diff options
Diffstat (limited to 'io_coat3D/__init__.py')
-rw-r--r-- | io_coat3D/__init__.py | 50 |
1 files changed, 36 insertions, 14 deletions
diff --git a/io_coat3D/__init__.py b/io_coat3D/__init__.py index d766ffc7..28e8f711 100644 --- a/io_coat3D/__init__.py +++ b/io_coat3D/__init__.py @@ -60,7 +60,7 @@ from bpy.props import ( StringProperty, PointerProperty, ) - +only_one_time = True global_exchange_folder = '' foundExchangeFolder = True saved_exchange_folder = '' @@ -73,6 +73,11 @@ def every_3_seconds(): global global_exchange_folder global liveUpdate global mTime + global only_one_time + + if(only_one_time): + only_one_time = False + folders.loadExchangeFolder() try: @@ -88,9 +93,6 @@ def every_3_seconds(): tex.updatetextures(objekti) mTime = os.path.getmtime(Export_folder) - - if (os.path.normpath(global_exchange_folder) != os.path.normpath(coat3D.exchangeFolder) and coat3D.exchangeFolder != ''): - folders.updateExchangeFile(coat3D.exchangeFolder) except: pass @@ -223,7 +225,7 @@ class SCENE_OT_getback(bpy.types.Operator): bl_label = "Export your custom property" bl_description = "Export your custom property" bl_options = {'UNDO'} - + def invoke(self, context, event): global global_exchange_folder @@ -256,6 +258,32 @@ class SCENE_OT_getback(bpy.types.Operator): return {'FINISHED'} +class SCENE_OT_savenew(bpy.types.Operator): + bl_idname = "save_new_export.pilgway_3d_coat" + bl_label = "Export your custom property" + bl_description = "Export your custom property" + bl_options = {'UNDO'} + + def invoke(self, context, event): + + coat3D = bpy.context.scene.coat3D + platform = os.sys.platform + + if(platform == 'win32' or platform == 'darwin'): + exchangeFile = os.path.expanduser("~") + os.sep + 'Documents' + os.sep + '3DC2Blender' + os.sep + 'Exchange_folder.txt' + else: + exchangeFile = os.path.expanduser("~") + os.sep + '3DC2Blender' + os.sep + 'Exchange_folder.txt' + if(os.path.isfile(exchangeFile)): + folderPath = '' + + if(os.path.isfile(exchangeFile)): + file = open(exchangeFile, "w") + file.write("%s"%(coat3D.exchangeFolder)) + file.close() + + return {'FINISHED'} + + class SCENE_OT_folder(bpy.types.Operator): bl_idname = "update_exchange_folder.pilgway_3d_coat" bl_label = "Export your custom property" @@ -267,15 +295,7 @@ class SCENE_OT_folder(bpy.types.Operator): coat3D = bpy.context.scene.coat3D if(os.path.isdir(coat3D.exchangeFolder)): foundExchangeFolder= True - if(platform == 'win32' or platform == 'darwin'): - exchangeFile = os.path.expanduser("~") + os.sep + 'Documents' + os.sep + '3DC2Blender' + os.sep + '3DC2Blender' - else: - exchangeFile = os.path.expanduser("~") + os.sep + '3DC2Blender' + os.sep + '3DC2Blender' - - if(coat3D.exchangeFolder.rfind('Exchange') >= 0): - file = open(exchangeFile, 'w') - file.write(coat3D.exchangeFolder) - file.close() + folders.updateExchangeFile(coat3D.exchangeFolder) return {'FINISHED'} @@ -1505,6 +1525,7 @@ class SCENE_PT_Settings_Folders(ObjectButtonsPanel, bpy.types.Panel): col = flow.column() col.prop(coat3D, "exchangeFolder", text="Exchange folder") + col.operator("save_new_export.pilgway_3d_coat", text="Save new Exchange folder") col = flow.column() col.prop(coat3D, "defaultfolder", text="Object/Texture folder") @@ -1926,6 +1947,7 @@ classes = ( SCENE_OT_opencoat, SCENE_OT_export, SCENE_OT_getback, + SCENE_OT_savenew, SCENE_OT_delete_material_nodes, SCENE_OT_delete_object_nodes, SCENE_OT_delete_collection_nodes, |