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-rw-r--r--io_anim_bvh/__init__.py4
-rw-r--r--io_mesh_ply/__init__.py4
-rw-r--r--io_mesh_stl/__init__.py6
-rw-r--r--io_scene_3ds/__init__.py6
-rw-r--r--io_scene_fbx/__init__.py6
-rw-r--r--io_scene_obj/__init__.py6
-rw-r--r--io_scene_vrml2/__init__.py4
-rw-r--r--io_scene_x3d/__init__.py6
8 files changed, 21 insertions, 21 deletions
diff --git a/io_anim_bvh/__init__.py b/io_anim_bvh/__init__.py
index 9ad366e1..6e7576c1 100644
--- a/io_anim_bvh/__init__.py
+++ b/io_anim_bvh/__init__.py
@@ -46,12 +46,12 @@ from bpy.props import (StringProperty,
)
from bpy_extras.io_utils import (ImportHelper,
ExportHelper,
- IOHelperOrientation,
+ OrientationHelper,
axis_conversion,
)
-class ImportBVH(bpy.types.Operator, ImportHelper, IOHelperOrientation):
+class ImportBVH(bpy.types.Operator, ImportHelper, OrientationHelper):
"""Load a BVH motion capture file"""
bl_idname = "import_anim.bvh"
bl_label = "Import BVH"
diff --git a/io_mesh_ply/__init__.py b/io_mesh_ply/__init__.py
index 887c354e..d85fb46b 100644
--- a/io_mesh_ply/__init__.py
+++ b/io_mesh_ply/__init__.py
@@ -53,7 +53,7 @@ from bpy.props import (CollectionProperty,
)
from bpy_extras.io_utils import (ImportHelper,
ExportHelper,
- IOHelperOrientation,
+ OrientationHelper,
axis_conversion,
)
@@ -88,7 +88,7 @@ class ImportPLY(bpy.types.Operator, ImportHelper):
return {'FINISHED'}
-class ExportPLY(bpy.types.Operator, ExportHelper, IOHelperOrientation):
+class ExportPLY(bpy.types.Operator, ExportHelper, OrientationHelper):
"""Export a single object as a Stanford PLY with normals, """ \
"""colors and texture coordinates"""
bl_idname = "export_mesh.ply"
diff --git a/io_mesh_stl/__init__.py b/io_mesh_stl/__init__.py
index 884fc11d..c3d628d5 100644
--- a/io_mesh_stl/__init__.py
+++ b/io_mesh_stl/__init__.py
@@ -65,13 +65,13 @@ from bpy.props import (StringProperty,
)
from bpy_extras.io_utils import (ImportHelper,
ExportHelper,
- IOHelperOrientation,
+ OrientationHelper,
axis_conversion,
)
from bpy.types import Operator, OperatorFileListElement
-class ImportSTL(Operator, ImportHelper, IOHelperOrientation):
+class ImportSTL(Operator, ImportHelper, OrientationHelper):
"""Load STL triangle mesh data"""
bl_idname = "import_mesh.stl"
bl_label = "Import STL"
@@ -139,7 +139,7 @@ class ImportSTL(Operator, ImportHelper, IOHelperOrientation):
return {'FINISHED'}
-class ExportSTL(Operator, ExportHelper, IOHelperOrientation):
+class ExportSTL(Operator, ExportHelper, OrientationHelper):
"""Save STL triangle mesh data from the active object"""
bl_idname = "export_mesh.stl"
bl_label = "Export STL"
diff --git a/io_scene_3ds/__init__.py b/io_scene_3ds/__init__.py
index 85f3bfb2..981b7ffa 100644
--- a/io_scene_3ds/__init__.py
+++ b/io_scene_3ds/__init__.py
@@ -44,12 +44,12 @@ from bpy.props import StringProperty, FloatProperty, BoolProperty, EnumProperty
from bpy_extras.io_utils import (ImportHelper,
ExportHelper,
- IOHelperOrientation,
+ OrientationHelper,
axis_conversion,
)
-class Import3DS(bpy.types.Operator, ImportHelper, IOHelperOrientation):
+class Import3DS(bpy.types.Operator, ImportHelper, OrientationHelper):
"""Import from 3DS file format (.3ds)"""
bl_idname = "import_scene.autodesk_3ds"
bl_label = 'Import 3DS'
@@ -95,7 +95,7 @@ class Import3DS(bpy.types.Operator, ImportHelper, IOHelperOrientation):
return import_3ds.load(self, context, **keywords)
-class Export3DS(bpy.types.Operator, ExportHelper, IOHelperOrientation):
+class Export3DS(bpy.types.Operator, ExportHelper, OrientationHelper):
"""Export to 3DS file format (.3ds)"""
bl_idname = "export_scene.autodesk_3ds"
bl_label = 'Export 3DS'
diff --git a/io_scene_fbx/__init__.py b/io_scene_fbx/__init__.py
index f5c129e4..663c1a91 100644
--- a/io_scene_fbx/__init__.py
+++ b/io_scene_fbx/__init__.py
@@ -53,13 +53,13 @@ from bpy.props import (StringProperty,
from bpy_extras.io_utils import (ImportHelper,
ExportHelper,
- IOHelperOrientation,
+ OrientationHelper,
path_reference_mode,
axis_conversion,
)
-class ImportFBX(bpy.types.Operator, ImportHelper, IOHelperOrientation):
+class ImportFBX(bpy.types.Operator, ImportHelper, OrientationHelper):
"""Load a FBX file"""
bl_idname = "import_scene.fbx"
bl_label = "Import FBX"
@@ -200,7 +200,7 @@ class ImportFBX(bpy.types.Operator, ImportHelper, IOHelperOrientation):
return import_fbx.load(self, context, **keywords)
-class ExportFBX(bpy.types.Operator, ExportHelper, IOHelperOrientation):
+class ExportFBX(bpy.types.Operator, ExportHelper, OrientationHelper):
"""Write a FBX file"""
bl_idname = "export_scene.fbx"
bl_label = "Export FBX"
diff --git a/io_scene_obj/__init__.py b/io_scene_obj/__init__.py
index 6271a250..f252da6b 100644
--- a/io_scene_obj/__init__.py
+++ b/io_scene_obj/__init__.py
@@ -48,13 +48,13 @@ from bpy.props import (BoolProperty,
)
from bpy_extras.io_utils import (ImportHelper,
ExportHelper,
- IOHelperOrientation,
+ OrientationHelper,
path_reference_mode,
axis_conversion,
)
-class ImportOBJ(bpy.types.Operator, ImportHelper, IOHelperOrientation):
+class ImportOBJ(bpy.types.Operator, ImportHelper, OrientationHelper):
"""Load a Wavefront OBJ File"""
bl_idname = "import_scene.obj"
bl_label = "Import OBJ"
@@ -177,7 +177,7 @@ class ImportOBJ(bpy.types.Operator, ImportHelper, IOHelperOrientation):
layout.prop(self, "use_image_search")
-class ExportOBJ(bpy.types.Operator, ExportHelper, IOHelperOrientation):
+class ExportOBJ(bpy.types.Operator, ExportHelper, OrientationHelper):
"""Save a Wavefront OBJ File"""
bl_idname = "export_scene.obj"
diff --git a/io_scene_vrml2/__init__.py b/io_scene_vrml2/__init__.py
index 6bbf7862..e16ae73f 100644
--- a/io_scene_vrml2/__init__.py
+++ b/io_scene_vrml2/__init__.py
@@ -45,12 +45,12 @@ from bpy.props import (CollectionProperty,
FloatProperty,
)
from bpy_extras.io_utils import (ExportHelper,
- IOHelperOrientation,
+ OrientationHelper,
path_reference_mode,
axis_conversion,
)
-class ExportVRML(bpy.types.Operator, ExportHelper, IOHelperOrientation):
+class ExportVRML(bpy.types.Operator, ExportHelper, OrientationHelper):
"""Export mesh objects as a VRML2, colors and texture coordinates"""
bl_idname = "export_scene.vrml2"
bl_label = "Export VRML2"
diff --git a/io_scene_x3d/__init__.py b/io_scene_x3d/__init__.py
index 2443c28c..767b223a 100644
--- a/io_scene_x3d/__init__.py
+++ b/io_scene_x3d/__init__.py
@@ -41,13 +41,13 @@ import bpy
from bpy.props import StringProperty, BoolProperty, EnumProperty, FloatProperty
from bpy_extras.io_utils import (ImportHelper,
ExportHelper,
- IOHelperOrientation,
+ OrientationHelper,
axis_conversion,
path_reference_mode,
)
-class ImportX3D(bpy.types.Operator, ImportHelper, IOHelperOrientation):
+class ImportX3D(bpy.types.Operator, ImportHelper, OrientationHelper):
"""Import an X3D or VRML2 file"""
bl_idname = "import_scene.x3d"
bl_label = "Import X3D/VRML2"
@@ -71,7 +71,7 @@ class ImportX3D(bpy.types.Operator, ImportHelper, IOHelperOrientation):
return import_x3d.load(self, context, **keywords)
-class ExportX3D(bpy.types.Operator, ExportHelper, IOHelperOrientation):
+class ExportX3D(bpy.types.Operator, ExportHelper, OrientationHelper):
"""Export selection to Extensible 3D file (.x3d)"""
bl_idname = "export_scene.x3d"
bl_label = 'Export X3D'