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-rw-r--r--rigify/__init__.py4
-rw-r--r--rigify/generate.py58
-rw-r--r--rigify/rigs/widgets.py8
-rw-r--r--rigify/ui.py1
-rw-r--r--rigify/utils/widgets.py101
5 files changed, 129 insertions, 43 deletions
diff --git a/rigify/__init__.py b/rigify/__init__.py
index dd55be04..4b926c48 100644
--- a/rigify/__init__.py
+++ b/rigify/__init__.py
@@ -530,6 +530,10 @@ def register():
description="Forces Rigify to delete and rebuild all the rig widgets. if unset, only missing widgets will be created",
default=False)
+ bpy.types.Armature.rigify_mirror_widgets = BoolProperty(name="Mirror Widgets",
+ description="Make widgets for left and right side bones linked duplicates with negative X scale for the right side, based on bone name symmetry",
+ default=True)
+
bpy.types.Armature.rigify_target_rig = PointerProperty(type=bpy.types.Object,
name="Rigify Target Rig",
description="Defines which rig to overwrite. If unset, a new one called 'rig' will be created",
diff --git a/rigify/generate.py b/rigify/generate.py
index ad8f43b5..a2d9a5d1 100644
--- a/rigify/generate.py
+++ b/rigify/generate.py
@@ -25,7 +25,7 @@ import time
from .utils.errors import MetarigError
from .utils.bones import new_bone
from .utils.layers import ORG_LAYER, MCH_LAYER, DEF_LAYER, ROOT_LAYER
-from .utils.naming import ORG_PREFIX, MCH_PREFIX, DEF_PREFIX, ROOT_NAME, make_original_name
+from .utils.naming import ORG_PREFIX, MCH_PREFIX, DEF_PREFIX, ROOT_NAME, make_original_name, change_name_side, get_name_side, Side
from .utils.widgets import WGT_PREFIX
from .utils.widgets_special import create_root_widget
from .utils.mechanism import refresh_all_drivers
@@ -165,27 +165,44 @@ class Generator(base_generate.BaseGenerator):
for obj in list(old_collection.objects):
bpy.data.objects.remove(obj)
- # Rename widgets and collection if renaming
- if self.rig_old_name:
- old_prefix = WGT_PREFIX + self.rig_old_name + "_"
- new_prefix = WGT_PREFIX + self.obj.name + "_"
+ # Rename the collection
+ old_collection.name = new_group_name
- for obj in list(old_collection.objects):
- if obj.name.startswith(old_prefix):
- new_name = new_prefix + obj.name[len(old_prefix):]
- elif obj.name == wgts_group_name:
- new_name = new_group_name
- else:
- continue
+ # Create/find widget collection
+ self.widget_collection = ensure_widget_collection(self.context, new_group_name)
+ self.use_mirror_widgets = self.metarig.data.rigify_mirror_widgets
- obj.data.name = new_name
- obj.name = new_name
+ # Build tables for existing widgets
+ self.old_widget_table = {}
+ self.new_widget_table = {}
+ self.widget_mirror_mesh = {}
- old_collection.name = new_group_name
+ if not self.metarig.data.rigify_force_widget_update and self.obj.pose:
+ # Find all widgets from the collection referenced by the old rig
+ known_widgets = set(obj.name for obj in self.widget_collection.objects)
- # Create/find widget collection
- self.widget_collection = ensure_widget_collection(self.context, new_group_name)
- self.wgts_group_name = new_group_name
+ for bone in self.obj.pose.bones:
+ if bone.custom_shape and bone.custom_shape.name in known_widgets:
+ self.old_widget_table[bone.name] = bone.custom_shape
+
+ # Rename widgets in case the rig was renamed
+ name_prefix = WGT_PREFIX + self.obj.name + "_"
+
+ for bone_name, widget in self.old_widget_table.items():
+ old_data_name = change_name_side(widget.name, get_name_side(widget.data.name))
+
+ widget.name = name_prefix + bone_name
+
+ # If the mesh name is the same as the object, rename it too
+ if widget.data.name == old_data_name:
+ widget.data.name = change_name_side(widget.name, get_name_side(widget.data.name))
+
+ # Find meshes for mirroring
+ if self.use_mirror_widgets:
+ for bone_name, widget in self.old_widget_table.items():
+ mid_name = change_name_side(bone_name, Side.MIDDLE)
+ if bone_name != mid_name:
+ self.widget_mirror_mesh[mid_name] = widget.data
def __duplicate_rig(self):
@@ -373,6 +390,11 @@ class Generator(base_generate.BaseGenerator):
# Assign shapes to bones
# Object's with name WGT-<bone_name> get used as that bone's shape.
for bone in self.obj.pose.bones:
+ # First check the table built by create_widget
+ if bone.name in self.new_widget_table:
+ bone.custom_shape = self.new_widget_table[bone.name]
+ continue
+
# Object names are limited to 63 characters... arg
wgt_name = (WGT_PREFIX + self.obj.name + '_' + bone.name)[:63]
diff --git a/rigify/rigs/widgets.py b/rigify/rigs/widgets.py
index ef0bb544..0c434593 100644
--- a/rigify/rigs/widgets.py
+++ b/rigify/rigs/widgets.py
@@ -97,7 +97,7 @@ def create_ikarrow_widget(rig, bone_name, size=1.0, bone_transform_name=None, ro
def create_hand_widget(rig, bone_name, size=1.0, bone_transform_name=None):
# Create hand widget
- obj = create_widget(rig, bone_name, bone_transform_name)
+ obj = create_widget(rig, bone_name, bone_transform_name, subsurf=2)
if obj is not None:
verts = [(0.0*size, 1.5*size, -0.7000000476837158*size), (1.1920928955078125e-07*size, -0.25*size, -0.6999999284744263*size), (0.0*size, -0.25*size, 0.7000000476837158*size), (-1.1920928955078125e-07*size, 1.5*size, 0.6999999284744263*size), (5.960464477539063e-08*size, 0.7229999899864197*size, -0.699999988079071*size), (-5.960464477539063e-08*size, 0.7229999899864197*size, 0.699999988079071*size), (1.1920928955078125e-07*size, -2.9802322387695312e-08*size, -0.699999988079071*size), (0.0*size, 2.9802322387695312e-08*size, 0.699999988079071*size), ]
edges = [(1, 2), (0, 3), (0, 4), (3, 5), (4, 6), (1, 6), (5, 7), (2, 7)]
@@ -107,8 +107,6 @@ def create_hand_widget(rig, bone_name, size=1.0, bone_transform_name=None):
mesh.from_pydata(verts, edges, faces)
mesh.update()
- mod = obj.modifiers.new("subsurf", 'SUBSURF')
- mod.levels = 2
return obj
else:
return None
@@ -116,7 +114,7 @@ def create_hand_widget(rig, bone_name, size=1.0, bone_transform_name=None):
def create_foot_widget(rig, bone_name, size=1.0, bone_transform_name=None):
# Create hand widget
- obj = create_widget(rig, bone_name, bone_transform_name)
+ obj = create_widget(rig, bone_name, bone_transform_name, subsurf=2)
if obj is not None:
verts = [(-0.6999998688697815*size, -0.5242648720741272*size, 0.0*size), (-0.7000001072883606*size, 1.2257349491119385*size, 0.0*size), (0.6999998688697815*size, 1.2257351875305176*size, 0.0*size), (0.7000001072883606*size, -0.5242648720741272*size, 0.0*size), (-0.6999998688697815*size, 0.2527350187301636*size, 0.0*size), (0.7000001072883606*size, 0.2527352571487427*size, 0.0*size), (-0.7000001072883606*size, 0.975735068321228*size, 0.0*size), (0.6999998688697815*size, 0.9757352471351624*size, 0.0*size), ]
edges = [(1, 2), (0, 3), (0, 4), (3, 5), (4, 6), (1, 6), (5, 7), (2, 7), ]
@@ -126,8 +124,6 @@ def create_foot_widget(rig, bone_name, size=1.0, bone_transform_name=None):
mesh.from_pydata(verts, edges, faces)
mesh.update()
- mod = obj.modifiers.new("subsurf", 'SUBSURF')
- mod.levels = 2
return obj
else:
return None
diff --git a/rigify/ui.py b/rigify/ui.py
index c9592677..c801ac25 100644
--- a/rigify/ui.py
+++ b/rigify/ui.py
@@ -177,6 +177,7 @@ class DATA_PT_rigify_buttons(bpy.types.Panel):
if armature_id_store.rigify_generate_mode == 'new':
row.enabled = False
+ col.prop(armature_id_store, "rigify_mirror_widgets")
col.prop(armature_id_store, "rigify_finalize_script", text="Run Script")
elif obj.mode == 'EDIT':
diff --git a/rigify/utils/widgets.py b/rigify/utils/widgets.py
index a8691349..3f0bf252 100644
--- a/rigify/utils/widgets.py
+++ b/rigify/utils/widgets.py
@@ -28,6 +28,7 @@ from itertools import count
from .errors import MetarigError
from .collections import ensure_widget_collection
+from .naming import change_name_side, get_name_side, Side
WGT_PREFIX = "WGT-" # Prefix for widget objects
@@ -56,47 +57,113 @@ def obj_to_bone(obj, rig, bone_name, bone_transform_name=None):
elif bone.custom_shape_transform:
bone = bone.custom_shape_transform
- shape_mat = Matrix.Translation(loc) @ (Euler(rot).to_matrix() @ Matrix.Diagonal(scale)).to_4x4()
+ shape_mat = Matrix.LocRotScale(loc, Euler(rot), scale)
obj.rotation_mode = 'XYZ'
obj.matrix_basis = rig.matrix_world @ bone.bone.matrix_local @ shape_mat
-def create_widget(rig, bone_name, bone_transform_name=None, *, widget_name=None, widget_force_new=False):
+def create_widget(rig, bone_name, bone_transform_name=None, *, widget_name=None, widget_force_new=False, subsurf=0):
""" Creates an empty widget object for a bone, and returns the object.
"""
assert rig.mode != 'EDIT'
- obj_name = widget_name or WGT_PREFIX + rig.name + '_' + bone_name
+ from ..base_generate import BaseGenerator
+
scene = bpy.context.scene
- collection = ensure_widget_collection(bpy.context, 'WGTS_' + rig.name)
+ bone = rig.pose.bones[bone_name]
+
+ # Access the current generator instance when generating (ugh, globals)
+ generator = BaseGenerator.instance
+
+ if generator:
+ collection = generator.widget_collection
+ else:
+ collection = ensure_widget_collection(bpy.context, 'WGTS_' + rig.name)
+
+ use_mirror = generator and generator.use_mirror_widgets
+
+ if use_mirror:
+ bone_mid_name = change_name_side(bone_name, Side.MIDDLE)
+
+ obj_name = widget_name or WGT_PREFIX + rig.name + '_' + bone_name
reuse_mesh = None
# Check if it already exists in the scene
if not widget_force_new:
- if obj_name in scene.objects:
+ obj = None
+
+ if generator:
+ # Check if the widget was already generated
+ if bone_name in generator.new_widget_table:
+ return None
+
+ # If re-generating, check widgets used by the previous rig
+ obj = generator.old_widget_table.get(bone_name)
+
+ if not obj:
+ # Search the scene by name
+ obj = scene.objects.get(obj_name)
+
+ if obj:
+ # Record the generated widget
+ if generator:
+ generator.new_widget_table[bone_name] = obj
+
+ # Re-add to the collection if not there for some reason
+ if obj.name not in collection.objects:
+ collection.objects.link(obj)
+
+ # Flip scale for originally mirrored widgets
+ if obj.scale.x < 0 and bone.custom_shape_scale_xyz.x > 0:
+ bone.custom_shape_scale_xyz.x *= -1
+
# Move object to bone position, in case it changed
- obj = scene.objects[obj_name]
obj_to_bone(obj, rig, bone_name, bone_transform_name)
return None
- # Delete object if it exists in blend data but not scene data.
- # This is necessary so we can then create the object without
- # name conflicts.
- if obj_name in bpy.data.objects:
- bpy.data.objects.remove(bpy.data.objects[obj_name])
-
# Create a linked duplicate of the widget assigned in the metarig
reuse_widget = rig.pose.bones[bone_name].custom_shape
if reuse_widget:
+ subsurf = 0
reuse_mesh = reuse_widget.data
- # Create mesh object
- mesh = reuse_mesh or bpy.data.meshes.new(obj_name)
+ # Create a linked duplicate with the mirror widget
+ if not reuse_mesh and use_mirror and bone_mid_name != bone_name:
+ reuse_mesh = generator.widget_mirror_mesh.get(bone_mid_name)
+
+ # Create an empty mesh datablock if not linking
+ if reuse_mesh:
+ mesh = reuse_mesh
+
+ elif use_mirror and bone_mid_name != bone_name:
+ # When mirroring, untag side from mesh name, and remember it
+ mesh = bpy.data.meshes.new(change_name_side(obj_name, Side.MIDDLE))
+
+ generator.widget_mirror_mesh[bone_mid_name] = mesh
+
+ else:
+ mesh = bpy.data.meshes.new(obj_name)
+
+ # Create the object
obj = bpy.data.objects.new(obj_name, mesh)
collection.objects.link(obj)
+ # Add the subdivision surface modifier
+ if subsurf > 0:
+ mod = obj.modifiers.new("subsurf", 'SUBSURF')
+ mod.levels = subsurf
+
+ # Record the generated widget
+ if generator:
+ generator.new_widget_table[bone_name] = obj
+
+ # Flip scale for right side if mirroring widgets
+ if use_mirror and get_name_side(bone_name) == Side.RIGHT:
+ if bone.custom_shape_scale_xyz.x > 0:
+ bone.custom_shape_scale_xyz.x *= -1
+
# Move object to bone position and set layers
obj_to_bone(obj, rig, bone_name, bone_transform_name)
@@ -187,7 +254,7 @@ def widget_generator(generate_func=None, *, register=None, subsurf=0):
"""
@functools.wraps(generate_func)
def wrapper(rig, bone_name, bone_transform_name=None, widget_name=None, widget_force_new=False, **kwargs):
- obj = create_widget(rig, bone_name, bone_transform_name, widget_name=widget_name, widget_force_new=widget_force_new)
+ obj = create_widget(rig, bone_name, bone_transform_name, widget_name=widget_name, widget_force_new=widget_force_new, subsurf=subsurf)
if obj is not None:
geom = GeometryData()
@@ -197,10 +264,6 @@ def widget_generator(generate_func=None, *, register=None, subsurf=0):
mesh.from_pydata(geom.verts, geom.edges, geom.faces)
mesh.update()
- if subsurf:
- mod = obj.modifiers.new("subsurf", 'SUBSURF')
- mod.levels = subsurf
-
return obj
else:
return None