diff options
Diffstat (limited to 'archimesh/achm_window_maker.py')
-rw-r--r-- | archimesh/achm_window_maker.py | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/archimesh/achm_window_maker.py b/archimesh/achm_window_maker.py index bf16411d..3e1b5ac9 100644 --- a/archimesh/achm_window_maker.py +++ b/archimesh/achm_window_maker.py @@ -76,7 +76,7 @@ def create_object(self, context): # we create main object and mesh mainmesh = bpy.data.meshes.new("WindowFrane") mainobject = bpy.data.objects.new("WindowFrame", mainmesh) - mainobject.location = bpy.context.scene.cursor_location + mainobject.location = bpy.context.scene.cursor.location bpy.context.collection.objects.link(mainobject) mainobject.WindowObjectGenerator.add() @@ -526,7 +526,7 @@ class ARCHIMESH_PT_WindowObjectgenerator(Panel): # Generate rail windows # ------------------------------------------------------------------------------ def generate_rail_window(myframe, mp, mymesh): - myloc = bpy.context.scene.cursor_location + myloc = bpy.context.scene.cursor.location alummat = None if mp.crt_mat and bpy.context.scene.render.engine in {'CYCLES', 'BLENDER_EEVEE'}: @@ -617,7 +617,7 @@ def generate_rail_window(myframe, mp, mymesh): # Generate leaf windows # ------------------------------------------------------------------------------ def generate_leaf_window(myframe, mp, mymesh): - myloc = bpy.context.scene.cursor_location + myloc = bpy.context.scene.cursor.location alummat = None if mp.crt_mat and bpy.context.scene.render.engine in {'CYCLES', 'BLENDER_EEVEE'}: @@ -1750,7 +1750,7 @@ def create_leaf_handle(objname, mat): mesh = bpy.data.meshes.new(objname) myobject = bpy.data.objects.new(objname, mesh) - myobject.location = bpy.context.scene.cursor_location + myobject.location = bpy.context.scene.cursor.location bpy.context.collection.objects.link(myobject) mesh.from_pydata(myvertex, [], myfaces) @@ -2091,7 +2091,7 @@ def create_rail_handle(objname, mat): mesh = bpy.data.meshes.new(objname) myobject = bpy.data.objects.new(objname, mesh) - myobject.location = bpy.context.scene.cursor_location + myobject.location = bpy.context.scene.cursor.location bpy.context.collection.objects.link(myobject) mesh.from_pydata(myvertex, [], myfaces) @@ -2129,7 +2129,7 @@ def create_sill(objname, x, y, z, mat): mesh = bpy.data.meshes.new(objname) myobject = bpy.data.objects.new(objname, mesh) - myobject.location = bpy.context.scene.cursor_location + myobject.location = bpy.context.scene.cursor.location bpy.context.collection.objects.link(myobject) mesh.from_pydata(myvertex, [], myfaces) @@ -2167,7 +2167,7 @@ def create_blind_box(objname, x, y, z): mesh = bpy.data.meshes.new(objname) myobject = bpy.data.objects.new(objname, mesh) - myobject.location = bpy.context.scene.cursor_location + myobject.location = bpy.context.scene.cursor.location bpy.context.collection.objects.link(myobject) mesh.from_pydata(myvertex, [], myfaces) |