diff options
Diffstat (limited to 'add_advanced_objects_menu/rope_alpha.py')
-rw-r--r-- | add_advanced_objects_menu/rope_alpha.py | 36 |
1 files changed, 18 insertions, 18 deletions
diff --git a/add_advanced_objects_menu/rope_alpha.py b/add_advanced_objects_menu/rope_alpha.py index f0bd5dd7..03692412 100644 --- a/add_advanced_objects_menu/rope_alpha.py +++ b/add_advanced_objects_menu/rope_alpha.py @@ -204,40 +204,40 @@ class ClothRope(Operator): bl_description = ("Create a new Scene with a Cloth modifier\n" "Rope Simulation with hooked Helper Objects") - ropelength = IntProperty( + ropelength: IntProperty( name="Rope Length", description="Length of the generated Rope", default=5 ) - ropesegments = IntProperty( + ropesegments: IntProperty( name="Rope Segments", description="Number of the Rope Segments", default=5 ) - qcr = IntProperty( + qcr: IntProperty( name="Collision Quality", description="Rope's Cloth modifier collsion quality", min=1, max=20, default=20 ) - substeps = IntProperty( + substeps: IntProperty( name="Rope Substeps", description="Rope's Cloth modifier quality", min=4, max=80, default=50 ) - resrope = IntProperty( + resrope: IntProperty( name="Rope Resolution", description="Rope's Bevel resolution", default=5 ) - radiusrope = FloatProperty( + radiusrope: FloatProperty( name="Radius", description="Rope's Radius", min=0.04, max=1, default=0.04 ) - hide_emptys = BoolProperty( + hide_emptys: BoolProperty( name="Hide Empties", description="Hide Helper Objects", default=False @@ -502,60 +502,60 @@ class BallRope(Operator): "Wrecking Ball on a rope") # defaults rope ball - ropelength2 = IntProperty( + ropelength2: IntProperty( name="Rope Length", description="Length of the Wrecking Ball rope", default=10 ) - ropesegments2 = IntProperty( + ropesegments2: IntProperty( name="Rope Segments", description="Number of the Wrecking Ball rope segments", min=0, max=999, default=6 ) - radiuscubes = FloatProperty( + radiuscubes: FloatProperty( name="Cube Radius", description="Size of the Linked Cubes helpers", default=0.5 ) - radiusrope = FloatProperty( + radiusrope: FloatProperty( name="Rope Radius", description="Radius of the Rope", default=0.4 ) - worldsteps = IntProperty( + worldsteps: IntProperty( name="World Steps", description="Rigid Body Solver world steps per second (update)", min=60, max=1000, default=250 ) - solveriterations = IntProperty( + solveriterations: IntProperty( name="Solver Iterations", description="How many times the Rigid Body Solver should run", min=10, max=100, default=50 ) - massball = IntProperty( + massball: IntProperty( name="Ball Mass", description="Mass of the Wrecking Ball", default=1 ) - resrope = IntProperty( + resrope: IntProperty( name="Resolution", description="Rope resolution", default=4 ) - grados = FloatProperty( + grados: FloatProperty( name="Degrees", description="Angle of the Wrecking Ball compared to the Ground Plane", default=45 ) - separacion = FloatProperty( + separacion: FloatProperty( name="Link Cubes Gap", description="Space between the Rope's Linked Cubes", default=0.1 ) - hidecubes = BoolProperty( + hidecubes: BoolProperty( name="Hide Link Cubes", description="Hide helper geometry for the Rope", default=False |