diff options
-rw-r--r-- | io_anim_bvh/import_bvh.py | 4 | ||||
-rw-r--r-- | io_scene_obj/import_obj.py | 2 |
2 files changed, 3 insertions, 3 deletions
diff --git a/io_anim_bvh/import_bvh.py b/io_anim_bvh/import_bvh.py index da4ece11..50ae4bd7 100644 --- a/io_anim_bvh/import_bvh.py +++ b/io_anim_bvh/import_bvh.py @@ -110,7 +110,7 @@ def read_bvh(context, file_path, rotate_mode='XYZ', global_scale=1.0): #print 'Importing the BVH Hierarchy for:', file_path pass else: - raise 'ERROR: This is not a BVH file' + raise Exception("This is not a BVH file") bvh_nodes = {None: None} bvh_nodes_serial = [None] @@ -274,7 +274,7 @@ def read_bvh(context, file_path, rotate_mode='XYZ', global_scale=1.0): else: # allow this, see above #if not bvh_node.children: - # raise 'error, bvh node has no end and no children. bad file' + # raise Exception("bvh node has no end and no children. bad file") # Removed temp for now rest_tail_world = Vector((0.0, 0.0, 0.0)) diff --git a/io_scene_obj/import_obj.py b/io_scene_obj/import_obj.py index d51d62c7..a2957522 100644 --- a/io_scene_obj/import_obj.py +++ b/io_scene_obj/import_obj.py @@ -592,7 +592,7 @@ def create_mesh(new_objects, for i, face in enumerate(faces): if len(face[0]) < 2: - pass # raise "bad face" + pass # raise Exception("bad face") elif len(face[0]) == 2: if use_edges: edges.append(face[0]) |