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Diffstat (limited to 'io_export_unreal_psk_psa.py')
-rw-r--r--io_export_unreal_psk_psa.py2
1 files changed, 1 insertions, 1 deletions
diff --git a/io_export_unreal_psk_psa.py b/io_export_unreal_psk_psa.py
index 03e9749d..aac3b435 100644
--- a/io_export_unreal_psk_psa.py
+++ b/io_export_unreal_psk_psa.py
@@ -1530,7 +1530,7 @@ def parse_animation( armature, udk_bones, actions_to_export, psa ):
vkey.Orientation = quat
# frame delta = 1.0 / fps
- vkey.Time = 1.0 / float(anim_rate) # according to C++ header this is "disregarded"
+ vkey.Time = 1.0 / anim_rate # according to C++ header this is "disregarded"
psa.AddRawKey(vkey)