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Diffstat (limited to 'archimesh/achm_window_maker.py')
-rw-r--r--archimesh/achm_window_maker.py20
1 files changed, 10 insertions, 10 deletions
diff --git a/archimesh/achm_window_maker.py b/archimesh/achm_window_maker.py
index 64a9a3f8..48a9faa7 100644
--- a/archimesh/achm_window_maker.py
+++ b/archimesh/achm_window_maker.py
@@ -71,7 +71,7 @@ class AchmWindows(Operator):
def create_object(self, context):
# deselect all objects
for o in bpy.data.objects:
- o.select = False
+ o.select_set(False)
# we create main object and mesh
mainmesh = bpy.data.meshes.new("WindowFrane")
@@ -84,7 +84,7 @@ def create_object(self, context):
shape_mesh_and_create_children(mainobject, mainmesh)
# we select, and activate, main object
- mainobject.select = True
+ mainobject.select_set(True)
bpy.context.scene.objects.active = mainobject
@@ -100,12 +100,12 @@ def update_object(self, context):
oldmesh = o.data
oldname = o.data.name
# Now we deselect that object to not delete it.
- o.select = False
+ o.select_set(False)
# and we create a new mesh
tmp_mesh = bpy.data.meshes.new("temp")
# deselect all objects
for obj in bpy.data.objects:
- obj.select = False
+ obj.select_set(False)
# ---------------------------------
# Clear Parent objects (autohole)
@@ -123,13 +123,13 @@ def update_object(self, context):
child.hide = False # must be visible to avoid bug
child.hide_render = False # must be visible to avoid bug
old = child.data
- child.select = True
+ child.select_set(True)
bpy.ops.object.delete()
bpy.data.meshes.remove(old)
except:
dummy = -1
- myparent.select = True
+ myparent.select_set(True)
bpy.ops.object.delete()
# -----------------------
@@ -148,7 +148,7 @@ def update_object(self, context):
bpy.data.meshes.remove(oldmesh)
tmp_mesh.name = oldname
# and select, and activate, the main object
- o.select = True
+ o.select_set(True)
bpy.context.scene.objects.active = o
@@ -233,7 +233,7 @@ def shape_mesh_and_create_children(mainobject, tmp_mesh, update=False):
# deactivate others
for o in bpy.data.objects:
if o.select is True and o.name != mainobject.name:
- o.select = False
+ o.select_set(False)
return
@@ -720,9 +720,9 @@ def generate_leaf_window(myframe, mp, mymesh):
# deactivate others
for o in bpy.data.objects:
if o.select is True:
- o.select = False
+ o.select_set(False)
- myframe.select = True
+ myframe.select_set(True)
bpy.context.scene.objects.active = myframe
return myframe