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Diffstat (limited to 'curve_tools/ShowCurveResolution.py')
-rw-r--r--curve_tools/ShowCurveResolution.py17
1 files changed, 9 insertions, 8 deletions
diff --git a/curve_tools/ShowCurveResolution.py b/curve_tools/ShowCurveResolution.py
index d6fc9c22..97cf310e 100644
--- a/curve_tools/ShowCurveResolution.py
+++ b/curve_tools/ShowCurveResolution.py
@@ -39,7 +39,7 @@ from bpy_extras.view3d_utils import location_3d_to_region_2d as loc3d2d
-def get_points(spline):
+def get_points(spline, matrix_world):
bezier_points = spline.bezier_points
@@ -56,10 +56,10 @@ def get_points(spline):
for i in range(segments):
inext = (i + 1) % len(bezier_points)
- bezier_points1 = bezier_points[i].co
- handle1 = bezier_points[i].handle_right
- handle2 = bezier_points[inext].handle_left
- bezier_points2 = bezier_points[inext].co
+ bezier_points1 = matrix_world @ bezier_points[i].co
+ handle1 = matrix_world @ bezier_points[i].handle_right
+ handle2 = matrix_world @ bezier_points[inext].handle_left
+ bezier_points2 = matrix_world @ bezier_points[inext].co
bezier = bezier_points1, handle1, handle2, bezier_points2, r
points = interpolate_bezier(*bezier)
@@ -67,9 +67,9 @@ def get_points(spline):
return point_list
-def draw(self, context, spline, curve_vertcolor):
+def draw(self, context, spline, curve_vertcolor, matrix_world):
- points = get_points(spline)
+ points = get_points(spline, matrix_world)
shader = gpu.shader.from_builtin('3D_UNIFORM_COLOR')
batch = batch_for_shader(shader, 'POINTS', {"pos": points})
@@ -113,8 +113,9 @@ class ShowCurveResolution(bpy.types.Operator):
splines = context.active_object.data.splines
+ matrix_world = context.active_object.matrix_world
for spline in splines:
- args = (self, context, spline, curve_vertcolor)
+ args = (self, context, spline, curve_vertcolor, matrix_world)
# Add the region OpenGL drawing callback
# draw in view space with 'POST_VIEW' and 'PRE_VIEW'