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Diffstat (limited to 'add_advanced_objects_menu/rope_alpha.py')
-rw-r--r--add_advanced_objects_menu/rope_alpha.py36
1 files changed, 18 insertions, 18 deletions
diff --git a/add_advanced_objects_menu/rope_alpha.py b/add_advanced_objects_menu/rope_alpha.py
index f0bd5dd7..03692412 100644
--- a/add_advanced_objects_menu/rope_alpha.py
+++ b/add_advanced_objects_menu/rope_alpha.py
@@ -204,40 +204,40 @@ class ClothRope(Operator):
bl_description = ("Create a new Scene with a Cloth modifier\n"
"Rope Simulation with hooked Helper Objects")
- ropelength = IntProperty(
+ ropelength: IntProperty(
name="Rope Length",
description="Length of the generated Rope",
default=5
)
- ropesegments = IntProperty(
+ ropesegments: IntProperty(
name="Rope Segments",
description="Number of the Rope Segments",
default=5
)
- qcr = IntProperty(
+ qcr: IntProperty(
name="Collision Quality",
description="Rope's Cloth modifier collsion quality",
min=1, max=20,
default=20
)
- substeps = IntProperty(
+ substeps: IntProperty(
name="Rope Substeps",
description="Rope's Cloth modifier quality",
min=4, max=80,
default=50
)
- resrope = IntProperty(
+ resrope: IntProperty(
name="Rope Resolution",
description="Rope's Bevel resolution",
default=5
)
- radiusrope = FloatProperty(
+ radiusrope: FloatProperty(
name="Radius",
description="Rope's Radius",
min=0.04, max=1,
default=0.04
)
- hide_emptys = BoolProperty(
+ hide_emptys: BoolProperty(
name="Hide Empties",
description="Hide Helper Objects",
default=False
@@ -502,60 +502,60 @@ class BallRope(Operator):
"Wrecking Ball on a rope")
# defaults rope ball
- ropelength2 = IntProperty(
+ ropelength2: IntProperty(
name="Rope Length",
description="Length of the Wrecking Ball rope",
default=10
)
- ropesegments2 = IntProperty(
+ ropesegments2: IntProperty(
name="Rope Segments",
description="Number of the Wrecking Ball rope segments",
min=0, max=999,
default=6
)
- radiuscubes = FloatProperty(
+ radiuscubes: FloatProperty(
name="Cube Radius",
description="Size of the Linked Cubes helpers",
default=0.5
)
- radiusrope = FloatProperty(
+ radiusrope: FloatProperty(
name="Rope Radius",
description="Radius of the Rope",
default=0.4
)
- worldsteps = IntProperty(
+ worldsteps: IntProperty(
name="World Steps",
description="Rigid Body Solver world steps per second (update)",
min=60, max=1000,
default=250
)
- solveriterations = IntProperty(
+ solveriterations: IntProperty(
name="Solver Iterations",
description="How many times the Rigid Body Solver should run",
min=10, max=100,
default=50
)
- massball = IntProperty(
+ massball: IntProperty(
name="Ball Mass",
description="Mass of the Wrecking Ball",
default=1
)
- resrope = IntProperty(
+ resrope: IntProperty(
name="Resolution",
description="Rope resolution",
default=4
)
- grados = FloatProperty(
+ grados: FloatProperty(
name="Degrees",
description="Angle of the Wrecking Ball compared to the Ground Plane",
default=45
)
- separacion = FloatProperty(
+ separacion: FloatProperty(
name="Link Cubes Gap",
description="Space between the Rope's Linked Cubes",
default=0.1
)
- hidecubes = BoolProperty(
+ hidecubes: BoolProperty(
name="Hide Link Cubes",
description="Hide helper geometry for the Rope",
default=False