diff options
Diffstat (limited to 'io_scene_fbx/export_fbx_bin.py')
-rw-r--r-- | io_scene_fbx/export_fbx_bin.py | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/io_scene_fbx/export_fbx_bin.py b/io_scene_fbx/export_fbx_bin.py index e4d0feb3..b852adaa 100644 --- a/io_scene_fbx/export_fbx_bin.py +++ b/io_scene_fbx/export_fbx_bin.py @@ -1010,7 +1010,9 @@ def fbx_data_mesh_elements(root, me_obj, scene_data, done_meshes): for e in me.edges: if e.key not in edges_map: continue # Only loose edges, in theory! - t_ec[edges_map[e.key]] = e.crease + # Blender squares those values before sending them to OpenSubdiv, when other softwares don't, + # so we need to compensate that to get similar results through FBX... + t_ec[edges_map[e.key]] = e.crease * e.crease lay_crease = elem_data_single_int32(geom, b"LayerElementEdgeCrease", 0) elem_data_single_int32(lay_crease, b"Version", FBX_GEOMETRY_CREASE_VERSION) |