diff options
Diffstat (limited to 'add_advanced_objects_panels/drop_to_ground.py')
-rw-r--r-- | add_advanced_objects_panels/drop_to_ground.py | 32 |
1 files changed, 16 insertions, 16 deletions
diff --git a/add_advanced_objects_panels/drop_to_ground.py b/add_advanced_objects_panels/drop_to_ground.py index 0735f242..735af80a 100644 --- a/add_advanced_objects_panels/drop_to_ground.py +++ b/add_advanced_objects_panels/drop_to_ground.py @@ -308,27 +308,27 @@ class Drop_help(Operator): def draw(self, context): layout = self.layout - layout.label("General Info:") - layout.label("The Active Object has to be of a Mesh, Font,") - layout.label("Metaball, Curve or Surface type and") - layout.label("be at the lowest Z location") - layout.label("The option Use Origins must be enabled to drop") - layout.label("objects that are not of a Mesh or DupliGroup type") - layout.label("The Active Object has to be big enough to catch them") - layout.label("To check that, use the Orthographic Top View") + layout.label(text="General Info:") + layout.label(text="The Active Object has to be of a Mesh, Font,") + layout.label(text="Metaball, Curve or Surface type and") + layout.label(text="be at the lowest Z location") + layout.label(text="The option Use Origins must be enabled to drop") + layout.label(text="objects that are not of a Mesh or DupliGroup type") + layout.label(text="The Active Object has to be big enough to catch them") + layout.label(text="To check that, use the Orthographic Top View") layout.separator() - layout.label("To use:") + layout.label(text="To use:") if self.is_all is False: - layout.label("Select objects to drop") - layout.label("Then Shift Select the object to be the ground") - layout.label("Drops Selected Object to the Active one") + layout.label(text="Select objects to drop") + layout.label(text="Then Shift Select the object to be the ground") + layout.label(text="Drops Selected Object to the Active one") else: - layout.label("Select the ground Mesh and press Drop all") - layout.label("The unselected Objects will be moved straight") - layout.label("down the Z axis, so they have to be above") - layout.label("the Selected / Active one to fall") + layout.label(text="Select the ground Mesh and press Drop all") + layout.label(text="The unselected Objects will be moved straight") + layout.label(text="down the Z axis, so they have to be above") + layout.label(text="the Selected / Active one to fall") def execute(self, context): return {'FINISHED'} |