diff options
Diffstat (limited to 'io_scene_gltf2/blender/exp/gltf2_blender_extract.py')
-rwxr-xr-x | io_scene_gltf2/blender/exp/gltf2_blender_extract.py | 13 |
1 files changed, 3 insertions, 10 deletions
diff --git a/io_scene_gltf2/blender/exp/gltf2_blender_extract.py b/io_scene_gltf2/blender/exp/gltf2_blender_extract.py index d677cba8..d4f34126 100755 --- a/io_scene_gltf2/blender/exp/gltf2_blender_extract.py +++ b/io_scene_gltf2/blender/exp/gltf2_blender_extract.py @@ -526,18 +526,11 @@ def __get_uvs(blender_mesh, uv_i): def __get_colors(blender_mesh, color_i): - layer = blender_mesh.vertex_colors[color_i] colors = np.empty(len(blender_mesh.loops) * 4, dtype=np.float32) - layer.data.foreach_get('color', colors) + layer = blender_mesh.vertex_colors[color_i] + blender_mesh.color_attributes[layer.name].data.foreach_get('color', colors) colors = colors.reshape(len(blender_mesh.loops), 4) - - # sRGB -> Linear - rgb = colors[:, :-1] - not_small = rgb >= 0.04045 - small_result = np.where(rgb < 0.0, 0.0, rgb * (1.0 / 12.92)) - large_result = np.power((rgb + 0.055) * (1.0 / 1.055), 2.4, where=not_small) - rgb[:] = np.where(not_small, large_result, small_result) - + # colors are already linear, no need to switch color space return colors |