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Diffstat (limited to 'io_mesh_stl/blender_utils.py')
-rw-r--r--io_mesh_stl/blender_utils.py8
1 files changed, 4 insertions, 4 deletions
diff --git a/io_mesh_stl/blender_utils.py b/io_mesh_stl/blender_utils.py
index 76c864cd..1d24369e 100644
--- a/io_mesh_stl/blender_utils.py
+++ b/io_mesh_stl/blender_utils.py
@@ -22,10 +22,10 @@ import bpy
def create_and_link_mesh(name, faces, points):
- '''
+ """
Create a blender mesh and object called name from a list of
*points* and *faces* and link it in the current scene.
- '''
+ """
mesh = bpy.data.meshes.new(name)
mesh.from_pydata(points, [], faces)
@@ -42,7 +42,7 @@ def create_and_link_mesh(name, faces, points):
def faces_from_mesh(ob, apply_modifier=False, triangulate=True):
- '''
+ """
From an object, return a generator over a list of faces.
Each faces is a list of his vertexes. Each vertex is a tuple of
@@ -53,7 +53,7 @@ def faces_from_mesh(ob, apply_modifier=False, triangulate=True):
triangulate
Split the quad into two triangles
- '''
+ """
# get the modifiers
try: