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-rw-r--r--add_curve_aceous_galore.py2
-rw-r--r--add_mesh_BoltFactory/Boltfactory.py6
-rw-r--r--add_mesh_ant_landscape.py2
-rw-r--r--development_icon_get.py2
-rw-r--r--io_coat3D/coat.py8
-rw-r--r--io_export_pc2.py2
-rw-r--r--io_export_unreal_psk_psa.py6
-rw-r--r--mesh_surface_sketch.py23
-rw-r--r--space_view3d_copy_attributes.py62
-rw-r--r--space_view3d_materials_utils.py12
-rw-r--r--space_view3d_panel_measure.py4
-rw-r--r--system_icon_get.py1
12 files changed, 65 insertions, 65 deletions
diff --git a/add_curve_aceous_galore.py b/add_curve_aceous_galore.py
index 5183595b..bf52e473 100644
--- a/add_curve_aceous_galore.py
+++ b/add_curve_aceous_galore.py
@@ -765,7 +765,7 @@ def main(context, self, align_matrix):
class Curveaceous_galore(bpy.types.Operator):
''''''
- bl_idname = "curveaceous_galore"
+ bl_idname = "mesh.curveaceous_galore"
bl_label = "Curveaceous galore"
bl_options = {'REGISTER', 'UNDO'}
bl_description = "adds many types of curves"
diff --git a/add_mesh_BoltFactory/Boltfactory.py b/add_mesh_BoltFactory/Boltfactory.py
index e2e396c7..aa6e470e 100644
--- a/add_mesh_BoltFactory/Boltfactory.py
+++ b/add_mesh_BoltFactory/Boltfactory.py
@@ -43,7 +43,7 @@ def align_matrix(context):
class add_mesh_bolt(bpy.types.Operator):
''''''
- bl_idname = 'add_mesh_bolt'
+ bl_idname = "mesh.bolt_add"
bl_label = "Add Bolt"
bl_options = {'REGISTER', 'UNDO'}
bl_description = "adds many types of Bolts"
@@ -71,7 +71,7 @@ class add_mesh_bolt(bpy.types.Operator):
('bf_Head_Cap','CAP','Cap Head'),
('bf_Head_Dome','DOME','Dome Head'),
('bf_Head_Pan','PAN','Pan Head'),
- ('bf_Head_CounterSink','COUNTER SINK','Counter Sink Head')]
+ ('bf_Head_CounterSink','COUNTER SINK','Counter Sink Head')]
bf_Head_Type = EnumProperty( attr='bf_Head_Type',
name='Head',
description='Choose the type off Head you would like',
@@ -298,7 +298,7 @@ class add_mesh_bolt(bpy.types.Operator):
#self.bf_Minor_Dia = self.bf_Major_Dia - (1.082532 * self.bf_Pitch)
Create_New_Mesh(self, context, self.align_matrix)
-
+
return {'FINISHED'}
##### INVOKE #####
diff --git a/add_mesh_ant_landscape.py b/add_mesh_ant_landscape.py
index 6ce66975..6e220572 100644
--- a/add_mesh_ant_landscape.py
+++ b/add_mesh_ant_landscape.py
@@ -516,7 +516,7 @@ def sphere_gen( sub_d, size_me, options ):
# Add landscape
class landscape_add(bpy.types.Operator):
'''Add a landscape mesh'''
- bl_idname = "Add_landscape"
+ bl_idname = "mesh.landscape_add"
bl_label = "Landscape"
bl_options = {'REGISTER', 'UNDO'}
bl_description = "Add landscape mesh"
diff --git a/development_icon_get.py b/development_icon_get.py
index 4aadc35b..e06b702f 100644
--- a/development_icon_get.py
+++ b/development_icon_get.py
@@ -62,6 +62,7 @@ class IconProps(bpy.types.IDPropertyGroup):
class WM_OT_icon_info(bpy.types.Operator):
+ bl_idname = "wm.icon_info"
bl_label = "Icon Info"
bl_description = "Click to copy this icon name to the clipboard"
icon = bpy.props.StringProperty()
@@ -74,6 +75,7 @@ class WM_OT_icon_info(bpy.types.Operator):
class WM_OT_icon_prop_update(bpy.types.Operator):
+ bl_idname = "wm.icon_prop_update"
bl_label = "Icon Search"
bl_description = "Update icon_prop values"
diff --git a/io_coat3D/coat.py b/io_coat3D/coat.py
index e6401100..fbda5575 100644
--- a/io_coat3D/coat.py
+++ b/io_coat3D/coat.py
@@ -174,7 +174,7 @@ class SCENE_PT_Borgleader(ObjectButtonsPanel,bpy.types.Panel):
class SCENE_OT_export(bpy.types.Operator):
- bl_idname = "exportbutton"
+ bl_idname = "export_applink.pilgway_3d_coat"
bl_label = "Export your custom property"
bl_description = "Export your custom property"
@@ -239,7 +239,7 @@ class SCENE_OT_export(bpy.types.Operator):
class SCENE_OT_import(bpy.types.Operator):
- bl_idname = "importbutton"
+ bl_idname = "import_applink.pilgway_3d_coat"
bl_label = "import your custom property"
bl_description = "import your custom property"
@@ -374,7 +374,7 @@ class SCENE_OT_import(bpy.types.Operator):
return('FINISHED')
class SCENE_OT_load3b(bpy.types.Operator):
- bl_idname = "load3b"
+ bl_idname = "import_applink.pilgway_3d_coat_3b"
bl_label = "Loads 3b linked into object"
bl_description = "Loads 3b linked into object"
@@ -399,7 +399,7 @@ class SCENE_OT_load3b(bpy.types.Operator):
return('FINISHED')
class SCENE_OT_deltex(bpy.types.Operator):
- bl_idname = "deltex"
+ bl_idname = "import_applink.pilgway_3d_deltex" # XXX, name?
bl_label = "Picks Object's name into path"
bl_description = "Loads 3b linked into object"
diff --git a/io_export_pc2.py b/io_export_pc2.py
index 80359e67..a8a468cb 100644
--- a/io_export_pc2.py
+++ b/io_export_pc2.py
@@ -107,7 +107,7 @@ def do_export(context, props, filepath):
###### EXPORT OPERATOR #######
class Export_pc2(bpy.types.Operator, ExportHelper):
'''Exports the active Object as a .pc2 Pointcache file.'''
- bl_idname = "export_pc2"
+ bl_idname = "export_shape.pc2"
bl_label = "Export Pointcache (.pc2)"
filename_ext = ".pc2"
diff --git a/io_export_unreal_psk_psa.py b/io_export_unreal_psk_psa.py
index c8e7fbd6..fcae7f6a 100644
--- a/io_export_unreal_psk_psa.py
+++ b/io_export_unreal_psk_psa.py
@@ -1660,7 +1660,7 @@ bpy.types.Scene.unrealexportpsa = BoolProperty(
class ExportUDKAnimData(bpy.types.Operator):
global exportmessage
'''Export Skeleton Mesh / Animation Data file(s)'''
- bl_idname = "export.udk_anim_data" # this is important since its how bpy.ops.export.udk_anim_data is constructed
+ bl_idname = "export_anim.udk" # this is important since its how bpy.ops.export.udk_anim_data is constructed
bl_label = "Export PSK/PSA"
__doc__ = "One mesh and one armature else select one mesh or armature to be exported."
@@ -1742,7 +1742,7 @@ class VIEW3D_PT_unrealtools_objectmode(bpy.types.Panel):
class OBJECT_OT_UnrealExport(bpy.types.Operator):
global exportmessage
- bl_idname = "OBJECT_OT_UnrealExport"
+ bl_idname = "export_mesh.udk" # XXX, name???
bl_label = "Unreal Export"
__doc__ = "Select export setting for .psk/.psa or both."
@@ -1772,7 +1772,7 @@ def menu_func(self, context):
#bpy.context.scene.unrealexportpsk = True
#bpy.context.scene.unrealexportpsa = True
default_path = os.path.splitext(bpy.data.filepath)[0] + ".psk"
- self.layout.operator("export.udk_anim_data", text="Skeleton Mesh / Animation Data (.psk/.psa)").filepath = default_path
+ self.layout.operator(ExportUDKAnimData.bl_idname, text="Skeleton Mesh / Animation Data (.psk/.psa)").filepath = default_path
def register():
bpy.types.INFO_MT_file_export.append(menu_func)
diff --git a/mesh_surface_sketch.py b/mesh_surface_sketch.py
index c0b6b3eb..e6e90cd0 100644
--- a/mesh_surface_sketch.py
+++ b/mesh_surface_sketch.py
@@ -58,19 +58,19 @@ class VIEW3D_PT_tools_SURF_SKETCH(bpy.types.Panel):
col = layout.column(align=True)
row = layout.row()
row.separator()
- col.operator("GPENCIL_OT_SURFSK_add_surface", text="Add Surface")
+ col.operator(GPENCIL_OT_surfsk_surface_add.bl_idname, text="Add Surface")
col.prop(scn, "SURFSK_edges_U")
col.prop(scn, "SURFSK_edges_V")
row.separator()
col.prop(scn, "SURFSK_keep_strokes")
col.separator()
row.separator()
- col.operator("GPENCIL_OT_SURFSK_strokes_to_curves", text="Strokes to curves")
+ col.operator(GPENCIL_OT_surfsk_strokes_to_curves.bl_idname, text="Strokes to curves")
-class GPENCIL_OT_SURFSK_add_surface(bpy.types.Operator):
- bl_idname = "GPENCIL_OT_SURFSK_add_surface"
+class GPENCIL_OT_surfsk_surface_add(bpy.types.Operator):
+ bl_idname = "gpencil.surfsk_surface_add"
bl_label = "Surface generation from grease pencil strokes"
bl_description = "Surface generation from grease pencil strokes"
@@ -734,12 +734,11 @@ class GPENCIL_OT_SURFSK_add_surface(bpy.types.Operator):
-class GPENCIL_OT_SURFSK_strokes_to_curves(bpy.types.Operator):
- bl_idname = "GPENCIL_OT_SURFSK_strokes_to_curves"
+class GPENCIL_OT_surfsk_strokes_to_curves(bpy.types.Operator):
+ bl_idname = "gpencil.surfsk_strokes_to_curves"
bl_label = "Convert grease pencil strokes into curves and enter edit mode"
bl_description = "Convert grease pencil strokes into curves and enter edit mode"
-
-
+
def execute(self, context):
#### Convert grease pencil strokes to curve.
bpy.ops.gpencil.convert(type='CURVE')
@@ -797,8 +796,8 @@ def register():
km = kc.keymaps.get("3D View")
if km is None:
km = kc.keymaps.new(name="3D View")
- keymap_item_add_surf = km.items.new("GPENCIL_OT_SURFSK_add_surface","E","PRESS", key_modifier="D")
- keymap_item_stroke_to_curve = km.items.new("GPENCIL_OT_SURFSK_strokes_to_curves","C","PRESS", key_modifier="D")
+ keymap_item_add_surf = km.items.new(GPENCIL_OT_surfsk_surface_add.bl_idname,"E","PRESS", key_modifier="D")
+ keymap_item_stroke_to_curve = km.items.new(GPENCIL_OT_surfsk_strokes_to_curves.bl_idname,"C","PRESS", key_modifier="D")
def unregister():
@@ -811,9 +810,9 @@ def unregister():
km = kc.keymaps["3D View"]
for kmi in km.items:
if kmi.idname == 'wm.call_menu':
- if kmi.properties.name == "GPENCIL_OT_SURFSK_add_surface":
+ if kmi.properties.name == GPENCIL_OT_surfsk_surface_add.bl_idname:
km.items.remove(kmi)
- elif kmi.properties.name == "GPENCIL_OT_SURFSK_strokes_to_curves":
+ elif kmi.properties.name == GPENCIL_OT_surfsk_strokes_to_curves.bl_idname:
km.items.remove(kmi)
else:
continue
diff --git a/space_view3d_copy_attributes.py b/space_view3d_copy_attributes.py
index fb9dc518..f825ba7d 100644
--- a/space_view3d_copy_attributes.py
+++ b/space_view3d_copy_attributes.py
@@ -192,25 +192,25 @@ def pConExec(bone, active, context):
def pIKsExec(bone, active, context):
generic_copy(active, bone, "ik_")
-pose_copies = (('POSE_LOC_LOC', "Local Location",
+pose_copies = (('pose_loc_loc', "Local Location",
"Copy Location from Active to Selected", pLocLocExec),
- ('POSE_LOC_ROT', "Local Rotation",
+ ('pose_loc_rot', "Local Rotation",
"Copy Rotation from Active to Selected", pLocRotExec),
- ('POSE_LOC_SCA', "Local Scale",
+ ('pose_loc_sca', "Local Scale",
"Copy Scale from Active to Selected", pLocScaExec),
- ('POSE_VIS_LOC', "Visual Location",
+ ('pose_vis_loc', "Visual Location",
"Copy Location from Active to Selected", pVisLocExec),
- ('POSE_VIS_ROT', "Visual Rotation",
+ ('pose_vis_rot', "Visual Rotation",
"Copy Rotation from Active to Selected", pVisRotExec),
- ('POSE_VIS_SCA', "Visual Scale",
+ ('pose_vis_sca', "Visual Scale",
"Copy Scale from Active to Selected", pVisScaExec),
- ('POSE_DRW', "Bone Shape",
+ ('pose_drw', "Bone Shape",
"Copy Bone Shape from Active to Selected", pDrwExec),
- ('POSE_LOK', "Protected Transform",
+ ('pose_lok', "Protected Transform",
"Copy Protected Tranforms from Active to Selected", pLokExec),
- ('POSE_CON', "Bone Constraints",
+ ('pose_con', "Bone Constraints",
"Copy Object Constraints from Active to Selected", pConExec),
- ('POSE_IKS', "IK Limits",
+ ('pose_iks', "IK Limits",
"Copy IK Limits from Active to Selected", pIKsExec))
@@ -422,47 +422,47 @@ def obWei(ob, active, context):
vgroupIndex_weight[i][1], "REPLACE")
return('INFO', "weights copied")
-object_copies = (('OBJ_LOC', "Location",
+object_copies = (('obj_loc', "Location",
"Copy Location from Active to Selected", obLoc),
- ('OBJ_ROT', "Rotation",
+ ('obj_rot', "Rotation",
"Copy Rotation from Active to Selected", obRot),
- ('OBJ_SCA', "Scale",
+ ('obj_sca', "Scale",
"Copy Scale from Active to Selected", obSca),
- ('OBJ_DRW', "Draw Options",
+ ('obj_drw', "Draw Options",
"Copy Draw Options from Active to Selected", obDrw),
- ('OBJ_OFS', "Time Offset",
+ ('obj_ofs', "Time Offset",
"Copy Time Offset from Active to Selected", obOfs),
- ('OBJ_DUP', "Dupli",
+ ('obj_dup', "Dupli",
"Copy Dupli from Active to Selected", obDup),
- ('OBJ_COL', "Object Color",
+ ('obj_col', "Object Color",
"Copy Object Color from Active to Selected", obCol),
- ('OBJ_MAS', "Mass",
+ ('obj_mas', "Mass",
"Copy Mass from Active to Selected", obMas),
- #('OBJ_DMP', "Damping",
+ #('obj_dmp', "Damping",
#"Copy Damping from Active to Selected"),
- #('OBJ_ALL', "All Physical Attributes",
+ #('obj_all', "All Physical Attributes",
#"Copy Physical Atributes from Active to Selected"),
- #('OBJ_PRP', "Properties",
+ #('obj_prp', "Properties",
#"Copy Properties from Active to Selected"),
- #('OBJ_LOG', "Logic Bricks",
+ #('obj_log', "Logic Bricks",
#"Copy Logic Bricks from Active to Selected"),
- ('OBJ_LOK', "Protected Transform",
+ ('obj_lok', "Protected Transform",
"Copy Protected Tranforms from Active to Selected", obLok),
- ('OBJ_CON', "Object Constraints",
+ ('obj_con', "Object Constraints",
"Copy Object Constraints from Active to Selected", obCon),
- #('OBJ_NLA', "NLA Strips",
+ #('obj_nla', "NLA Strips",
#"Copy NLA Strips from Active to Selected"),
- #('OBJ_TEX', "Texture Space",
+ #('obj_tex', "Texture Space",
#"Copy Texture Space from Active to Selected", obTex),
- #('OBJ_SUB', "Subsurf Settings",
+ #('obj_sub', "Subsurf Settings",
#"Copy Subsurf Setings from Active to Selected"),
- #('OBJ_SMO', "AutoSmooth",
+ #('obj_smo', "AutoSmooth",
#"Copy AutoSmooth from Active to Selected"),
- ('OBJ_IDX', "Pass Index",
+ ('obj_idx', "Pass Index",
"Copy Pass Index from Active to Selected", obIdx),
- ('OBJ_MOD', "Modifiers",
+ ('obj_mod', "Modifiers",
"Copy Modifiers from Active to Selected", obMod),
- ('OBJ_WEI', "Vertex Weights",
+ ('obj_wei', "Vertex Weights",
"Copy vertex weights based on indices", obWei))
diff --git a/space_view3d_materials_utils.py b/space_view3d_materials_utils.py
index 0c832d43..1e149c2e 100644
--- a/space_view3d_materials_utils.py
+++ b/space_view3d_materials_utils.py
@@ -487,7 +487,7 @@ def texface_to_mat():
class VIEW3D_OT_texface_to_material(bpy.types.Operator):
''''''
- bl_idname = "texface_to_material"
+ bl_idname = "view3d.texface_to_material"
bl_label = "MW Texface Images to Material/Texture"
bl_options = {'REGISTER', 'UNDO'}
@@ -505,7 +505,7 @@ class VIEW3D_OT_texface_to_material(bpy.types.Operator):
class VIEW3D_OT_assign_material(bpy.types.Operator):
'''assign a material to the selection'''
- bl_idname = "assign_material"
+ bl_idname = "view3d.assign_material"
bl_label = "MW Assign Material"
bl_options = {'REGISTER', 'UNDO'}
@@ -528,7 +528,7 @@ class VIEW3D_OT_assign_material(bpy.types.Operator):
class VIEW3D_OT_clean_material_slots(bpy.types.Operator):
'''removes any material slots from the
selected objects that are not used by the mesh'''
- bl_idname = "clean_material_slots"
+ bl_idname = "view3d.clean_material_slots"
bl_label = "MW Clean Material Slots"
bl_options = {'REGISTER', 'UNDO'}
@@ -542,7 +542,7 @@ class VIEW3D_OT_clean_material_slots(bpy.types.Operator):
class VIEW3D_OT_material_to_texface(bpy.types.Operator):
''''''
- bl_idname = "material_to_texface"
+ bl_idname = "view3d.material_to_texface"
bl_label = "MW Material Images to Texface"
bl_options = {'REGISTER', 'UNDO'}
@@ -556,7 +556,7 @@ class VIEW3D_OT_material_to_texface(bpy.types.Operator):
class VIEW3D_OT_select_material_by_name(bpy.types.Operator):
''''''
- bl_idname = "select_material_by_name"
+ bl_idname = "view3d.select_material_by_name"
bl_label = "MW Select Material By Name"
bl_options = {'REGISTER', 'UNDO'}
matname = StringProperty(name = 'Material Name',
@@ -575,7 +575,7 @@ class VIEW3D_OT_select_material_by_name(bpy.types.Operator):
class VIEW3D_OT_replace_material(bpy.types.Operator):
'''assign a material to the selection'''
- bl_idname = "replace_material"
+ bl_idname = "view3d.replace_material"
bl_label = "MW Replace Material"
bl_options = {'REGISTER', 'UNDO'}
diff --git a/space_view3d_panel_measure.py b/space_view3d_panel_measure.py
index b8249cd7..0d4501c8 100644
--- a/space_view3d_panel_measure.py
+++ b/space_view3d_panel_measure.py
@@ -691,9 +691,7 @@ def draw_measurements_callback(self, context):
class VIEW3D_OT_display_measurements(bpy.types.Operator):
'''Display the measurements made in the 'Measure' panel'''
- # Do not use bl_idname here (class name is used instead),
- # so the callback can be added easily.
- #bl_idname = "view3d.display_measurements"
+ bl_idname = "view3d.display_measurements"
bl_label = "Display the measurements made in the" \
" 'Measure' panel in the 3D View."
bl_options = {'REGISTER'}
diff --git a/system_icon_get.py b/system_icon_get.py
index c07246ae..f98bc358 100644
--- a/system_icon_get.py
+++ b/system_icon_get.py
@@ -56,6 +56,7 @@ class IconProps(bpy.types.IDPropertyGroup):
class WM_OT_icon_info(bpy.types.Operator):
+ bl_idname = "wm.icon_info"
bl_label = "Icon Info"
bl_description = "Click to copy this icon name to the clipboard"
icon = bpy.props.StringProperty()