diff options
-rw-r--r-- | mesh_extra_tools/__init__.py | 34 |
1 files changed, 19 insertions, 15 deletions
diff --git a/mesh_extra_tools/__init__.py b/mesh_extra_tools/__init__.py index d8e8792a..0aa86b37 100644 --- a/mesh_extra_tools/__init__.py +++ b/mesh_extra_tools/__init__.py @@ -33,7 +33,7 @@ bl_info = { "tracker_url": "https://developer.blender.org/maniphest/task/edit/form/2/", "category": "Mesh"} - +# NOTE: Temporarly disable Vertex align since is broken # Import From Files if "bpy" in locals(): import importlib @@ -64,7 +64,7 @@ if "bpy" in locals(): importlib.reload(mesh_info_select) importlib.reload(mesh_extrude_and_reshape) importlib.reload(mesh_check) - importlib.reload(vertex_align) + # importlib.reload(vertex_align) else: from . import face_inset_fillet @@ -86,7 +86,7 @@ else: from . import mesh_help from . import mesh_extrude_and_reshape from . import mesh_check - from . import vertex_align + # from . import vertex_align from .mesh_select_tools import mesh_select_by_direction from .mesh_select_tools import mesh_select_by_edge_length @@ -101,7 +101,6 @@ else: import bpy import bmesh -from bpy.props import EnumProperty from bpy.types import ( Menu, Panel, @@ -240,11 +239,15 @@ class EditToolsPanel(Panel): row.operator("mesh.random_vertices", text="Random Vertices") row.operator("mesh.extra_tools_help", icon="LAYER_USED").help_ids = "random_vertices" + + # temporarly disable vertex_align since it is borked + """ cen0 = context.scene.va_custom_props.en0 layout = self.layout + layout.label(text="Vertex Align:", icon="VERTEXSEL") layout.prop(context.scene.va_custom_props, 'en0', expand = False) - + if cen0 == 'opt0': row = layout.split(0.60) row.label('Store data:') @@ -264,7 +267,7 @@ class EditToolsPanel(Panel): row.label('Store data:') row.operator('va.op1_id', text = 'Face') layout.operator('va.op6_id', text = 'Align') - + """ # Edge options box1 = self.layout.box() col = box1.column(align=True) @@ -396,25 +399,26 @@ class EditToolsPanel(Panel): icons = load_icons() tris = icons.get("triangles") ngons = icons.get("ngons") - - + mesh_check = context.window_manager.mesh_check - + layout.prop(mesh_check, "mesh_check_use") - + if mesh_check.mesh_check_use: layout = self.layout row = layout.row() - row.operator("object.face_type_select", text="Tris", icon_value=tris.icon_id).face_type = 'tris' - row.operator("object.face_type_select", text="Ngons",icon_value=ngons.icon_id).face_type = 'ngons' + row.operator("object.face_type_select", text="Tris", + icon_value=tris.icon_id).face_type = 'tris' + row.operator("object.face_type_select", text="Ngons", + icon_value=ngons.icon_id).face_type = 'ngons' row = layout.row() row.prop(mesh_check, "display_faces", text="Display Faces") if mesh_check.display_faces: row = layout.row() row.prop(mesh_check, "edge_width") row = layout.row() - row.prop(mesh_check, "custom_tri_color",text="Tris color" ) + row.prop(mesh_check, "custom_tri_color", text="Tris color") row = layout.row() row.prop(mesh_check, "custom_ngons_color") row = layout.row() @@ -810,7 +814,7 @@ def register(): vfe_specials.register() mesh_extrude_and_reshape.register() mesh_check.register() - vertex_align.register() + # vertex_align.register() bpy.utils.register_module(__name__) # Register Scene Properties @@ -835,7 +839,7 @@ def unregister(): vfe_specials.unregister() mesh_extrude_and_reshape.unregister() mesh_check.unregister() - vertex_align.unregister() + # vertex_align.unregister() del bpy.types.Scene.mesh_extra_tools del bpy.types.Object.tkkey |