diff options
-rw-r--r-- | game_engine_save_as_runtime.py | 2 | ||||
-rw-r--r-- | io_anim_camera.py | 2 | ||||
-rw-r--r-- | io_export_directx_x.py | 2 | ||||
-rw-r--r-- | io_export_unreal_psk_psa.py | 2 | ||||
-rw-r--r-- | io_import_images_as_planes.py | 2 | ||||
-rw-r--r-- | io_import_scene_lwo.py | 6 | ||||
-rw-r--r-- | io_import_scene_mhx.py | 2 | ||||
-rw-r--r-- | io_import_scene_unreal_psk.py | 2 | ||||
-rw-r--r-- | io_mesh_raw/export_raw.py | 2 | ||||
-rw-r--r-- | io_mesh_raw/import_raw.py | 2 | ||||
-rw-r--r-- | space_view3d_math_vis/draw.py | 2 | ||||
-rw-r--r-- | space_view3d_panel_measure.py | 4 |
12 files changed, 15 insertions, 15 deletions
diff --git a/game_engine_save_as_runtime.py b/game_engine_save_as_runtime.py index 9130ad0f..adf84797 100644 --- a/game_engine_save_as_runtime.py +++ b/game_engine_save_as_runtime.py @@ -131,7 +131,7 @@ class SaveAsRuntime(bpy.types.Operator): def invoke(self, context, event): wm = context.window_manager - wm.add_fileselect(self) + wm.fileselect_add(self) return {'RUNNING_MODAL'} diff --git a/io_anim_camera.py b/io_anim_camera.py index 333f437c..1450a154 100644 --- a/io_anim_camera.py +++ b/io_anim_camera.py @@ -144,7 +144,7 @@ class CameraExporter(bpy.types.Operator, ExportHelper): self.frame_end = context.scene.frame_end wm = context.window_manager - wm.add_fileselect(self) + wm.fileselect_add(self) return {'RUNNING_MODAL'} diff --git a/io_export_directx_x.py b/io_export_directx_x.py index 65c7cb2c..e28231d2 100644 --- a/io_export_directx_x.py +++ b/io_export_directx_x.py @@ -1208,7 +1208,7 @@ class DirectXExporter(bpy.types.Operator): def invoke(self, context, event): WindowManager = context.window_manager - WindowManager.add_fileselect(self) + WindowManager.fileselect_add(self) return {"RUNNING_MODAL"} diff --git a/io_export_unreal_psk_psa.py b/io_export_unreal_psk_psa.py index aaf61ce0..548261f1 100644 --- a/io_export_unreal_psk_psa.py +++ b/io_export_unreal_psk_psa.py @@ -1700,7 +1700,7 @@ class ExportUDKAnimData(bpy.types.Operator): def invoke(self, context, event): wm = context.window_manager - wm.add_fileselect(self) + wm.fileselect_add(self) return {'RUNNING_MODAL'} class VIEW3D_PT_unrealtools_objectmode(bpy.types.Panel): diff --git a/io_import_images_as_planes.py b/io_import_images_as_planes.py index 011580f9..f5ad0793 100644 --- a/io_import_images_as_planes.py +++ b/io_import_images_as_planes.py @@ -502,7 +502,7 @@ class ImportImagesAsPlanes(bpy.types.Operator): def invoke(self, context, event): wm = bpy.context.window_manager - wm.add_fileselect(self) + wm.fileselect_add(self) return {'RUNNING_MODAL'} diff --git a/io_import_scene_lwo.py b/io_import_scene_lwo.py index 0c88b950..49439039 100644 --- a/io_import_scene_lwo.py +++ b/io_import_scene_lwo.py @@ -1082,9 +1082,9 @@ def build_objects(object_layers, object_surfs, object_tags, object_name, add_sub # Create the Shape Keys (LW's Endomorphs). if len(layer_data.morphs) > 0: print("Adding %d Shapes Keys" % len(layer_data.morphs)) - ob.add_shape_key('Basis') # Got to have a Base Shape. + ob.shape_key_add('Basis') # Got to have a Base Shape. for morph_key in layer_data.morphs: - skey= ob.add_shape_key(morph_key) + skey= ob.shape_key_add(morph_key) dlist= layer_data.morphs[morph_key] for pdp in dlist: me.shape_keys.keys[skey.name].data[pdp[0]].co= [pdp[1], pdp[2], pdp[3]] @@ -1234,7 +1234,7 @@ class IMPORT_OT_lwo(bpy.types.Operator): def invoke(self, context, event): wm= context.window_manager - wm.add_fileselect(self) + wm.fileselect_add(self) return {'RUNNING_MODAL'} diff --git a/io_import_scene_mhx.py b/io_import_scene_mhx.py index a11d8c2a..982df04a 100644 --- a/io_import_scene_mhx.py +++ b/io_import_scene_mhx.py @@ -2429,7 +2429,7 @@ class IMPORT_OT_makehuman_mhx(bpy.types.Operator): return {'FINISHED'} def invoke(self, context, event): - context.window_manager.add_fileselect(self) + context.window_manager.fileselect_add(self) return {'RUNNING_MODAL'} def menu_func(self, context): diff --git a/io_import_scene_unreal_psk.py b/io_import_scene_unreal_psk.py index 8ef69852..566b19df 100644 --- a/io_import_scene_unreal_psk.py +++ b/io_import_scene_unreal_psk.py @@ -581,7 +581,7 @@ class IMPORT_OT_psk(bpy.types.Operator): def invoke(self, context, event): wm = context.window_manager - wm.add_fileselect(self) + wm.fileselect_add(self) return {'RUNNING_MODAL'} def menu_func(self, context): diff --git a/io_mesh_raw/export_raw.py b/io_mesh_raw/export_raw.py index 6057a7c6..056c4b93 100644 --- a/io_mesh_raw/export_raw.py +++ b/io_mesh_raw/export_raw.py @@ -106,7 +106,7 @@ class RawExporter(bpy.types.Operator): def invoke(self, context, event): wm = context.window_manager - wm.add_fileselect(self) + wm.fileselect_add(self) return {'RUNNING_MODAL'} # package manages registering diff --git a/io_mesh_raw/import_raw.py b/io_mesh_raw/import_raw.py index 2b5cf0e1..e78e5f39 100644 --- a/io_mesh_raw/import_raw.py +++ b/io_mesh_raw/import_raw.py @@ -136,7 +136,7 @@ class RawImporter(bpy.types.Operator): def invoke(self, context, event): wm = context.window_manager - wm.add_fileselect(self) + wm.fileselect_add(self) return {'RUNNING_MODAL'} # package manages registering diff --git a/space_view3d_math_vis/draw.py b/space_view3d_math_vis/draw.py index a2bc41c6..a7f25d37 100644 --- a/space_view3d_math_vis/draw.py +++ b/space_view3d_math_vis/draw.py @@ -193,7 +193,7 @@ def draw_callback_view(self, context): glBegin(GL_POINTS) glColor3f(0.5, 0.5, 1) for key, vec in data_vector.items(): - glVertex3f(*vec) + glVertex3f(*vec.copy().resize3D()) glEnd(); glPointSize(1.0) diff --git a/space_view3d_panel_measure.py b/space_view3d_panel_measure.py index 85709804..3c44ef3d 100644 --- a/space_view3d_panel_measure.py +++ b/space_view3d_panel_measure.py @@ -83,7 +83,7 @@ v0.7.5.2 - Changed callback registration back to original code & fixed bug in there (use bl_idname instead of bl_label) v0.7.5.1 - Global mode is now taking rotation into account properly. v0.7.5 - Fixed lagging and drawing issues. -v0.7.4 - Fixed the add_modal_handler and callback_add code. +v0.7.4 - Fixed the modal_handler_add and callback_add code. Thanks to jesterKing for pointing that out :-) v0.7.3.1 - Fixed bug that made all lines in Blender stippled :-) v0.7.3 - Added display of delta x/y/z value in 3d view. @@ -621,7 +621,7 @@ class VIEW3D_OT_display_measurements(bpy.types.Operator): # Add the region OpenGL drawing callback for WINregion in context.area.regions: if WINregion.type == 'WINDOW': - context.window_manager.add_modal_handler(self) + context.window_manager.modal_handler_add(self) self._handle = WINregion.callback_add( draw_measurements_callback, (self, context), |