diff options
-rwxr-xr-x | io_scene_gltf2/__init__.py | 2 | ||||
-rwxr-xr-x | io_scene_gltf2/blender/exp/gltf2_blender_gather_materials.py | 8 |
2 files changed, 7 insertions, 3 deletions
diff --git a/io_scene_gltf2/__init__.py b/io_scene_gltf2/__init__.py index 6b3dd196..6be5d1ec 100755 --- a/io_scene_gltf2/__init__.py +++ b/io_scene_gltf2/__init__.py @@ -4,7 +4,7 @@ bl_info = { 'name': 'glTF 2.0 format', 'author': 'Julien Duroure, Scurest, Norbert Nopper, Urs Hanselmann, Moritz Becher, Benjamin Schmithüsen, Jim Eckerlein, and many external contributors', - "version": (3, 2, 2), + "version": (3, 2, 3), 'blender': (3, 1, 0), 'location': 'File > Import-Export', 'description': 'Import-Export as glTF 2.0', diff --git a/io_scene_gltf2/blender/exp/gltf2_blender_gather_materials.py b/io_scene_gltf2/blender/exp/gltf2_blender_gather_materials.py index d4af9529..a3f8423c 100755 --- a/io_scene_gltf2/blender/exp/gltf2_blender_gather_materials.py +++ b/io_scene_gltf2/blender/exp/gltf2_blender_gather_materials.py @@ -262,7 +262,9 @@ def __gather_clearcoat_extension(blender_material, export_settings): clearcoat_extension['clearcoatFactor'] = clearcoat_socket.default_value clearcoat_enabled = clearcoat_extension['clearcoatFactor'] > 0 elif __has_image_node_from_socket(clearcoat_socket): - clearcoat_extension['clearcoatFactor'] = 1 + fac = gltf2_blender_get.get_factor_from_socket(clearcoat_socket, kind='VALUE') + # default value in glTF is 0.0, but if there is a texture without factor, use 1 + clearcoat_extension['clearcoatFactor'] = fac if fac != None else 1.0 has_clearcoat_texture = True clearcoat_enabled = True @@ -272,7 +274,9 @@ def __gather_clearcoat_extension(blender_material, export_settings): if isinstance(clearcoat_roughness_socket, bpy.types.NodeSocket) and not clearcoat_roughness_socket.is_linked: clearcoat_extension['clearcoatRoughnessFactor'] = clearcoat_roughness_socket.default_value elif __has_image_node_from_socket(clearcoat_roughness_socket): - clearcoat_extension['clearcoatRoughnessFactor'] = 1 + fac = gltf2_blender_get.get_factor_from_socket(clearcoat_roughness_socket, kind='VALUE') + # default value in glTF is 0.0, but if there is a texture without factor, use 1 + clearcoat_extension['clearcoatRoughnessFactor'] = fac if fac != None else 1.0 has_clearcoat_roughness_texture = True # Pack clearcoat (R) and clearcoatRoughness (G) channels. |