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Diffstat (limited to 'add_advanced_objects_menu/object_add_chain.py')
-rw-r--r--add_advanced_objects_menu/object_add_chain.py179
1 files changed, 179 insertions, 0 deletions
diff --git a/add_advanced_objects_menu/object_add_chain.py b/add_advanced_objects_menu/object_add_chain.py
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+++ b/add_advanced_objects_menu/object_add_chain.py
@@ -0,0 +1,179 @@
+# ##### BEGIN GPL LICENSE BLOCK #####
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+#
+# ##### END GPL LICENSE BLOCK #####
+
+bl_info = {
+ "name": "Add Chain",
+ "author": "Brian Hinton (Nichod)",
+ "version": (0, 1, 2),
+ "blender": (2, 71, 0),
+ "location": "Toolshelf > Create Tab",
+ "description": "Adds Chain with curve guide for easy creation",
+ "warning": "",
+ "wiki_url": "https://wiki.blender.org/index.php/Extensions:2.6/Py/"
+ "Scripts/Object/Add_Chain",
+ "category": "Object",
+}
+
+import bpy
+from bpy.types import Operator
+
+
+def Add_Chain():
+ # Adds Empty to scene
+ bpy.ops.object.add(
+ type='EMPTY',
+ view_align=False,
+ enter_editmode=False,
+ location=(0, 0, 0),
+ rotation=(0, 0, 0),
+ )
+
+ # Changes name of Empty to rot_link adds variable emp
+ emp = bpy.context.object
+ emp.name = "rot_link"
+
+ # Rotate emp ~ 90 degrees
+ emp.rotation_euler = [1.570796, 0, 0]
+
+ # Adds Curve Path to scene
+ bpy.ops.curve.primitive_nurbs_path_add(
+ view_align=False,
+ enter_editmode=False,
+ location=(0, 0, 0),
+ rotation=(0, 0, 0),
+ )
+
+ # Change Curve name to deform adds variable curv
+ curv = bpy.context.object
+ curv.name = "deform"
+
+ # Inserts Torus primitive
+ bpy.ops.mesh.primitive_torus_add(
+ major_radius=1,
+ minor_radius=0.25,
+ major_segments=12,
+ minor_segments=4,
+ abso_major_rad=1,
+ abso_minor_rad=0.5,
+ )
+
+ # Positions Torus primitive to center of scene
+ bpy.context.active_object.location = 0.0, 0.0, 0.0
+
+ # Reseting Torus rotation in case of 'Align to view' option enabled
+ bpy.context.active_object.rotation_euler = 0.0, 0.0, 0.0
+
+ # Changes Torus name to chain adds variable tor
+ tor = bpy.context.object
+ tor.name = "chain"
+
+ # Adds Array Modifier to tor
+ bpy.ops.object.modifier_add(type='ARRAY')
+
+ # Adds subsurf modifier tor
+ bpy.ops.object.modifier_add(type='SUBSURF')
+
+ # Smooths tor
+ bpy.ops.object.shade_smooth()
+
+ # Select curv
+ sce = bpy.context.scene
+ sce.objects.active = curv
+
+ # Toggle into editmode
+ bpy.ops.object.editmode_toggle()
+
+ # TODO, may be better to move objects directly
+ # Translate curve object
+ bpy.ops.transform.translate(
+ value=(2, 0, 0),
+ constraint_axis=(True, False, False),
+ constraint_orientation='GLOBAL',
+ mirror=False,
+ proportional='DISABLED',
+ proportional_edit_falloff='SMOOTH',
+ proportional_size=1,
+ snap=False,
+ snap_target='CLOSEST',
+ snap_point=(0, 0, 0),
+ snap_align=False,
+ snap_normal=(0, 0, 0),
+ release_confirm=False,
+ )
+
+ # Toggle into objectmode
+ bpy.ops.object.editmode_toggle()
+
+ # Select tor or chain
+ sce.objects.active = tor
+
+ # Selects Array Modifier for editing
+ array = tor.modifiers['Array']
+
+ # Change Array Modifier Parameters
+ array.fit_type = 'FIT_CURVE'
+ array.curve = curv
+ array.offset_object = emp
+ array.use_object_offset = True
+ array.relative_offset_displace = 0.549, 0.0, 0.0
+
+ # Add curve modifier
+ bpy.ops.object.modifier_add(type='CURVE')
+
+ # Selects Curve Modifier for editing
+ cur = tor.modifiers['Curve']
+
+ # Change Curve Modifier Parameters
+ cur.object = curv
+
+
+class AddChain(Operator):
+ bl_idname = "mesh.primitive_chain_add"
+ bl_label = "Add Chain"
+ bl_description = ("Create a Chain segment with helper objects controlling modifiers:\n"
+ "1) A Curve Modifier Object (deform) for the length and shape,\n"
+ "Edit the Path to extend Chain Length\n"
+ "2) An Empty (rot_link) as an Array Offset for rotation")
+ bl_options = {'REGISTER', 'UNDO'}
+
+ def execute(self, context):
+ try:
+ Add_Chain()
+
+ except Exception as e:
+ self.report({'WARNING'},
+ "Some operations could not be performed (See Console for more info)")
+
+ print("\n[Add Advanced Objects]\nOperator: "
+ "mesh.primitive_chain_add\nError: {}".format(e))
+
+ return {'CANCELLED'}
+
+ return {'FINISHED'}
+
+
+def register():
+ bpy.utils.register_class(AddChain)
+
+
+def unregister():
+ bpy.utils.unregister_class(AddChain)
+
+
+if __name__ == "__main__":
+ register()