +104,7 @@ class OBJECT_OT_create_lightfield_rig(bpy.types.Operator): """Sorts the vertices as described in the usage part of the doc.""" # get mesh with applied modifer stack scene = bpy.context.scene - mesh = self.baseObject.create_mesh(scene, True, "PREVIEW") + mesh = self.baseObject.to_mesh(scene, True, "PREVIEW") verts = [] row_length = scene.lightfield.row_length diff --git a/object_fracture/fracture_ops.py b/object_fracture/fracture_ops.py index 820b7d65..83978a95 100644 --- a/object_fracture/fracture_ops.py +++ b/object_fracture/fracture_ops.py @@ -210,7 +210,7 @@ def boolop(ob, cutter, op): a.modifiers['Boolean'].object = cutter a.modifiers['Boolean'].operation = op - nmesh = a.create_mesh(sce, apply_modifiers=True, settings='PREVIEW') + nmesh = a.to_mesh(sce, apply_modifiers=True, settings='PREVIEW') if len(nmesh.vertices) > 0: a.modifiers.remove(a.modifiers['Boolean']) diff --git a/render_povray/render.py b/render_povray/render.py index d17d019f..9ff96ad1 100644 --- a/render_povray/render.py +++ b/render_povray/render.py @@ -734,7 +734,7 @@ def write_pov(filename, scene=None, info_callback=None): continue try: - me = ob.create_mesh(scene, True, 'RENDER') + me = ob.to_mesh(scene, True, 'RENDER') except: # happens when curves cant be made into meshes because of no-data continue |