diff options
Diffstat (limited to 'io_scene_gltf2/blender/com/gltf2_blender_material_helpers.py')
-rwxr-xr-x | io_scene_gltf2/blender/com/gltf2_blender_material_helpers.py | 20 |
1 files changed, 4 insertions, 16 deletions
diff --git a/io_scene_gltf2/blender/com/gltf2_blender_material_helpers.py b/io_scene_gltf2/blender/com/gltf2_blender_material_helpers.py index 7dfef7dc..4f8417e9 100755 --- a/io_scene_gltf2/blender/com/gltf2_blender_material_helpers.py +++ b/io_scene_gltf2/blender/com/gltf2_blender_material_helpers.py @@ -17,21 +17,9 @@ def create_settings_group(name): thicknessFactor.default_value = 0.0 gltf_node_group.nodes.new('NodeGroupOutput') gltf_node_group_input = gltf_node_group.nodes.new('NodeGroupInput') - gltf_node_group_input.location = -200, 0 - return gltf_node_group - -def get_gltf_pbr_non_converted_name(): - return "original glTF PBR data" - -def create_gltf_pbr_non_converted_group(name): - gltf_node_group = bpy.data.node_groups.new(name, 'ShaderNodeTree') - - specular = gltf_node_group.inputs.new("NodeSocketFloat", "specular glTF") + specular = gltf_node_group.inputs.new("NodeSocketFloat", "Specular") specular.default_value = 1.0 - specularColor = gltf_node_group.inputs.new("NodeSocketColor", "specularColor glTF") + specularColor = gltf_node_group.inputs.new("NodeSocketColor", "Specular Color") specularColor.default_value = [1.0,1.0,1.0,1.0] - - gltf_node_group.nodes.new('NodeGroupOutput') - gltf_node_group_input = gltf_node_group.nodes.new('NodeGroupInput') - gltf_node_group_input.location = -400, 0 - return gltf_node_group
\ No newline at end of file + gltf_node_group_input.location = -200, 0 + return gltf_node_group |