diff options
-rw-r--r-- | io_scene_fbx/export_fbx_bin.py | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/io_scene_fbx/export_fbx_bin.py b/io_scene_fbx/export_fbx_bin.py index c3183c1c..d6c296a9 100644 --- a/io_scene_fbx/export_fbx_bin.py +++ b/io_scene_fbx/export_fbx_bin.py @@ -1515,6 +1515,8 @@ def fbx_data_object_elements(root, ob_obj, scene_data): obj_type = b"Null" # default, sort of empty... if ob_obj.is_bone: obj_type = b"LimbNode" + elif (ob_obj.type == 'ARMATURE'): + obj_type = b"Root" elif (ob_obj.type in BLENDER_OBJECT_TYPES_MESHLIKE): obj_type = b"Mesh" elif (ob_obj.type == 'LAMP'): |