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Diffstat (limited to 'add_mesh_extra_objects/add_mesh_triangles.py')
-rw-r--r--add_mesh_extra_objects/add_mesh_triangles.py10
1 files changed, 5 insertions, 5 deletions
diff --git a/add_mesh_extra_objects/add_mesh_triangles.py b/add_mesh_extra_objects/add_mesh_triangles.py
index f5768c0a..2cccd0fb 100644
--- a/add_mesh_extra_objects/add_mesh_triangles.py
+++ b/add_mesh_extra_objects/add_mesh_triangles.py
@@ -68,9 +68,9 @@ class MakeTriangle(Operator):
]
triangleFaceList = [
('DEFAULT', "Normal", "1 Tri(angle) face", 0),
- ('TRIANGLES', "3 Tri faces", "4 Verticies & 3 Tri(angle) faces", 1),
- ('QUADS', "3 Quad faces", "7 Verticies & 3 Quad faces", 2),
- ('SAFEQUADS', "6 Quad faces", "12 Verticies & 6 Quad faces", 3)
+ ('TRIANGLES', "3 Tri faces", "4 Vertices & 3 Tri(angle) faces", 1),
+ ('QUADS', "3 Quad faces", "7 Vertices & 3 Quad faces", 2),
+ ('SAFEQUADS', "6 Quad faces", "12 Vertices & 6 Quad faces", 3)
]
# add definitions for some manipulation buttons
@@ -255,7 +255,7 @@ class MakeTriangle(Operator):
# a triangle consists of 3 points: A, B, C
# a 'safer' subdividable triangle consists of 4 points: A, B, C, D
# a subdivide friendly triangle consists of 7 points: A, B, C, D, AB, AC, BC
- # a truely subdivide friendly triangle consists of (3 x 4 = )12 points:
+ # a truly subdivide friendly triangle consists of (3 x 4 = )12 points:
# A, B, C, D, E, BC, AAB, AAC, BBA, BBC, BCC, CCA
BasicShapeCreated = False
@@ -263,7 +263,7 @@ class MakeTriangle(Operator):
go = 0
#
- # call the functions for creating the triangles and test if successfull
+ # call the functions for creating the triangles and test if successful
#
BasicShapeCreated = self.drawBasicTriangleShape()
if (BasicShapeCreated):