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Diffstat (limited to 'io_scene_gltf2/blender/exp/gltf2_blender_extract.py')
-rwxr-xr-xio_scene_gltf2/blender/exp/gltf2_blender_extract.py22
1 files changed, 9 insertions, 13 deletions
diff --git a/io_scene_gltf2/blender/exp/gltf2_blender_extract.py b/io_scene_gltf2/blender/exp/gltf2_blender_extract.py
index 61906ba0..fd1dce31 100755
--- a/io_scene_gltf2/blender/exp/gltf2_blender_extract.py
+++ b/io_scene_gltf2/blender/exp/gltf2_blender_extract.py
@@ -35,20 +35,16 @@ def extract_primitives(blender_mesh, uuid_for_skined_data, blender_vertex_groups
if blender_mesh.uv_layers.active:
tex_coord_max = len(blender_mesh.uv_layers)
- color_max = 0
- if export_settings[gltf2_blender_export_keys.COLORS]:
- color_max = len(blender_mesh.vertex_colors)
-
colors_attributes = []
- rendered_color_idx = blender_mesh.attributes.render_color_index
-
- if color_max > 0:
- colors_attributes.append(rendered_color_idx)
- # Then find other ones
- colors_attributes.extend([
- i for i in range(len(blender_mesh.color_attributes)) if i != rendered_color_idx \
- and blender_mesh.vertex_colors.find(blender_mesh.color_attributes[i].name) != -1
- ])
+ if export_settings[gltf2_blender_export_keys.COLORS]:
+ rendered_color_idx = blender_mesh.attributes.render_color_index
+
+ if rendered_color_idx > -1:
+ colors_attributes.append(rendered_color_idx)
+ # Then find other ones
+ colors_attributes.extend([
+ i for i in range(len(blender_mesh.color_attributes)) if i != rendered_color_idx
+ ])
armature = None