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Diffstat (limited to 'add_curve_extra_objects/add_curve_spirals.py')
-rw-r--r--add_curve_extra_objects/add_curve_spirals.py248
1 files changed, 0 insertions, 248 deletions
diff --git a/add_curve_extra_objects/add_curve_spirals.py b/add_curve_extra_objects/add_curve_spirals.py
deleted file mode 100644
index 11d86eb7..00000000
--- a/add_curve_extra_objects/add_curve_spirals.py
+++ /dev/null
@@ -1,248 +0,0 @@
-'''bl_info = {
- "name": "Spirals",
- "description": "Make spirals",
- "author": "Alejandro Omar Chocano Vasquez",
- "version": (1, 2),
- "blender": (2, 62, 0),
- "location": "View3D > Add > Curve",
- "warning": "", # used for warning icon and text in addons panel
- "wiki_url": "http://wiki.blender.org/index.php/Extensions:2.4/Py/"
- "Scripts/Object/Spirals",
- "tracker_url": "http://alexvaqp.googlepages.com?"
- "func=detail&aid=<number>",
- "category": "Add Curve",
-}
-'''
-import bpy, time
-from bpy.props import *
-from math import sin, cos, pi, exp
-from bpy_extras.object_utils import AddObjectHelper, object_data_add
-
-#make normal spiral
-#-----------------------------------------------------------------------------
-def make_spiral(props, context): #archemedian and logarithmic can be plottet in zylindrical coordinates
- #if props.spiral_type != 1 and props.spiral_type != 2:
- # return None
-
- #INPUT: turns->degree->max_phi, steps, direction
- #Initialise Polar Coordinate Enviroment
- #-------------------------------
- props.degree = 360*props.turns #If you want to make the slider for degree
- steps = props.steps * props.turns #props.steps[per turn] -> steps[for the whole spiral]
- props.z_scale = props.dif_z * props.turns
-
- max_phi = pi*props.degree/180 #max angle in radian
- step_phi = max_phi/steps #angle in radians between two vertices
- if props.spiral_direction == 1:
- step_phi *= -1 #flip direction
- max_phi *= -1
- step_z = props.z_scale/(steps-1) #z increase in one step
-
- verts = []
- verts.extend([props.radius,0,0,1])
-
- cur_phi = 0
- cur_z = 0
- #-------------------------------
-
- #Archemedean: dif_radius, radius
- cur_rad = props.radius
- step_rad = props.dif_radius/(steps * 360/props.degree) #radius increase per angle for archemedean spiral| (steps * 360/props.degree)...Steps needed for 360 deg
- #Logarithmic: radius, B_force, ang_div, dif_z
-
- #print("max_phi:",max_phi,"step_phi:",step_phi,"step_rad:",step_rad,"step_z:",step_z)
- while abs(cur_phi) <= abs(max_phi):
- cur_phi += step_phi
- cur_z += step_z
-
- #-------------------------------
- if props.spiral_type == 1:
- cur_rad += step_rad
- if props.spiral_type == 2:
- #r = a*e^{|theta| * b}
- cur_rad = props.radius * pow(props.B_force, abs(cur_phi))
- #-------------------------------
-
- px = cur_rad * cos(cur_phi)
- py = cur_rad * sin(cur_phi)
- verts.extend( [px,py,cur_z,1] )
-
- return verts
-
-
-#make Spheric spiral
-#-----------------------------------------------------------------------------
-def make_spiral_spheric(props, context):
- #INPUT: turns, steps[per turn], radius
- #use spherical Coordinates
- step_phi = (2*pi) / props.steps #Step of angle in radians for one turn
- steps = props.steps * props.turns #props.steps[per turn] -> steps[for the whole spiral]
-
- max_phi = 2*pi*props.turns #max angle in radian
- step_phi = max_phi/steps #angle in radians between two vertices
- if props.spiral_direction == 1: #flip direction
- step_phi *= -1
- max_phi *= -1
- step_theta = pi / (steps-1) #theta increase in one step (pi == 180 deg)
-
- verts = []
- verts.extend([0,0,-props.radius,1]) #First vertex at south pole
-
- #cur_rad = props.radius = CONST
-
- cur_phi = 0
- cur_theta = -pi/2 #Beginning at south pole
-
- while abs(cur_phi) <= abs(max_phi):
- #Coordinate Transformation sphere->rect
- px = props.radius * cos(cur_theta) * cos(cur_phi)
- py = props.radius * cos(cur_theta) * sin(cur_phi)
- pz = props.radius * sin(cur_theta)
-
- verts.extend([px,py,pz,1])
- cur_theta += step_theta
- cur_phi += step_phi
-
- return verts
-
-#make torus spiral
-#-----------------------------------------------------------------------------
-
-def make_spiral_torus(props, context):
- #INPUT: turns, steps, inner_radius, curves_number, mul_height, dif_inner_radius, cycles
- max_phi = 2*pi*props.turns * props.cycles #max angle in radian
- step_phi = 2*pi/props.steps #Step of angle in radians between two vertices
- if props.spiral_direction == 1: #flip direction
- step_phi *= -1
- max_phi *= -1
- step_theta = (2*pi / props.turns) / props.steps
- step_rad = props.dif_radius / (props.steps * props.turns)
- step_inner_rad = props.dif_inner_radius / props.steps
- step_z = props.dif_z / (props.steps * props.turns)
-
- verts = []
-
- cur_phi = 0 #Inner Ring Radius Angle
- cur_theta = 0 #Ring Radius Angle
- cur_rad = props.radius
- cur_inner_rad = props.inner_radius
- cur_z = 0
- n_cycle = 0
-
- while abs(cur_phi) <= abs(max_phi):
- #Torus Coordinates -> Rect
- px = ( cur_rad + cur_inner_rad * cos(cur_phi) ) * cos(props.curves_number * cur_theta)
- py = ( cur_rad + cur_inner_rad * cos(cur_phi) ) * sin(props.curves_number * cur_theta)
- pz = cur_inner_rad * sin(cur_phi) + cur_z
-
- verts.extend([px,py,pz,1])
-
- if props.touch == True and cur_phi >= n_cycle * 2*pi:
- step_z = ( (n_cycle+1) * props.dif_inner_radius + props.inner_radius ) * 2 / (props.steps * props.turns)
- n_cycle += 1
-
- cur_theta += step_theta
- cur_phi += step_phi
- cur_rad += step_rad
- cur_inner_rad += step_inner_rad
- cur_z += step_z
-
- return verts
-#-----------------------------------------------------------------------------
-
-def draw_curve(props, context):
- if props.spiral_type == 1:
- verts = make_spiral(props, context)
- if props.spiral_type == 2:
- verts = make_spiral(props, context)
- if props.spiral_type == 3:
- verts = make_spiral_spheric(props, context)
- if props.spiral_type == 4:
- verts = make_spiral_torus(props, context)
-
- curve_data = bpy.data.curves.new(name='Spiral', type='CURVE')
- curve_data.dimensions = '3D'
-
- if props.curve_type == 0:
- spline = curve_data.splines.new(type='POLY')
- elif props.curve_type == 1:
- spline = curve_data.splines.new(type='NURBS')
-
- spline.points.add( len(verts)*0.25-1 ) #Add only one quarter of points as elements in verts, because verts looks like: "x,y,z,?,x,y,z,?,x,..."
- spline.points.foreach_set('co', verts)
-# new_obj = object_data_add(bpy.context, curve_data)
- new_obj = object_data_add(context, curve_data)
-
-class spirals(bpy.types.Operator):
- bl_idname = "curve.spirals"
- bl_label = "Spirals"
- bl_options = {'REGISTER','UNDO', 'PRESET'} #UNDO needed for operator redo and therefore also to let the addobjecthelp appear!!!
- bl_description = "adds different types of spirals"
-
- spiral_type = IntProperty(default=1, min=1, max=4, description="1:archemedian, 2:logarithmic, 3:spheric, 4:torus")
- curve_type = IntProperty(default=0, min=0, max=1, description="0:Poly, 1:Nurb")
- spiral_direction = IntProperty(default=0, min=0, max=1, description="0:counter-clockwise, 1:clockwise")
-
- turns = IntProperty(default=1, min=1, max=1000, description="Length of Spiral in 360 deg")
- steps = IntProperty(default=24, min=2, max=1000, description="Number of Vertices per turn")
-
-
- radius = FloatProperty(default=1.00, min=0.00, max=100.00, description="radius for first turn")
- dif_z = FloatProperty(default=0, min=-10.00, max=100.00, description="increase in z axis per turn") #needed for 1 and 2 spiral_type
- #ARCHMEDEAN variables
- dif_radius = FloatProperty(default=0.00, min=-50.00, max=50.00, description="radius increment in each turn") #step between turns(one turn equals 360 deg)
- #LOG variables
- B_force = FloatProperty(default=1.00, min=0.00, max=30.00, description="factor of exponent")
- #TORUS variables
- inner_radius = FloatProperty(default=0.20, min=0.00, max=100, description="Inner Radius of Torus")
- dif_inner_radius = FloatProperty(default=0, min=-10, max=100, description="Increase of inner Radius per Cycle")
- dif_radius = FloatProperty(default=0, min=-10, max=100, description="Increase of Torus Radius per Cycle")
- cycles = FloatProperty(default=1, min=0.00, max=1000, description="Number of Cycles")
- curves_number = IntProperty(default=1, min=1, max=400, description="Number of curves of spiral")
- touch = BoolProperty(default=False, description="No empty spaces between cycles")
-
- def draw(self, context): #Function used by Blender to draw the menu
- layout = self.layout
- layout.prop(self, 'spiral_type', text="Spiral Type")
- layout.prop(self, 'curve_type', text="Curve Type")
- layout.prop(self, 'spiral_direction', text="Spiral Direction")
-
- layout.label(text="Spiral Parameters:")
- layout.prop(self, 'turns', text = "Turns")
- layout.prop(self, 'steps', text = "Steps")
-
- box = layout.box()
- if self.spiral_type == 1:
- box.prop(self, 'dif_radius', text = "Radius Growth")
- box.prop(self, 'radius', text = "Radius")
- box.prop(self, 'dif_z', text = "Height")
- if self.spiral_type == 2:
- box.prop(self, 'radius', text = "Radius")
- box.prop(self, 'B_force', text = "Expansion Force")
- box.prop(self, 'dif_z', text = "Height")
- if self.spiral_type == 3:
- box.prop(self, 'radius', text = "Radius")
- if self.spiral_type == 4:
- box.prop(self, 'cycles', text = "Number of Cycles")
- if self.dif_inner_radius == 0 and self.dif_z == 0:
- self.cycles = 1
- box.prop(self, 'radius', text = "Radius")
- if self.dif_z == 0:
- box.prop(self, 'dif_z', text = "Height per Cycle")
- else:
- box2 = box.box()
- box2.prop(self, 'dif_z', text = "Height per Cycle")
- box2.prop(self, 'touch', text = "Make Snail")
- box.prop(self, 'inner_radius', text = "Inner Radius")
- box.prop(self, 'curves_number', text = "Curves Number")
- box.prop(self, 'dif_radius', text = "Increase of Torus Radius")
- box.prop(self, 'dif_inner_radius', text = "Increase of Inner Radius")
-
- @classmethod
- def poll(cls, context): #method called by blender to check if the operator can be run
- return context.scene != None
- def execute(self, context):
- time_start = time.time()
- draw_curve(self, context)
- print("Drawing Spiral Finished: %.4f sec", time.time() - time_start)
- return {'FINISHED'}