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Diffstat (limited to 'io_scene_gltf2/blender/com/gltf2_blender_ui.py')
-rw-r--r--io_scene_gltf2/blender/com/gltf2_blender_ui.py6
1 files changed, 3 insertions, 3 deletions
diff --git a/io_scene_gltf2/blender/com/gltf2_blender_ui.py b/io_scene_gltf2/blender/com/gltf2_blender_ui.py
index 406a15f1..0788bbbc 100644
--- a/io_scene_gltf2/blender/com/gltf2_blender_ui.py
+++ b/io_scene_gltf2/blender/com/gltf2_blender_ui.py
@@ -15,7 +15,7 @@ def create_gltf_ao_group(operator, group_name):
class NODE_OT_GLTF_SETTINGS(bpy.types.Operator):
bl_idname = "node.gltf_settings_node_operator"
- bl_label = "glTF Material Ouptut"
+ bl_label = "glTF Material Output"
bl_description = "Add a node to the active tree for glTF export"
@classmethod
@@ -208,10 +208,10 @@ class SCENE_OT_gltf2_assign_to_variant(bpy.types.Operator):
return {'FINISHED'}
-# Operator to reset mesh to orignal (using default material when exists)
+# Operator to reset mesh to original (using default material when exists)
class SCENE_OT_gltf2_reset_to_original(bpy.types.Operator):
bl_idname = "scene.gltf2_reset_to_original"
- bl_label = "Reset to Orignal"
+ bl_label = "Reset to Original"
bl_options = {'REGISTER'}
@classmethod