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Diffstat (limited to 'curve_tools/exports.py')
-rw-r--r--curve_tools/exports.py227
1 files changed, 227 insertions, 0 deletions
diff --git a/curve_tools/exports.py b/curve_tools/exports.py
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--- /dev/null
+++ b/curve_tools/exports.py
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+# ***** GPL LICENSE BLOCK *****
+#
+# This program is free software: you can redistribute it and/or modify
+# it under the terms of the GNU General Public License as published by
+# the Free Software Foundation, either version 3 of the License, or
+# (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program. If not, see <http://www.gnu.org/licenses/>.
+# All rights reserved.
+#
+# ***** GPL LICENSE BLOCK *****
+
+import bpy, math
+from mathutils import Vector, Matrix
+from bpy_extras.io_utils import ExportHelper
+from . import internal
+
+class SvgExport(bpy.types.Operator, ExportHelper):
+ bl_idname = 'export_svg_format.svg'
+ bl_description = bl_label = 'Curves (.svg)'
+ filename_ext = '.svg'
+
+ selection_only: bpy.props.BoolProperty(name='Selection only', description='instead of exporting all visible curves')
+ absolute_coordinates: bpy.props.BoolProperty(name='Absolute coordinates', description='instead of relative coordinates')
+ viewport_projection: bpy.props.BoolProperty(name='Viewport projection', description='WYSIWYG instead of an local orthographic projection')
+ unit_name: bpy.props.EnumProperty(name='Unit', items=internal.units, default='mm')
+
+ def serialize_point(self, position, update_ref_position=True):
+ if self.transform:
+ position = self.transform@Vector((position[0], position[1], position[2], 1.0))
+ position *= 0.5/position.w
+ ref_position = self.origin if self.absolute_coordinates else self.ref_position
+ command = '{:.3f},{:.3f}'.format((position[0]-ref_position[0])*self.scale[0], (position[1]-ref_position[1])*self.scale[1])
+ if update_ref_position:
+ self.ref_position = position
+ return command
+
+ def serialize_point_command(self, point, drawing):
+ if self.absolute_coordinates:
+ return ('L' if drawing else 'M')+self.serialize_point(point.co)
+ else:
+ return ('l' if drawing else 'm')+self.serialize_point(point.co)
+
+ def serialize_curve_command(self, prev, next):
+ return ('C' if self.absolute_coordinates else 'c')+self.serialize_point(prev.handle_right, False)+' '+self.serialize_point(next.handle_left, False)+' '+self.serialize_point(next.co)
+
+ def serialize_spline(self, spline):
+ path = ''
+ points = spline.bezier_points if spline.type == 'BEZIER' else spline.points
+
+ for index, next in enumerate(points):
+ if index == 0:
+ path += self.serialize_point_command(next, False)
+ elif spline.type == 'BEZIER' and (points[index-1].handle_right_type != 'VECTOR' or next.handle_left_type != 'VECTOR'):
+ path += self.serialize_curve_command(points[index-1], next)
+ else:
+ path += self.serialize_point_command(next, True)
+
+ if spline.use_cyclic_u:
+ if spline.type == 'BEZIER' and (points[-1].handle_right_type != 'VECTOR' or points[0].handle_left_type != 'VECTOR'):
+ path += self.serialize_curve_command(points[-1], points[0])
+ else:
+ self.serialize_point(points[0].co)
+ path += 'Z' if self.absolute_coordinates else 'z'
+
+ return path
+
+ def serialize_object(self, obj):
+ if self.area:
+ self.transform = self.area.spaces.active.region_3d.perspective_matrix@obj.matrix_world
+ self.origin = Vector((-0.5, 0.5, 0, 0))
+ else:
+ self.transform = None
+ self.origin = Vector((obj.bound_box[0][0], obj.bound_box[7][1], obj.bound_box[0][2], 0))
+
+ xml = '\t<g id="'+obj.name+'">\n'
+ styles = {}
+ for spline in obj.data.splines:
+ style = 'none'
+ if obj.data.dimensions == '2D' and spline.use_cyclic_u:
+ if spline.material_index < len(obj.data.materials) and obj.data.materials[spline.material_index] != None:
+ style = Vector(obj.data.materials[spline.material_index].diffuse_color)*255
+ else:
+ style = Vector((0.8, 0.8, 0.8))*255
+ style = 'rgb({},{},{})'.format(round(style[0]), round(style[1]), round(style[2]))
+ if style in styles:
+ styles[style].append(spline)
+ else:
+ styles[style] = [spline]
+
+ for style, splines in styles.items():
+ style = 'fill:'+style+';'
+ if style == 'fill:none;':
+ style += 'stroke:black;'
+ xml += '\t\t<path style="'+style+'" d="'
+ self.ref_position = self.origin
+ for spline in splines:
+ xml += self.serialize_spline(spline)
+ xml += '"/>\n'
+
+ return xml+'\t</g>\n'
+
+ def execute(self, context):
+ objects = bpy.context.selected_objects if self.selection_only else bpy.context.visible_objects
+ curves = []
+ for obj in objects:
+ if obj.type == 'CURVE':
+ curves.append(obj)
+ if len(curves) == 0:
+ self.report({'WARNING'}, 'Nothing to export')
+ return {'CANCELLED'}
+
+ self.area = None
+ if self.viewport_projection:
+ for area in bpy.context.screen.areas:
+ if area.type == 'VIEW_3D':
+ self.region = None
+ for region in area.regions:
+ if region.type == 'WINDOW':
+ self.region = region
+ if self.region == None:
+ continue
+ self.area = area
+ self.bounds = Vector((self.region.width, self.region.height, 0))
+ self.scale = Vector(self.bounds)
+ if self.unit_name != 'px':
+ self.unit_name = '-'
+
+ if self.area == None:
+ self.bounds = Vector((0, 0, 0))
+ for obj in curves:
+ self.bounds[0] = max(self.bounds[0], obj.bound_box[7][0]-obj.bound_box[0][0])
+ self.bounds[1] = max(self.bounds[1], obj.bound_box[7][1]-obj.bound_box[0][1])
+ self.scale = Vector((1, 1, 0))
+ for unit in internal.units:
+ if self.unit_name == unit[0]:
+ self.scale *= 1.0/float(unit[2])
+ break
+ self.scale *= context.scene.unit_settings.scale_length
+ self.bounds = Vector(a*b for a,b in zip(self.bounds, self.scale))
+
+ self.scale[1] *= -1
+ with open(self.filepath, 'w') as f:
+ svg_view = ('' if self.unit_name == '-' else 'width="{0:.3f}{2}" height="{1:.3f}{2}" ')+'viewBox="0 0 {0:.3f} {1:.3f}">\n'
+ f.write('''<?xml version="1.0" standalone="no"?>
+<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1//EN" "http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd">
+<svg xmlns="http://www.w3.org/2000/svg" '''+svg_view.format(self.bounds[0], self.bounds[1], self.unit_name))
+ for obj in curves:
+ f.write(self.serialize_object(obj))
+ f.write('</svg>')
+
+ return {'FINISHED'}
+
+class GCodeExport(bpy.types.Operator, ExportHelper):
+ bl_idname = 'export_gcode_format.gcode'
+ bl_description = bl_label = 'Toolpath (.gcode)'
+ filename_ext = '.gcode'
+
+ speed: bpy.props.FloatProperty(name='Speed', description='Maximal speed in mm / minute', min=0, default=60)
+ step_angle: bpy.props.FloatProperty(name='Resolution', description='Smaller values make curves smoother by adding more vertices', unit='ROTATION', min=math.pi/128, default=math.pi/16)
+ local_coordinates: bpy.props.BoolProperty(name='Local coords', description='instead of global coordinates')
+ detect_circles: bpy.props.BoolProperty(name='Detect Circles', description='Export bezier circles and helixes as G02 and G03') # TODO: Detect polygon circles too, merge consecutive circle segments
+
+ @classmethod
+ def poll(cls, context):
+ obj = bpy.context.object
+ return obj != None and obj.type == 'CURVE' and len(obj.data.splines) == 1 and not obj.data.splines[0].use_cyclic_u
+
+ def execute(self, context):
+ self.scale = Vector((1, 1, 1))
+ self.scale *= context.scene.unit_settings.scale_length*1000.0
+ with open(self.filepath, 'w') as f:
+ f.write('G21\n') # Length is measured in millimeters
+ spline = bpy.context.object.data.splines[0]
+ if spline.use_cyclic_u:
+ return gcode
+ def transform(position):
+ result = Vector((position[0]*self.scale[0], position[1]*self.scale[1], position[2]*self.scale[2])) # , 1.0
+ return result if self.local_coordinates else bpy.context.object.matrix_world@result
+ points = spline.bezier_points if spline.type == 'BEZIER' else spline.points
+ prevSpeed = -1
+ for index, current in enumerate(points):
+ speed = self.speed*max(0.0, min(current.weight_softbody, 1.0))
+ if speed != prevSpeed and current.weight_softbody != 1.0:
+ f.write('F{:.3f}\n'.format(speed))
+ prevSpeed = speed
+ speed_code = 'G00' if current.weight_softbody == 1.0 else 'G01'
+ prev = points[index-1]
+ linear = spline.type != 'BEZIER' or index == 0 or (prev.handle_right_type == 'VECTOR' and current.handle_left_type == 'VECTOR')
+ position = transform(current.co)
+ if linear:
+ f.write(speed_code+' X{:.3f} Y{:.3f} Z{:.3f}\n'.format(position[0], position[1], position[2]))
+ else:
+ segment_points = internal.bezierSegmentPoints(prev, current)
+ circle = None
+ if self.detect_circles:
+ for axis in range(0, 3):
+ projected_points = []
+ for point in segment_points:
+ projected_point = Vector(point)
+ projected_point[axis] = 0.0
+ projected_points.append(projected_point)
+ circle = internal.circleOfBezier(projected_points)
+ if circle:
+ normal = circle.orientation.col[2]
+ center = transform(circle.center-prev.co)
+ f.write('G{} G0{} I{:.3f} J{:.3f} K{:.3f} X{:.3f} Y{:.3f} Z{:.3f}\n'.format(19-axis, 3 if normal[axis] > 0.0 else 2, center[0], center[1], center[2], position[0], position[1], position[2]))
+ break
+ if circle == None:
+ bezier_samples = 128
+ prev_tangent = internal.bezierTangentAt(segment_points, 0).normalized()
+ for t in range(1, bezier_samples+1):
+ t /= bezier_samples
+ tangent = internal.bezierTangentAt(segment_points, t).normalized()
+ if t == 1 or math.acos(min(max(-1, prev_tangent@tangent), 1)) >= self.step_angle:
+ position = transform(internal.bezierPointAt(segment_points, t))
+ prev_tangent = tangent
+ f.write(speed_code+' X{:.3f} Y{:.3f} Z{:.3f}\n'.format(position[0], position[1], position[2]))
+ return {'FINISHED'}
+
+operators = [SvgExport, GCodeExport]