diff options
Diffstat (limited to 'add_mesh_extra_objects/add_mesh_round_brilliant.py')
-rw-r--r-- | add_mesh_extra_objects/add_mesh_round_brilliant.py | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/add_mesh_extra_objects/add_mesh_round_brilliant.py b/add_mesh_extra_objects/add_mesh_round_brilliant.py index 850421d8..d8310c42 100644 --- a/add_mesh_extra_objects/add_mesh_round_brilliant.py +++ b/add_mesh_extra_objects/add_mesh_round_brilliant.py @@ -27,9 +27,9 @@ def addBrilliant(context, s, table_w, crown_h, girdle_t, pavi_d, bezel_f, # table_w # table width default: 0.530 # crown_h # crown height default: 0.162 # girdle_t # girdle thickness default: 0.017 - # pavi_d # pavillion depth default: 0.431 + # pavi_d # pavilion depth default: 0.431 # bezel_f # bezel factor default: 0.250 - # pavi_f # pavillion factor default: 0.400 + # pavi_f # pavilion factor default: 0.400 # culet # culet size default: 0.000 # girdle_real # type of girdle flat/real default: True # g_real_smooth # smooth or flat shading default: False @@ -197,7 +197,7 @@ def addBrilliant(context, s, table_w, crown_h, girdle_t, pavi_d, bezel_f, else: va(culet / ca, pavi_d * (-2), 2 * ang, ang, int(s / 2)) - # make pavillion facet face + # make pavilion facet face l5 = len(Verts) # 4*s / 10*s //if !culet: 3.5*s+1 / 9.5*s+1 for i in range(l5): if i > 0 and i < s - 1 and i % 2 == 0: @@ -266,7 +266,7 @@ def addBrilliant(context, s, table_w, crown_h, girdle_t, pavi_d, bezel_f, for i, p in enumerate(dp): pls.extend(p.vertices) # list all verts of girdle - for i, e in enumerate(obj.data.edges): # select egdes to mark sharp + for i, e in enumerate(obj.data.edges): # select edges to mark sharp if e.vertices[0] in pls and e.vertices[1] in pls and abs( ov[e.vertices[0]].co.x - ov[e.vertices[1]].co.x): obj.data.edges[i].select = True @@ -301,7 +301,7 @@ def addBrilliant(context, s, table_w, crown_h, girdle_t, pavi_d, bezel_f, class MESH_OT_primitive_brilliant_add(Operator): bl_idname = "mesh.primitive_brilliant_add" bl_label = "Custom Brilliant" - bl_description = "Contruct a custom brilliant mesh" + bl_description = "Construct a custom brilliant mesh" bl_options = {'REGISTER', 'UNDO', 'PRESET'} # set user options @@ -324,7 +324,7 @@ class MESH_OT_primitive_brilliant_add(Operator): ) crown_h = FloatProperty( name="Crown height", - description="Heigth of crown", + description="Height of crown", min=0.0, max=1.0, default=0.162, @@ -350,7 +350,7 @@ class MESH_OT_primitive_brilliant_add(Operator): ) pavi_d = FloatProperty( name="Pavilion depth", - description="Height of pavillion", + description="Height of pavilion", min=0.0, max=1.0, default=0.431, @@ -366,7 +366,7 @@ class MESH_OT_primitive_brilliant_add(Operator): ) pavi_f = FloatProperty( name="Lower facet factor", - description="Determines the form of pavillion and lower girdle facets", + description="Determines the form of pavilion and lower girdle facets", min=0.001, max=1.0, default=0.400, @@ -382,7 +382,7 @@ class MESH_OT_primitive_brilliant_add(Operator): ) keep_lga = BoolProperty( name="Retain lower angle", - description="If culet > 0, retains angle of pavillion facets", + description="If culet > 0, retains angle of pavilion facets", default=False ) |