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Diffstat (limited to 'io_mesh_pdb/import_pdb.py')
-rw-r--r--io_mesh_pdb/import_pdb.py28
1 files changed, 14 insertions, 14 deletions
diff --git a/io_mesh_pdb/import_pdb.py b/io_mesh_pdb/import_pdb.py
index a7067692..8256d108 100644
--- a/io_mesh_pdb/import_pdb.py
+++ b/io_mesh_pdb/import_pdb.py
@@ -536,7 +536,7 @@ def build_stick(radius, length, sectors):
# Function, which puts a camera and light source into the 3D scene
def camera_light_source(use_camera,
- use_lamp,
+ use_light,
object_center_vec,
object_size):
@@ -592,27 +592,27 @@ def camera_light_source(use_camera,
release_confirm=False)
# Here a lamp is put into the scene, if chosen.
- if use_lamp == True:
+ if use_light == True:
# This is the distance from the object measured in terms of %
# of the camera distance. It is set onto 50% (1/2) distance.
- lamp_dl = sqrt(object_size) * 15 * 0.5
+ light_dl = sqrt(object_size) * 15 * 0.5
# This is a factor to which extend the lamp shall go to the right
# (from the camera point of view).
- lamp_dy_right = lamp_dl * (3.0/4.0)
+ light_dy_right = light_dl * (3.0/4.0)
# Create x, y and z for the lamp.
- object_lamp_vec = Vector((lamp_dl,lamp_dy_right,lamp_dl))
- lamp_xyz_vec = object_center_vec + object_lamp_vec
+ object_light_vec = Vector((light_dl,light_dy_right,light_dl))
+ light_xyz_vec = object_center_vec + object_light_vec
# Create the lamp
current_layers=bpy.context.scene.layers
- lamp_data = bpy.data.lamps.new(name="A_lamp", type="POINT")
- lamp_data.distance = 500.0
- lamp_data.energy = 3.0
- lamp_data.shadow_method = 'RAY_SHADOW'
- lamp = bpy.data.objects.new("A_lamp", lamp_data)
- lamp.location = lamp_xyz_vec
+ light_data = bpy.data.lights.new(name="A_light", type="POINT")
+ light_data.distance = 500.0
+ light_data.energy = 3.0
+ light_data.shadow_method = 'RAY_SHADOW'
+ lamp = bpy.data.objects.new("A_light", light_data)
+ lamp.location = light_xyz_vec
lamp.layers = current_layers
bpy.context.scene.objects.link(lamp)
@@ -1145,7 +1145,7 @@ def import_pdb(Ball_type,
Stick_diameter,
put_to_center,
use_camera,
- use_lamp,
+ use_light,
filepath_pdb):
@@ -1376,7 +1376,7 @@ def import_pdb(Ball_type,
# CAMERA and LIGHT SOURCES
camera_light_source(use_camera,
- use_lamp,
+ use_light,
object_center_vec,
object_size)